Fixes extinguisher blasts (and effect/effects in general, like smoke) not being able to pass over tables and through grilles.

This commit is contained in:
Graham Lloyd
2014-10-22 15:44:40 -04:00
parent ce86c1b6ba
commit 5f1f3529f0

View File

@@ -11,14 +11,13 @@ would spawn and follow the beaker, even if it is carried or thrown.
icon = 'icons/effects/effects.dmi'
mouse_opacity = 0
unacidable = 1//So effect are not targeted by alien acid.
flags = TABLEPASS
flags = PASSTABLE | PASSGRILLE
/obj/effect/effect/water
name = "water"
icon = 'icons/effects/effects.dmi'
icon_state = "extinguish"
var/life = 15.0
flags = TABLEPASS
mouse_opacity = 0
/obj/effect/proc/delete()