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Update bullets_ch.dm
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@@ -165,6 +165,7 @@ only use the hollow_point and armor_penetration values.*/
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grains = 180
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grains = 180
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velocity = 400
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velocity = 400
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hud_state = "pistol"
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hud_state = "pistol"
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damage = 20
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/obj/item/projectile/bullet/a10mm/ap
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/obj/item/projectile/bullet/a10mm/ap
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grains = 200
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grains = 200
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