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Fix gateway scatter landmarks
They're pinned to only working if you use the old fashioned map loading text file thing, and won't work with admin-loaded maps or anything like that.
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@@ -44,14 +44,22 @@ proc/createRandomZlevel()
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var/datum/map_template/template = new(file, "away mission")
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template.load_new_z()
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world.log << "away mission loaded: [map]"
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/* VOREStation Removal - We do this in the special landmark init instead.
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for(var/obj/effect/landmark/L in landmarks_list)
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if (L.name != "awaystart")
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continue
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awaydestinations.Add(L)
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*/ //VOREStation Removal End
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admin_notice("<font color='red'><B>Away mission loaded.</B></font>", R_DEBUG)
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else
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admin_notice("<font color='red'><B>No away missions found.</B></font>", R_DEBUG)
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return
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//VOREStation Add - This landmark type so it's not so ghetto.
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/obj/effect/landmark/gateway_scatter
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name = "uncalibrated gateway destination"
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/obj/effect/landmark/gateway_scatter/initialize()
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. = ..()
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awaydestinations += src
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//VOREStation Add End
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