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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Refined the socket_talk protocol for debugging purposes.
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@@ -9,6 +9,8 @@ sock = socket.socket( socket.AF_INET, # Internet
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socket.SOCK_DGRAM ) # UDP
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sock.bind( (UDP_IP,UDP_PORT) )
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last_ticker_state = None
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def handle_message(data, addr):
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params = urlparse.parse_qs(data)
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print(data)
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@@ -20,6 +22,20 @@ def handle_message(data, addr):
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pass
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except KeyError:
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pass
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try:
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if params["type"][0] == "ticker_state" and str(params["message"][0]):
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last_ticker_state = str(params["message"][0])
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except KeyError:
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pass
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try:
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global last_ticker_state
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if params["type"][0] == "startup" and last_ticker_state:
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open("crashlog.txt","a+").write("Server exited, last ticker state was: "+last_ticker_state)
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except KeyError:
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pass
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while True:
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data, addr = sock.recvfrom( 1024 ) # buffer size is 1024 bytes
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@@ -43,6 +43,9 @@ datum/controller/game_controller
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socket_talk = new /datum/socket_talk()
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// notify the other process that we started up
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socket_talk.send_raw("type=startup")
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if(!air_master)
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air_master = new /datum/controller/air_system()
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air_master.setup()
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@@ -121,7 +124,7 @@ datum/controller/game_controller
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// This should describe what is currently being done by the master controller
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// Useful for crashlogs and similar, because that way it's easy to tell what
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// was going on when the server crashed.
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socket_talk.send_log("crashlog.txt","TickerState: [txt]")
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socket_talk.send_raw("type=ticker_state&message=[txt]")
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return
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process()
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