Runtime fixes for the spells conjure carp and conjure creatures, I updated their paths to the correct ones.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5507 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
aranclanos@hotmail.com
2013-01-10 17:32:41 +00:00
parent e6ac192056
commit 692fc1b95a

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@@ -138,8 +138,8 @@
/obj/effect/proc_holder/spell/aoe_turf/conjure/carp
name = "Summon Bigger Carp"
desc = "This spell conjures an elite carp."
name = "Summon Carp"
desc = "This spell conjures a simple carp."
school = "conjuration"
charge_max = 1200
@@ -148,7 +148,7 @@
invocation_type = "shout"
range = 1
summon_type = list("/obj/effect/critter/spesscarp/elite")
summon_type = list("/mob/living/simple_animal/hostile/carp")
/obj/effect/proc_holder/spell/aoe_turf/conjure/construct
@@ -177,7 +177,7 @@
summon_amt = 10
range = 3
summon_type = list("/obj/effect/critter/creature")
summon_type = list("/mob/living/simple_animal/hostile/creature")
/obj/effect/proc_holder/spell/targeted/trigger/blind
name = "Blind"