Worked on blob mode a bit

Readded the AM stuff to the dme
Added another explosion edit from Willox


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3903 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
mport2004@gmail.com
2012-06-24 00:03:31 +00:00
parent bdc1c3390a
commit 69753b0190
18 changed files with 524 additions and 265 deletions

View File

@@ -0,0 +1,24 @@
/obj/effect/blob/shield
name = "strong blob"
icon = 'blob.dmi'
icon_state = "blob_idle"
desc = "Some blob creature thingy"
density = 1
opacity = 0
anchored = 1
health = 100
brute_resist = 1
fire_resist = 2
update_icon()
if(health <= 0)
playsound(src.loc, 'splat.ogg', 50, 1)
del(src)
return
return
CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
if(istype(mover) && mover.checkpass(PASSBLOB)) return 1
return 0