Gives crewkin less weakness to attacks, but weaker bones

This commit is contained in:
Heroman3003
2019-12-03 09:54:00 +10:00
parent 073a9e1c2a
commit 69ca6dc2f3
4 changed files with 49 additions and 19 deletions

View File

@@ -493,8 +493,8 @@ datum/species/harpy
item_slowdown_mod = 1.5
total_health = 75
brute_mod = 1.5 // Frail
burn_mod = 1.5 // Furry
brute_mod = 1.25 // Frail
burn_mod = 1.25 // Furry
blood_volume = 500
hunger_factor = 0.2
@@ -555,17 +555,17 @@ datum/species/harpy
)
has_limbs = list(
BP_TORSO = list("path" = /obj/item/organ/external/chest),
BP_GROIN = list("path" = /obj/item/organ/external/groin),
BP_HEAD = list("path" = /obj/item/organ/external/head/vr/shadekin/crew),
BP_L_ARM = list("path" = /obj/item/organ/external/arm),
BP_R_ARM = list("path" = /obj/item/organ/external/arm/right),
BP_L_LEG = list("path" = /obj/item/organ/external/leg),
BP_R_LEG = list("path" = /obj/item/organ/external/leg/right),
BP_L_HAND = list("path" = /obj/item/organ/external/hand),
BP_R_HAND = list("path" = /obj/item/organ/external/hand/right),
BP_L_FOOT = list("path" = /obj/item/organ/external/foot),
BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right)
BP_TORSO = list("path" = /obj/item/organ/external/chest/crewkin),
BP_GROIN = list("path" = /obj/item/organ/external/groin/crewkin),
BP_HEAD = list("path" = /obj/item/organ/external/head/vr/crewkin),
BP_L_ARM = list("path" = /obj/item/organ/external/arm/crewkin),
BP_R_ARM = list("path" = /obj/item/organ/external/arm/right/crewkin),
BP_L_LEG = list("path" = /obj/item/organ/external/leg/crewkin),
BP_R_LEG = list("path" = /obj/item/organ/external/leg/right/crewkin),
BP_L_HAND = list("path" = /obj/item/organ/external/hand/crewkin),
BP_R_HAND = list("path" = /obj/item/organ/external/hand/right/crewkin),
BP_L_FOOT = list("path" = /obj/item/organ/external/foot/crewkin),
BP_R_FOOT = list("path" = /obj/item/organ/external/foot/right/crewkin)
)
/datum/species/shadekin/get_bodytype()

View File

@@ -0,0 +1,35 @@
/obj/item/organ/external/chest/crewkin
min_broken_damage = 20
/obj/item/organ/external/groin/crewkin
min_broken_damage = 20
/obj/item/organ/external/head/vr/crewkin
min_broken_damage = 15
eye_icons_vr = 'icons/mob/human_face_vr.dmi'
eye_icon_vr = "eyes_shadekin_station"
/obj/item/organ/external/arm/crewkin
min_broken_damage = 15
/obj/item/organ/external/arm/right/crewkin
min_broken_damage = 15
/obj/item/organ/external/leg/crewkin
min_broken_damage = 15
/obj/item/organ/external/leg/right/crewkin
min_broken_damage = 15
/obj/item/organ/external/foot/crewkin
min_broken_damage = 7
/obj/item/organ/external/foot/right/crewkin
min_broken_damage = 7
/obj/item/organ/external/hand/crewkin
min_broken_damage = 7
/obj/item/organ/external/hand/right/crewkin
min_broken_damage = 7

View File

@@ -68,9 +68,3 @@
eye_icons_vr = 'icons/mob/human_face_vr.dmi'
eye_icon_vr = "eyes_shadekin"
/obj/item/organ/external/head/vr/shadekin/crew
cannot_gib = 0
cannot_amputate = 0
eye_icon_vr = "eyes_shadekin_station"

View File

@@ -2733,6 +2733,7 @@
#include "code\modules\organs\subtypes\replicant.dm"
#include "code\modules\organs\subtypes\seromi.dm"
#include "code\modules\organs\subtypes\shadekin.dm"
#include "code\modules\organs\subtypes\shadekin_vr.dm"
#include "code\modules\organs\subtypes\slime.dm"
#include "code\modules\organs\subtypes\standard.dm"
#include "code\modules\organs\subtypes\standard_vr.dm"