More tweaks

This commit is contained in:
Unknown
2019-09-10 22:08:08 -04:00
parent f34998489e
commit 6adf15a3ba
3 changed files with 78 additions and 38 deletions

View File

@@ -105,3 +105,7 @@
H.resize(original_size)
original_size = null
H.visible_message("<span class='warning'>The space around [H] distorts as they return to their original size!</span>","<span class='notice'>The space around you distorts as you return to your original size!</span>")
//Same as Nanotrasen Security Uniforms
/obj/item/clothing/under/ert
armor = list(melee = 5, bullet = 10, laser = 10, energy = 5, bomb = 5, bio = 0, rad = 0)

View File

@@ -13,7 +13,7 @@
desc = "The security uniform of NanoTrasen's security. It looks sturdy and well padded"
icon_state = "navyutility_sec"
worn_state = "navyutility_sec"
armor = list(melee = 10, bullet = 10, laser = 10,energy = 10, bomb = 10, bio = 10, rad = 10)
armor = list(melee = 10, bullet = 10, laser = 10,energy = 5, bomb = 5, bio = 0, rad = 0)
/obj/item/clothing/under/nanotrasen/security/warden
name = "NanoTrasen warden uniform"
@@ -37,7 +37,7 @@
slot_l_hand_str = "darkbluesoft",
slot_r_hand_str = "darkbluesoft",
)
armor = list(melee = 10, bullet = 5, laser = 5,energy = 5, bomb = 5, bio = 5, rad = 0)
armor = list(melee = 10, bullet = 5, laser = 5, energy = 5, bomb = 5, bio = 0, rad = 0)
/obj/item/clothing/head/beret/nanotrasen
name = "NanoTrasen security beret"

View File

@@ -465,6 +465,8 @@
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/device/flash,
/obj/item/device/flash,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
@@ -536,8 +538,6 @@
})
"aW" = (
/obj/structure/table/rack,
/obj/item/device/flash,
/obj/item/device/flash,
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/accessory/storage/black_vest,
/obj/item/clothing/accessory/storage/black_vest,
@@ -1248,6 +1248,8 @@
"cf" = (
/obj/structure/table/reinforced,
/obj/item/device/pda/ert,
/obj/item/device/perfect_tele,
/obj/item/weapon/hand_tele,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
@@ -1356,7 +1358,6 @@
"co" = (
/obj/structure/table/reinforced,
/obj/item/weapon/gun/energy/gun/nuclear,
/obj/item/weapon/hand_tele,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
@@ -1693,20 +1694,6 @@
icon_state = "dark"
},
/area/centcom/specops)
"cS" = (
/obj/structure/table/rack,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cU" = (
/obj/structure/table/steel_reinforced,
/obj/item/clothing/gloves/yellow,
@@ -16623,6 +16610,12 @@
},
/turf/simulated/floor/outdoors/grass/sif/virgo3b,
/area/space)
"Eq" = (
/obj/machinery/porta_turret,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Ez" = (
/obj/structure/table/reinforced,
/obj/item/weapon/cell/hyper,
@@ -16663,10 +16656,20 @@
icon_state = "dark"
},
/area/centcom/control)
"Fo" = (
/obj/structure/table/reinforced,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/obj/item/weapon/storage/box/survival/comp,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"FL" = (
/obj/structure/table/rack,
/obj/item/device/flash,
/obj/item/device/flash,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
@@ -16898,6 +16901,28 @@
icon_state = "dark"
},
/area/centcom/specops)
"MA" = (
/obj/machinery/porta_turret,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Ns" = (
/obj/structure/closet/crate/freezer/rations,
/obj/random/mre,
/obj/random/mre,
/obj/random/mre,
/obj/random/mre,
/obj/random/mre,
/obj/random/mre,
/obj/random/mre,
/obj/random/mre,
/turf/simulated/shuttle/floor{
icon_state = "floor_red"
},
/area/shuttle/specops/centcom{
base_turf = /turf/unsimulated/floor/shuttle_ceiling
})
"Nx" = (
/obj/structure/table/rack,
/obj/item/weapon/plastique,
@@ -16980,7 +17005,6 @@
/area/centcom/medical)
"Re" = (
/obj/structure/table/reinforced,
/obj/item/device/perfect_tele,
/obj/item/device/binoculars,
/obj/item/device/survivalcapsule,
/obj/item/device/survivalcapsule,
@@ -17058,20 +17082,22 @@
dir = 5
},
/area/centcom/specops)
"Tx" = (
/obj/machinery/autolathe{
desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
hacked = 1;
name = "Unlocked Autolathe"
},
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"TW" = (
/obj/machinery/shield_gen,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Ug" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/weapon/gun/energy/gun/martin,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Uh" = (
/obj/effect/floor_decal/corner_steel_grid{
dir = 8
@@ -17090,6 +17116,16 @@
icon_state = "dark"
},
/area/centcom/specops)
"UO" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/device/flash,
/obj/item/device/flash,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Vf" = (
/obj/structure/table/rack,
/obj/item/weapon/storage/box/frags,
@@ -30573,7 +30609,7 @@ aG
aG
aG
aG
PP
UO
PP
ds
dm
@@ -30714,8 +30750,8 @@ cg
cH
cU
aG
cS
Ug
aG
PP
PP
Gm
dm
@@ -30856,8 +30892,8 @@ cg
cI
cV
aG
aG
PP
Eq
MA
PP
FL
dm
@@ -32132,7 +32168,7 @@ aX
aX
ch
aG
aG
Fo
aG
cY
dm
@@ -33126,7 +33162,7 @@ aX
aX
ch
aG
aG
Tx
aG
df
dm
@@ -34250,7 +34286,7 @@ ac
ac
ad
af
al
Ns
aC
aR
af