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Fluff items
Removes Tasald's coat and loyalty implanter as requested in #6147 Adds Tasald's Cartographer's Uniform as approved in https://forum.vore-station.net/viewtopic.php?f=27&t=1627 adds medals: Xander Bevin - Conduct - https://forum.vore-station.net/viewtopic.php?f=27&t=1579 Nick Sloan - Conduct - https://forum.vore-station.net/viewtopic.php?f=27&t=1575 Erik Ramadwood - Unity - https://forum.vore-station.net/viewtopic.php?f=27&t=1624 Nolan Conaway - Unity - https://forum.vore-station.net/viewtopic.php?f=27&t=1622 Resolves #6147
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@@ -34,6 +34,12 @@
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ckeywhitelist = list("aegisoa")
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character_name = list("Xander Bevin")
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/datum/gear/fluff/xander_medal
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path = /obj/item/clothing/accessory/medal/conduct
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display_name = "Xander's Conduct Medal"
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ckeywhitelist = list("aegisoa")
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character_name = list("Xander Bevin")
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/datum/gear/fluff/lynn_penlight
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path = /obj/item/device/flashlight/pen/fluff/lynn
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display_name = "Lynn's Penlight"
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@@ -85,6 +91,12 @@
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ckeywhitelist = list("beyondmylife")
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character_name = list("Ne'tra Ky'ram")
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/datum/gear/fluff/nolan_medal
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path = /obj/item/clothing/accessory/medal/silver/unity
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display_name = "Nolan's Unity Medal"
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ckeywhitelist = list("blakeryan")
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character_name = list("Nolan Conaway")
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/datum/gear/fluff/xin_sovietuniform
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path = /obj/item/clothing/under/soviet
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display_name = "Xin's Soviet Uniform"
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@@ -98,6 +110,24 @@
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ckeywhitelist = list("bwoincognito")
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character_name = list("Tasald Corlethian")
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/datum/gear/fluff/tasald_cartographer_jumpsuit
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path = /obj/item/clothing/under/solgov/utility/sifguard/officer/exploration
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display_name = "Tasald's Cartographer's uniform - jumpsuit"
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ckeywhitelist = list("bwoincognito")
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character_name = list("Tasald Corlethian")
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/datum/gear/fluff/tasald_cartographer_jacket
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path = /obj/item/clothing/suit/storage/service/sifguard/command
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display_name = "Tasald's Cartographer's uniform - jacket"
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ckeywhitelist = list("bwoincognito")
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character_name = list("Tasald Corlethian")
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/datum/gear/fluff/tasald_cartographer_beret
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path = /obj/item/clothing/head/beret/sol/expedition/command
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display_name = "Tasald's Cartographer's uniform - beret"
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ckeywhitelist = list("bwoincognito")
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character_name = list("Tasald Corlethian")
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/datum/gear/fluff/octavius_box
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path = /obj/item/weapon/storage/box/fluff/octavious
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display_name = "Octavious' Box"
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@@ -210,6 +240,12 @@
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ckeywhitelist = list("epigraphzero")
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character_name = list("Verd Woodrow")
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/datum/gear/fluff/erik_medal
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path = /obj/item/clothing/accessory/medal/silver/unity
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display_name = "Erik's Unity Medal"
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ckeywhitelist = list("erikthedog")
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character_name = list("Erik Ramadwood")
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// F CKEYS
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// G CKEYS
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@@ -708,6 +744,12 @@
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ckeywhitelist = list("techtypes")
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character_name = list("Lasshseeki Korss")
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/datum/gear/fluff/nick_medal
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path = /obj/item/clothing/accessory/medal/conduct
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display_name = "Nick's Conduct Medal"
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ckeywhitelist = list("thedavestdave")
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character_name = list("Nick Sloan")
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/datum/gear/fluff/konor_medal
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path = /obj/item/clothing/accessory/medal/silver/unity
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display_name = "Konor's Unity Medal"
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@@ -60,9 +60,7 @@
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desc = "A kit containing Tasald's equipment."
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has_items = list(
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/obj/item/clothing/suit/storage/det_suit/fluff/tasald,
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/obj/item/clothing/suit/storage/det_suit/fluff/tas_coat,
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/obj/item/clothing/under/det/fluff/tasald,
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/obj/item/weapon/implanter/loyalty)
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/obj/item/clothing/under/det/fluff/tasald)
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//bwoincognito:Octavious Ward
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/obj/item/weapon/storage/box/fluff/octavious
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@@ -502,22 +502,6 @@
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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armor = list(melee = 40, bullet = 30, laser = 30, energy = 10, bomb = 10, bio = 0, rad = 0)
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// bwoincognito:Tasald Corlethian
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/obj/item/clothing/suit/storage/det_suit/fluff/tas_coat
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name = "Armored Colony coat"
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desc = "Dark green and grey colored sleeveless long coat with two thick metal shoulder pads. has seen some wear and tear, with noticeable patches in the fabric, scratches on the shoulder pads, but with a clean patch on the left upper chest. It has a red NT marked on the right shoulder pad and red Security on the left. "
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allowed = list(/obj/item/weapon/gun,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/device/flashlight/maglight,/obj/item/clothing/head/helmet)
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "tasaldcoat"
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icon_override = 'icons/vore/custom_clothes_vr.dmi'
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item_state = "tasaldcoat_mob"
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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armor = list(melee = 60, bullet = 60, laser = 60, energy = 40, bomb = 40, bio = 0, rad = 0)
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//Event Costumes Below
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/obj/item/clothing/head/helmet/fluff/freddy
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name = "Animatronic Suit Helmet"
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