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Removes dulling (#12620)
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@@ -19,7 +19,7 @@
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var/unbreakable = 0 //Doesn't lose health
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var/fragile = 0 //Shatters when it dies
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var/dulled = 0 //Has gone dull
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var/can_dull = 1 //Can it go dull?
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var/can_dull = 0 //Can it go dull? //chompEDIT Removes dulling from general items. Doesn't really add anything
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var/force_divisor = 0.5
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var/thrown_force_divisor = 0.5
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var/dulled_divisor = 0.5 //Just drops the damage by half
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