Material armor is no longer all steel

Like seriously most things used just defualt stuff for the protection/armory vaules and it annoyed me.
Steel's default
Protection: 10
Reflective: 0
Hardness: 60
This commit is contained in:
Fluff
2023-03-12 13:21:31 -04:00
parent af6e26cfe2
commit 6dff7e8161
4 changed files with 66 additions and 0 deletions
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/datum/material/valhollide //buffed protection and reflectivity
protectiveness = 70
reflectivity = 0.75
/datum/material/morphium //buffed protection
protectiveness = 65
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/datum/material/durasteel //Slightly nerfed protectivness
protectiveness = 55
/datum/material/titanium //Adjusted hardness, reflective, and protection
hardness = 60
protectiveness = 30
reflectivity = 0.3
/datum/material/iron //Adjusted hardness, reflective, and protection
hardness = 70
protectiveness = 20
reflectivity = 0.1
/datum/material/lead //Adjusted hardness, reflective, and protection
hardness = 60
protectiveness = 15
reflectivity = 0.1
/datum/material/gold //Adjusted reflective, and protection
hardness = 50
protectiveness = 30
reflectivity = 0.05
/datum/material/silver //Adjusted reflective, and protection
hardness = 60
protectiveness = 30
reflectivity = 0.2
/datum/material/platinum //Adjusted hardness, reflective, and protection
hardness = 60
protectiveness = 30
reflectivity = 0.0
/datum/material/uranium //Adjusted hardness, reflective, and protection
hardness = 70
protectiveness = 30
reflectivity = 0.5
/datum/material/mhydrogen //Adjusted hardness, reflective, and protection. And weight.
hardness = 75
protectiveness = 40
reflectivity = 0.4
weight = 5
/datum/material/osmium //Adjusted hardness, reflective, and protection
hardness = 65
protectiveness = 30
reflectivity = 0.1
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/datum/material/chitin
protectiveness = 25
reflectivity = 0.05