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Remove a comment
Thats alot of balance
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@@ -94,7 +94,7 @@
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fire_sound = 'sound/weapons/eluger.ogg'
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damage = 12 //CHOMPedit
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armor_penetration = 90
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irradiate = 20 //CHOMPedit
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irradiate = 20
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light_color = "#00CC33"
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muzzle_type = /obj/effect/projectile/muzzle/xray
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