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Fixes emitter beam sprites
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@@ -158,21 +158,18 @@
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//----------------------------
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/obj/effect/projectile/emitter/tracer
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icon_state = "emitter"
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icon_state = "impact_xray"
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light_range = 2
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light_power = 0.5
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light_color = "#00CC33"
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/obj/effect/projectile/emitter/muzzle
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icon_state = "muzzle_emitter"
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icon_state = "impact_xray"
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light_range = 2
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light_power = 0.5
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light_color = "#00CC33"
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/obj/effect/projectile/emitter/impact
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icon_state = "impact_emitter"
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icon_state = "impact_xray"
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light_range = 2
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light_power = 0.5
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light_color = "#00CC33"
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