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Merge pull request #5715 from Mechoid/Service_Fab_Updoot
Updates Rapid Service Fabricators.
This commit is contained in:
@@ -7,55 +7,82 @@ RSF
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/obj/item/weapon/rsf
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name = "\improper Rapid-Service-Fabricator"
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desc = "A device used to rapidly deploy service items."
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icon = 'icons/obj/items.dmi'
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description_info = "Control Clicking on the device will allow you to choose the glass it dispenses when in the proper mode."
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icon = 'icons/obj/tools.dmi'
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icon_state = "rcd"
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opacity = 0
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density = 0
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anchored = 0.0
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var/stored_matter = 30
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var/mode = 1
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var/obj/item/weapon/reagent_containers/glasstype = /obj/item/weapon/reagent_containers/food/drinks/metaglass
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var/list/container_types = list(
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"metamorphic glass" = /obj/item/weapon/reagent_containers/food/drinks/metaglass,
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"half-pint glass" = /obj/item/weapon/reagent_containers/food/drinks/glass2/square,
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"rocks glass" = /obj/item/weapon/reagent_containers/food/drinks/glass2/rocks,
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"milkshake glass" = /obj/item/weapon/reagent_containers/food/drinks/glass2/shake,
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"cocktail glass" = /obj/item/weapon/reagent_containers/food/drinks/glass2/cocktail,
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"shot glass" = /obj/item/weapon/reagent_containers/food/drinks/glass2/shot,
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"pint glass" = /obj/item/weapon/reagent_containers/food/drinks/glass2/pint,
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"mug" = /obj/item/weapon/reagent_containers/food/drinks/glass2/mug,
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"wine glass" = /obj/item/weapon/reagent_containers/food/drinks/glass2/wine,
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"condiment bottle" = /obj/item/weapon/reagent_containers/food/condiment
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)
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w_class = ITEMSIZE_NORMAL
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/obj/item/weapon/rsf/examine(mob/user)
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if(..(user, 0))
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user << "It currently holds [stored_matter]/30 fabrication-units."
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to_chat(user,"<span class='notice'>It currently holds [stored_matter]/30 fabrication-units.</span>")
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/obj/item/weapon/rsf/attackby(obj/item/weapon/W as obj, mob/user as mob)
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..()
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if (istype(W, /obj/item/weapon/rcd_ammo))
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if ((stored_matter + 10) > 30)
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user << "The RSF can't hold any more matter."
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to_chat(user, "<span class='warning'>The RSF can't hold any more matter.</span>")
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return
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qdel(W)
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stored_matter += 10
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playsound(src.loc, 'sound/machines/click.ogg', 10, 1)
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user << "The RSF now holds [stored_matter]/30 fabrication-units."
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to_chat(user,"<span class='notice'>The RSF now holds [stored_matter]/30 fabrication-units.</span>")
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return
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/obj/item/weapon/rsf/CtrlClick(mob/living/user)
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if(!Adjacent(user) || !istype(user))
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to_chat(user,"<span class='notice'>You are too far away.</span>")
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return
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var/glass_choice = input(user, "Please choose which type of glass you would like to produce.") as null|anything in container_types
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if(glass_choice)
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glasstype = container_types[glass_choice]
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else
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glasstype = /obj/item/weapon/reagent_containers/food/drinks/metaglass
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/obj/item/weapon/rsf/attack_self(mob/user as mob)
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playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
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if (mode == 1)
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mode = 2
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user << "Changed dispensing mode to 'Drinking Glass:Pint'"
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to_chat(user,"<span class='notice'>Changed dispensing mode to 'Container'.</span>")
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return
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if (mode == 2)
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mode = 3
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user << "Changed dispensing mode to 'Paper'"
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to_chat(user,"<span class='notice'>Changed dispensing mode to 'Paper'</span>")
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return
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if (mode == 3)
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mode = 4
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user << "Changed dispensing mode to 'Pen'"
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to_chat(user,"<span class='notice'>Changed dispensing mode to 'Pen'</span>")
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return
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if (mode == 4)
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mode = 5
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user << "Changed dispensing mode to 'Dice Pack'"
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to_chat(user,"<span class='notice'>Changed dispensing mode to 'Dice Pack'</span>")
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return
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if (mode == 5)
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mode = 1
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user << "Changed dispensing mode to 'Cigarette'"
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to_chat(user,"<span class='notice'>Changed dispensing mode to 'Cigarette'</span>")
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return
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/obj/item/weapon/rsf/afterattack(atom/A, mob/user as mob, proximity)
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@@ -82,7 +109,7 @@ RSF
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product = new /obj/item/clothing/mask/smokable/cigarette()
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used_energy = 10
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if(2)
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product = new /obj/item/weapon/reagent_containers/food/drinks/glass2/pint()
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product = new glasstype()
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used_energy = 50
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if(3)
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product = new /obj/item/weapon/paper()
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@@ -94,7 +121,7 @@ RSF
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product = new /obj/item/weapon/storage/pill_bottle/dice()
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used_energy = 200
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user << "Dispensing [product ? product : "product"]..."
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to_chat(user,"<span class='notice'>Dispensing [product ? product : "product"]...</span>")
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product.loc = get_turf(A)
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if(isrobot(user))
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@@ -103,4 +130,4 @@ RSF
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R.cell.use(used_energy)
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else
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stored_matter--
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user << "The RSF now holds [stored_matter]/30 fabrication-units."
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to_chat(user,"<span class='notice'>The RSF now holds [stored_matter]/30 fabrication-units.</span>")
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37
html/changelogs/Mechoid-RSFs.yml
Normal file
37
html/changelogs/Mechoid-RSFs.yml
Normal file
@@ -0,0 +1,37 @@
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################################
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# Example Changelog File
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#
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# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
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#
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# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
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# When it is, any changes listed below will disappear.
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#
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# Valid Prefixes:
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# bugfix
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# wip (For works in progress)
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# tweak
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# soundadd
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# sounddel
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# rscadd (general adding of nice things)
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# rscdel (general deleting of nice things)
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# imageadd
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# imagedel
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# maptweak
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# spellcheck (typo fixes)
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# experiment
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#################################
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# Your name.
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author: Mechoid
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- rscadd: "Ctrl clicking a Rapid Service Fabricator when held will allow you to choose the container it deploys."
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- bugfix: "The Rapid Service Fabricator's icon is correctly set."
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