Disable constant ambiance

Removes constant ambiance from https://github.com/PolarisSS13/Polaris/pull/7366
This commit is contained in:
Razgriz
2020-08-10 17:59:41 -07:00
committed by GitHub
parent cacd9b9f22
commit 7279aa4d4e
+2 -2
View File
@@ -91,13 +91,13 @@
/mob/living/proc/handle_stomach()
return
/* CHOMP Edit: Disable constant ambience
/mob/living/proc/handle_ambience() // If you're in an ambient area and have not moved out of it for x time, we're going to play ambience again to you, to help break up the silence.
if(world.time >= (lastareachange + 30 SECONDS)) // Every 30 seconds, we're going to run a 35% chance to play ambience.
var/area/A = get_area(src)
if(A)
A.play_ambience(src, initial = FALSE)
*/
/mob/living/proc/update_pulling()
if(pulling)
if(incapacitated())