Now airflow knockout uses proper Weaken proc to doublecheck for flags. Should fix #8254

Also cleans up it a bit and adds span classes.
This commit is contained in:
Chinsky
2015-02-26 11:07:25 +03:00
parent 1aa1569634
commit 728d90d06f

View File

@@ -2,17 +2,18 @@
Contains helper procs for airflow, handled in /connection_group.
*/
mob/var/tmp/last_airflow_stun = 0
mob/proc/airflow_stun()
if(stat == 2)
return 0
if(last_airflow_stun > world.time - vsc.airflow_stun_cooldown) return 0
if(!(status_flags & CANSTUN) && !(status_flags & CANWEAKEN))
src << "\blue You stay upright as the air rushes past you."
src << "<span class='notice'>You stay upright as the air rushes past you.</span>"
return 0
if(weakened <= 0) src << "\red The sudden rush of air knocks you over!"
weakened = max(weakened,5)
if(!lying)
src << "<span class='warning'>The sudden rush of air knocks you over!</span>"
SetWeakened(max(5,weakened))
last_airflow_stun = world.time
mob/living/silicon/airflow_stun()
@@ -22,16 +23,9 @@ mob/living/carbon/metroid/airflow_stun()
return
mob/living/carbon/human/airflow_stun()
if(last_airflow_stun > world.time - vsc.airflow_stun_cooldown) return 0
if(buckled) return 0
if(shoes)
if(shoes.flags & NOSLIP) return 0
if(!(status_flags & CANSTUN) && !(status_flags & CANWEAKEN))
src << "\blue You stay upright as the air rushes past you."
return 0
if(weakened <= 0) src << "\red The sudden rush of air knocks you over!"
weakened = max(weakened,rand(1,5))
last_airflow_stun = world.time
..()
atom/movable/proc/check_airflow_movable(n)
@@ -84,10 +78,8 @@ obj/item/check_airflow_movable(n)
if(istype(src, /mob/living/carbon/human))
if(src:buckled)
return
if(src:shoes)
if(istype(src:shoes, /obj/item/clothing/shoes/magboots))
if(src:shoes:magpulse)
return
if(src:shoes && src:shoes.flags & NOSLIP)
return
src << "\red You are sucked away by airflow!"
var/airflow_falloff = 9 - sqrt((x - airflow_dest.x) ** 2 + (y - airflow_dest.y) ** 2)
if(airflow_falloff < 1)