mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
A first pass at more realistic w_class values
This commit is contained in:
@@ -4,7 +4,7 @@
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icon = 'icons/policetape.dmi'
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icon_state = "rollstart"
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flags = FPRINT
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w_class = 1.0
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w_class = 2.0
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var/turf/start
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var/turf/end
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var/tape_type = /obj/item/tape
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@@ -8,7 +8,7 @@
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icon = 'icons/obj/autopsy_scanner.dmi'
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icon_state = ""
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flags = FPRINT | TABLEPASS | CONDUCT
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w_class = 1.0
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w_class = 2.0
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origin_tech = "materials=1;biotech=1"
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var/list/datum/autopsy_data_scanner/wdata = list()
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var/list/datum/autopsy_data_scanner/chemtraces = list()
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@@ -297,7 +297,7 @@ var/global/list/PDA_Manifest = list()
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item_state = "beachball"
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density = 0
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anchored = 0
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w_class = 1.0
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w_class = 2.0
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force = 0.0
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throwforce = 0.0
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throw_speed = 1
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@@ -18,7 +18,7 @@
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icon = 'icons/obj/seeds.dmi'
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icon_state = "seed" // unknown plant seed - these shouldn't exist in-game
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flags = FPRINT | TABLEPASS
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w_class = 1.0 // Makes them pocketable
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w_class = 2.0 // Makes them pocketable
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var/mypath = "/obj/item/seeds"
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var/plantname = "Plants"
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var/productname = ""
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@@ -1205,7 +1205,7 @@
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force = 0
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flags = TABLEPASS
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throwforce = 1
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w_class = 1.0
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w_class = 2.0
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throw_speed = 1
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throw_range = 3
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plant_type = 1
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@@ -1229,7 +1229,7 @@
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force = 15
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flags = TABLEPASS
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throwforce = 1
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w_class = 1.0
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w_class = 2.0
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throw_speed = 1
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throw_range = 3
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plant_type = 1
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@@ -1251,7 +1251,7 @@
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force = 30
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flags = TABLEPASS
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throwforce = 1
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w_class = 1.0
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w_class = 2.0
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throw_speed = 1
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throw_range = 3
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plant_type = 1
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@@ -1417,7 +1417,7 @@
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle16"
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flags = FPRINT | TABLEPASS
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w_class = 1.0
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w_class = 2.0
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var/mutmod = 0
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var/yieldmod = 0
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New()
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@@ -31,7 +31,7 @@
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icon = 'icons/obj/items.dmi'
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icon_state = "banana_peel"
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item_state = "banana_peel"
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w_class = 1.0
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w_class = 2.0
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throwforce = 0
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throw_speed = 4
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throw_range = 20
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@@ -42,7 +42,7 @@
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icon = 'icons/obj/harvest.dmi'
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icon_state = "corncob"
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item_state = "corncob"
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w_class = 1.0
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w_class = 2.0
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throwforce = 0
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throw_speed = 4
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throw_range = 20
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@@ -53,7 +53,7 @@
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gender = PLURAL
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icon = 'icons/obj/items.dmi'
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icon_state = "soap"
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w_class = 1.0
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w_class = 2.0
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throwforce = 0
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throw_speed = 4
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throw_range = 20
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@@ -90,7 +90,7 @@
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icon = 'icons/obj/items.dmi'
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icon_state = "c_tube"
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throwforce = 1
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w_class = 1.0
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w_class = 2.0
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throw_speed = 4
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throw_range = 5
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@@ -117,7 +117,7 @@
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desc = "Better keep this safe."
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icon_state = "nucleardisk"
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item_state = "card-id"
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w_class = 1.0
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w_class = 2.0
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/*
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/obj/item/weapon/game_kit
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@@ -229,7 +229,7 @@
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icon_state = "large"
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sharp = 1
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desc = "Could probably be used as ... a throwing weapon?"
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w_class = 1.0
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w_class = 2.0
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force = 5.0
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throwforce = 8.0
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item_state = "shard-glass"
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@@ -400,8 +400,8 @@
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/obj/item/weapon/module/power_control
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name = "power control module"
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icon_state = "power_mod"
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desc = "Heavy-duty switching circuits for power control."
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m_amt = 50
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desc = "Heavy-duty switching circuits for power control."
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m_amt = 50
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g_amt = 50
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/obj/item/weapon/module/id_auth
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@@ -461,7 +461,7 @@
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icon = 'icons/obj/food.dmi'
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icon_state = "meat"
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flags = FPRINT | TABLEPASS | CONDUCT
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w_class = 1.0
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w_class = 2.0
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origin_tech = "biotech=2"
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/obj/item/weapon/hatchet
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@@ -5,7 +5,7 @@
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icon_state ="book"
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throw_speed = 1
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throw_range = 5
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w_class = 1.0
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w_class = 2.0
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flags = FPRINT | TABLEPASS
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var/uses = 5
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var/temp = null
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@@ -29,7 +29,7 @@
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icon = 'icons/obj/cloning.dmi'
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icon_state = "datadisk0" //Gosh I hope syndies don't mistake them for the nuke disk.
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item_state = "card-id"
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w_class = 1.0
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w_class = 2.0
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var/datum/dna2/record/buf=null
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var/read_only = 0 //Well,it's still a floppy disk
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@@ -10,7 +10,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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icon = 'icons/obj/pda.dmi'
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icon_state = "pda"
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item_state = "electronic"
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w_class = 1.0
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w_class = 2.0
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flags = FPRINT | TABLEPASS
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slot_flags = SLOT_ID | SLOT_BELT
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@@ -338,7 +338,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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return
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lastmode = mode
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var/title = "Personal Data Assistant"
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var/data[0] // This is the data that will be sent to the PDA
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@@ -367,7 +367,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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if(mode in cartmodes)
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data["records"] = cartridge.create_NanoUI_values()
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if(mode == 0)
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if(mode == 0)
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cartdata["name"] = cartridge.name
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cartdata["access"] = list(\
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"access_security" = cartridge.access_security,\
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@@ -4,7 +4,7 @@
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icon_state = "flash"
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item_state = "flashbang" //looks exactly like a flash (and nothing like a flashbang)
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throwforce = 5
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w_class = 1.0
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w_class = 2.0
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throw_speed = 4
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throw_range = 10
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flags = FPRINT | TABLEPASS| CONDUCT
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@@ -3,7 +3,7 @@
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desc = "A device used to project your voice. Loudly."
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icon_state = "megaphone"
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item_state = "radio"
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w_class = 1.0
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w_class = 2.0
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flags = FPRINT | TABLEPASS | CONDUCT
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var/spamcheck = 0
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@@ -68,7 +68,7 @@ REAGENT SCANNER
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flags = FPRINT | TABLEPASS | CONDUCT
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slot_flags = SLOT_BELT
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throwforce = 3
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w_class = 1.0
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w_class = 2.0
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throw_speed = 5
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throw_range = 10
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m_amt = 200
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@@ -3,7 +3,7 @@
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name = "universal recorder"
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icon_state = "taperecorderidle"
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item_state = "analyzer"
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w_class = 1.0
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w_class = 2.0
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m_amt = 60
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g_amt = 30
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var/emagged = 0.0
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@@ -5,7 +5,7 @@
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item_state = "lgloves"
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force = 0
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throwforce = 0
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w_class = 1.0
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w_class = 2.0
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throw_speed = 1
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throw_range = 15
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var/state
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@@ -4,7 +4,7 @@
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icon = 'icons/obj/items.dmi'
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amount = 5
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max_amount = 5
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w_class = 1
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w_class = 2
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throw_speed = 4
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throw_range = 20
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var/heal_brute = 0
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@@ -4,7 +4,7 @@
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//Added by Jack Rost
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/obj/item/trash
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icon = 'icons/obj/trash.dmi'
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w_class = 1.0
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w_class = 2.0
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desc = "This is rubbish."
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raisins
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name = "4no raisins"
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@@ -41,7 +41,7 @@
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throwforce = 5.0
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throw_speed = 1
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throw_range = 4
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w_class = 1
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w_class = 2
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origin_tech = "materials=4;magnets=3;syndicate=4"
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attack_verb = list("shoved", "bashed")
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var/active = 0
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@@ -94,7 +94,7 @@
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storage_slots = 50; //the number of plant pieces it can carry.
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max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
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max_w_class = 3
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w_class = 1
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w_class = 2
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can_hold = list("/obj/item/weapon/reagent_containers/food/snacks/grown","/obj/item/seeds","/obj/item/weapon/grown")
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@@ -252,5 +252,5 @@
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storage_slots = 50; //the number of cash pieces it can carry.
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max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * cash.w_class
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max_w_class = 3
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w_class = 1
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w_class = 2
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can_hold = list("/obj/item/weapon/coin","/obj/item/weapon/spacecash")
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@@ -6,7 +6,7 @@
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flags = FPRINT | TABLEPASS
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slot_flags = SLOT_BELT
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throwforce = 0
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w_class = 1.0
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w_class = 2.0
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throw_speed = 7
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throw_range = 15
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attack_verb = list("banned")
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@@ -26,7 +26,7 @@
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throw_speed = 1
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throw_range = 4
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throwforce = 10
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w_class = 1
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w_class = 2
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suicide_act(mob/user)
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viewers(user) << "\red <b>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</b>"
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@@ -14,7 +14,7 @@ LINEN BINS
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throwforce = 1
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throw_speed = 1
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throw_range = 2
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w_class = 1.0
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w_class = 2.0
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item_color = "white"
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@@ -21,7 +21,7 @@
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desc = "A sterile mask designed to help prevent the spread of diseases."
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icon_state = "sterile"
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item_state = "sterile"
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w_class = 1
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w_class = 2
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flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
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gas_transfer_coefficient = 0.90
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permeability_coefficient = 0.01
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@@ -762,7 +762,7 @@
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "mara_kilpatrick_1"
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flags = FPRINT|TABLEPASS
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w_class = 1
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w_class = 2
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////// Small locket - Altair An-Nasaqan - Serithi
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@@ -775,7 +775,7 @@
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item_color = "altair_locket"
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slot_flags = 0
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flags = FPRINT|TABLEPASS
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w_class = 1
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w_class = 2
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slot_flags = SLOT_MASK
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////// Silver locket - Konaa Hirano - Konaa_Hirano
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@@ -789,7 +789,7 @@
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item_color = "konaahirano"
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slot_flags = 0
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flags = FPRINT|TABLEPASS
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w_class = 1
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w_class = 2
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slot_flags = SLOT_MASK
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var/obj/item/held //Item inside locket.
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@@ -819,7 +819,7 @@
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "nasir_khayyam_1"
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flags = FPRINT|TABLEPASS
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w_class = 1
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w_class = 2
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slot_flags = SLOT_MASK
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////// Emerald necklace - Ty Foster - Nega
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@@ -830,7 +830,7 @@
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "ty_foster"
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flags = FPRINT|TABLEPASS
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w_class = 1
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w_class = 2
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////// Apollon Pendant - Michael Guess - Dragor23
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/obj/item/clothing/mask/michael_guess_1
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@@ -839,7 +839,7 @@
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "michael_guess_1"
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flags = FPRINT|TABLEPASS
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w_class = 1
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w_class = 2
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slot_flags = SLOT_MASK
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//////////// Shoes ////////////
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@@ -6,7 +6,7 @@
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icon = 'icons/obj/storage.dmi'
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icon_state = "evidenceobj"
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item_state = ""
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w_class = 1
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w_class = 2
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/obj/item/weapon/evidencebag/afterattack(obj/item/I, mob/user as mob, proximity)
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if(!proximity) return
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@@ -11,7 +11,7 @@
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throwforce = 1.0
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throw_speed = 1
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throw_range = 2
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w_class = 1.0
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w_class = 2.0
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var/access = list()
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access = access_crate_cash
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var/worth = 0
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@@ -247,7 +247,7 @@
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icon_state ="scanner"
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throw_speed = 1
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throw_range = 5
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w_class = 1.0
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w_class = 2.0
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flags = FPRINT | TABLEPASS
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var/obj/machinery/librarycomp/computer // Associated computer - Modes 1 to 3 use this
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var/obj/item/weapon/book/book // Currently scanned book
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@@ -5,7 +5,7 @@
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icon_state = "brain2"
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||||
flags = TABLEPASS
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force = 1.0
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w_class = 1.0
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w_class = 2.0
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||||
throwforce = 1.0
|
||||
throw_speed = 3
|
||||
throw_range = 5
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||||
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@@ -164,7 +164,7 @@
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flags = FPRINT | TABLEPASS | CONDUCT
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slot_flags = SLOT_BELT
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throwforce = 3
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w_class = 1.0
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||||
w_class = 2.0
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throw_speed = 5
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||||
throw_range = 10
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||||
m_amt = 200
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||||
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||||
@@ -26,7 +26,7 @@
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||||
icon = 'icons/obj/items.dmi'
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icon_state = "photo"
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||||
item_state = "paper"
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||||
w_class = 1.0
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w_class = 2.0
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||||
var/icon/img //Big photo image
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var/scribble //Scribble on the back.
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||||
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||||
@@ -642,7 +642,7 @@
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flags = FPRINT | TABLEPASS
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||||
force = 2
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throwforce = 5
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||||
w_class = 1
|
||||
w_class = 2
|
||||
var/status = 0 // LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN
|
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var/base_state
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var/switchcount = 0 // number of times switched
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||||
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||||
@@ -53,7 +53,7 @@
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||||
item_state = "syringe_kit"
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||||
m_amt = 50000
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throwforce = 2
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||||
w_class = 1.0
|
||||
w_class = 2.0
|
||||
throw_speed = 4
|
||||
throw_range = 10
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||||
var/list/stored_ammo = list()
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||||
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||||
@@ -3,7 +3,7 @@
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||||
desc = "..."
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||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = null
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||||
w_class = 1
|
||||
w_class = 2
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||||
var/amount_per_transfer_from_this = 5
|
||||
var/possible_transfer_amounts = list(5,10,15,25,30)
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||||
var/volume = 30
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||||
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||||
@@ -8,6 +8,7 @@
|
||||
icon_state = "dropper0"
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||||
amount_per_transfer_from_this = 5
|
||||
possible_transfer_amounts = list(1,2,3,4,5)
|
||||
w_class = 1
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||||
volume = 5
|
||||
var/filled = 0
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
icon_state = null
|
||||
item_state = "pill"
|
||||
possible_transfer_amounts = null
|
||||
w_class = 1
|
||||
volume = 50
|
||||
|
||||
New()
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
amount_per_transfer_from_this = 5
|
||||
possible_transfer_amounts = null //list(5,10,15)
|
||||
volume = 15
|
||||
w_class = 1
|
||||
var/mode = SYRINGE_DRAW
|
||||
|
||||
on_reagent_change()
|
||||
|
||||
@@ -165,7 +165,7 @@
|
||||
//If you don't want to fuck up disposals, add to this list, and don't change the order.
|
||||
//If you insist on changing the order, you'll have to change every sort junction to reflect the new order. --Pete
|
||||
|
||||
w_class = 1
|
||||
w_class = 2
|
||||
item_state = "electronic"
|
||||
flags = FPRINT | TABLEPASS | CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
@@ -1712,7 +1712,7 @@ datum/design/security_hud
|
||||
icon = 'icons/obj/cloning.dmi'
|
||||
icon_state = "datadisk2"
|
||||
item_state = "card-id"
|
||||
w_class = 1.0
|
||||
w_class = 2.0
|
||||
m_amt = 30
|
||||
g_amt = 10
|
||||
var/datum/design/blueprint
|
||||
|
||||
@@ -262,7 +262,7 @@ datum/tech/robotics
|
||||
icon = 'icons/obj/cloning.dmi'
|
||||
icon_state = "datadisk2"
|
||||
item_state = "card-id"
|
||||
w_class = 1.0
|
||||
w_class = 2.0
|
||||
m_amt = 30
|
||||
g_amt = 10
|
||||
var/datum/tech/stored
|
||||
|
||||
@@ -77,7 +77,7 @@ datum
|
||||
icon_state = "solution_tray"
|
||||
m_amt = 0
|
||||
g_amt = 5
|
||||
w_class = 1.0
|
||||
w_class = 2.0
|
||||
amount_per_transfer_from_this = 1
|
||||
possible_transfer_amounts = list(1, 2)
|
||||
volume = 2
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon = 'icons/obj/xenoarchaeology.dmi'
|
||||
icon_state = "flashgun"
|
||||
item_state = "lampgreen"
|
||||
w_class = 1.0
|
||||
w_class = 2.0
|
||||
flags = FPRINT | TABLEPASS
|
||||
slot_flags = SLOT_BELT
|
||||
var/nearest_artifact_id = "unknown"
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
icon = 'icons/obj/pda.dmi'
|
||||
icon_state = "crap"
|
||||
item_state = "analyzer"
|
||||
w_class = 1.0
|
||||
w_class = 2.0
|
||||
flags = FPRINT | TABLEPASS
|
||||
slot_flags = SLOT_BELT
|
||||
var/list/positive_locations = list()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
|
||||
icon = 'icons/obj/telescience.dmi'
|
||||
icon_state = "bluespace_crystal"
|
||||
w_class = 1
|
||||
w_class = 2
|
||||
origin_tech = "bluespace=4;materials=3"
|
||||
var/blink_range = 8 // The teleport range when crushed/thrown at someone.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user