A first pass at more realistic w_class values

This commit is contained in:
Graham Lloyd
2014-04-03 17:54:06 -04:00
parent 13532e1ddd
commit 72e45ebf7b
40 changed files with 61 additions and 58 deletions

View File

@@ -21,7 +21,7 @@
desc = "A sterile mask designed to help prevent the spread of diseases."
icon_state = "sterile"
item_state = "sterile"
w_class = 1
w_class = 2
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
gas_transfer_coefficient = 0.90
permeability_coefficient = 0.01

View File

@@ -762,7 +762,7 @@
icon = 'icons/obj/custom_items.dmi'
icon_state = "mara_kilpatrick_1"
flags = FPRINT|TABLEPASS
w_class = 1
w_class = 2
////// Small locket - Altair An-Nasaqan - Serithi
@@ -775,7 +775,7 @@
item_color = "altair_locket"
slot_flags = 0
flags = FPRINT|TABLEPASS
w_class = 1
w_class = 2
slot_flags = SLOT_MASK
////// Silver locket - Konaa Hirano - Konaa_Hirano
@@ -789,7 +789,7 @@
item_color = "konaahirano"
slot_flags = 0
flags = FPRINT|TABLEPASS
w_class = 1
w_class = 2
slot_flags = SLOT_MASK
var/obj/item/held //Item inside locket.
@@ -819,7 +819,7 @@
icon = 'icons/obj/custom_items.dmi'
icon_state = "nasir_khayyam_1"
flags = FPRINT|TABLEPASS
w_class = 1
w_class = 2
slot_flags = SLOT_MASK
////// Emerald necklace - Ty Foster - Nega
@@ -830,7 +830,7 @@
icon = 'icons/obj/custom_items.dmi'
icon_state = "ty_foster"
flags = FPRINT|TABLEPASS
w_class = 1
w_class = 2
////// Apollon Pendant - Michael Guess - Dragor23
/obj/item/clothing/mask/michael_guess_1
@@ -839,7 +839,7 @@
icon = 'icons/obj/custom_items.dmi'
icon_state = "michael_guess_1"
flags = FPRINT|TABLEPASS
w_class = 1
w_class = 2
slot_flags = SLOT_MASK
//////////// Shoes ////////////

View File

@@ -6,7 +6,7 @@
icon = 'icons/obj/storage.dmi'
icon_state = "evidenceobj"
item_state = ""
w_class = 1
w_class = 2
/obj/item/weapon/evidencebag/afterattack(obj/item/I, mob/user as mob, proximity)
if(!proximity) return

View File

@@ -11,7 +11,7 @@
throwforce = 1.0
throw_speed = 1
throw_range = 2
w_class = 1.0
w_class = 2.0
var/access = list()
access = access_crate_cash
var/worth = 0

View File

@@ -247,7 +247,7 @@
icon_state ="scanner"
throw_speed = 1
throw_range = 5
w_class = 1.0
w_class = 2.0
flags = FPRINT | TABLEPASS
var/obj/machinery/librarycomp/computer // Associated computer - Modes 1 to 3 use this
var/obj/item/weapon/book/book // Currently scanned book

View File

@@ -5,7 +5,7 @@
icon_state = "brain2"
flags = TABLEPASS
force = 1.0
w_class = 1.0
w_class = 2.0
throwforce = 1.0
throw_speed = 3
throw_range = 5

View File

@@ -164,7 +164,7 @@
flags = FPRINT | TABLEPASS | CONDUCT
slot_flags = SLOT_BELT
throwforce = 3
w_class = 1.0
w_class = 2.0
throw_speed = 5
throw_range = 10
m_amt = 200

View File

@@ -26,7 +26,7 @@
icon = 'icons/obj/items.dmi'
icon_state = "photo"
item_state = "paper"
w_class = 1.0
w_class = 2.0
var/icon/img //Big photo image
var/scribble //Scribble on the back.

View File

@@ -642,7 +642,7 @@
flags = FPRINT | TABLEPASS
force = 2
throwforce = 5
w_class = 1
w_class = 2
var/status = 0 // LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN
var/base_state
var/switchcount = 0 // number of times switched

View File

@@ -53,7 +53,7 @@
item_state = "syringe_kit"
m_amt = 50000
throwforce = 2
w_class = 1.0
w_class = 2.0
throw_speed = 4
throw_range = 10
var/list/stored_ammo = list()

View File

@@ -3,7 +3,7 @@
desc = "..."
icon = 'icons/obj/chemical.dmi'
icon_state = null
w_class = 1
w_class = 2
var/amount_per_transfer_from_this = 5
var/possible_transfer_amounts = list(5,10,15,25,30)
var/volume = 30

View File

@@ -8,6 +8,7 @@
icon_state = "dropper0"
amount_per_transfer_from_this = 5
possible_transfer_amounts = list(1,2,3,4,5)
w_class = 1
volume = 5
var/filled = 0

View File

@@ -8,6 +8,7 @@
icon_state = null
item_state = "pill"
possible_transfer_amounts = null
w_class = 1
volume = 50
New()

View File

@@ -15,6 +15,7 @@
amount_per_transfer_from_this = 5
possible_transfer_amounts = null //list(5,10,15)
volume = 15
w_class = 1
var/mode = SYRINGE_DRAW
on_reagent_change()

View File

@@ -165,7 +165,7 @@
//If you don't want to fuck up disposals, add to this list, and don't change the order.
//If you insist on changing the order, you'll have to change every sort junction to reflect the new order. --Pete
w_class = 1
w_class = 2
item_state = "electronic"
flags = FPRINT | TABLEPASS | CONDUCT
slot_flags = SLOT_BELT

View File

@@ -1712,7 +1712,7 @@ datum/design/security_hud
icon = 'icons/obj/cloning.dmi'
icon_state = "datadisk2"
item_state = "card-id"
w_class = 1.0
w_class = 2.0
m_amt = 30
g_amt = 10
var/datum/design/blueprint

View File

@@ -262,7 +262,7 @@ datum/tech/robotics
icon = 'icons/obj/cloning.dmi'
icon_state = "datadisk2"
item_state = "card-id"
w_class = 1.0
w_class = 2.0
m_amt = 30
g_amt = 10
var/datum/tech/stored

View File

@@ -77,7 +77,7 @@ datum
icon_state = "solution_tray"
m_amt = 0
g_amt = 5
w_class = 1.0
w_class = 2.0
amount_per_transfer_from_this = 1
possible_transfer_amounts = list(1, 2)
volume = 2

View File

@@ -5,7 +5,7 @@
icon = 'icons/obj/xenoarchaeology.dmi'
icon_state = "flashgun"
item_state = "lampgreen"
w_class = 1.0
w_class = 2.0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
var/nearest_artifact_id = "unknown"

View File

@@ -9,7 +9,7 @@
icon = 'icons/obj/pda.dmi'
icon_state = "crap"
item_state = "analyzer"
w_class = 1.0
w_class = 2.0
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT
var/list/positive_locations = list()

View File

@@ -5,7 +5,7 @@
desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
icon = 'icons/obj/telescience.dmi'
icon_state = "bluespace_crystal"
w_class = 1
w_class = 2
origin_tech = "bluespace=4;materials=3"
var/blink_range = 8 // The teleport range when crushed/thrown at someone.