Autolathe patch, fixes teleporter stuff making it buildable

This commit is contained in:
SplinterGP
2020-04-30 20:08:06 -03:00
parent a3693afe50
commit 78f4a2fd3f
6 changed files with 30 additions and 3 deletions
+1 -1
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@@ -18,4 +18,4 @@
#define MECHFAB 0x0004 //Mechfab
#define CHASSIS 0x0008 //For protolathe, but differently
#define PROSFAB 0x0010 //For prosthetics fab
#define AUTOLATHE 12 //YW add, for autolathe
#define AUTOLATHE 32 //YW add, for autolathe
+7
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@@ -327,6 +327,13 @@
materials = list(DEFAULT_WALL_MATERIAL = 625)
hidden = 1
/datum/design/item/autolathe/arms/tacknife
name = "tactical knife"
id = "tacknife"
build_path = /obj/item/weapon/material/knife/tacknife
materials = list(DEFAULT_WALL_MATERIAL = 625)
hidden = 1
/datum/design/item/autolathe/arms/flamethrower
name = "flamethrower"
id = "flamethrower"
+6
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@@ -43,3 +43,9 @@
build_path = /obj/item/device/radio/electropack
materials = list(DEFAULT_WALL_MATERIAL = 12500, "glass" = 3125)
hidden = 1
/datum/design/item/autolathe/devices/timer
name = "timer"
id = "timer"
build_path = /obj/item/device/assembly/timer
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 250)
@@ -182,7 +182,7 @@
/obj/item/weapon/circuitboard/teleporter_hub
name = T_BOARD("teleporter hub")
build_path = /obj/machinery/teleport/hub
board_type = "teleporter_hub"
board_type = new /datum/frame/frame_types/machine
// origin_tech = list(TECH_DATA = 2, TECH_BLUESPACE = 4)
req_components = list(
/obj/item/weapon/stock_parts/scanning_module = 4,
@@ -192,7 +192,7 @@
/obj/item/weapon/circuitboard/teleporter_station
name = T_BOARD("teleporter station")
build_path = /obj/machinery/teleport/station
board_type = "teleporter_station"
board_type = new /datum/frame/frame_types/machine
// origin_tech = list(TECH_DATA = 2, TECH_BLUESPACE = 3)
req_components = list(
/obj/item/weapon/stock_parts/console_screen = 1,
@@ -0,0 +1,13 @@
/datum/design/circuit/teleporter_hub
name = "teleporter hub"
id = "teleporter_hub"
req_tech = list(TECH_DATA = 3, TECH_BLUESPACE = 2)
build_path = /obj/item/weapon/circuitboard/teleporter_hub
sort_string = "HAAAA"
/datum/design/circuit/teleporter_station
name = "teleporter station"
id = "teleporter_station"
req_tech = list(TECH_DATA = 3, TECH_BLUESPACE = 2)
build_path = /obj/item/weapon/circuitboard/teleporter_station
sort_string = "HAAAA"
+1
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@@ -3328,6 +3328,7 @@
#include "code\modules\research\designs\circuits\ai_modules.dm"
#include "code\modules\research\designs\circuits\circuits.dm"
#include "code\modules\research\designs\circuits\circuits_vr.dm"
#include "code\modules\research\designs\circuits\circuits_yw.dm"
#include "code\modules\research\designs\circuits\disks.dm"
#include "code\modules\resleeving\circuitboards.dm"
#include "code\modules\resleeving\computers.dm"