Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts: baystation12.dme Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
@@ -6,11 +6,9 @@
|
||||
// BEGIN_FILE_DIR
|
||||
#define FILE_DIR .
|
||||
// END_FILE_DIR
|
||||
|
||||
// BEGIN_PREFERENCES
|
||||
#define DEBUG
|
||||
// END_PREFERENCES
|
||||
|
||||
// BEGIN_INCLUDE
|
||||
#include "code\global.dm"
|
||||
#include "code\hub.dm"
|
||||
@@ -705,6 +703,7 @@
|
||||
#include "code\modules\clothing\shoes\colour.dm"
|
||||
#include "code\modules\clothing\shoes\magboots.dm"
|
||||
#include "code\modules\clothing\shoes\miscellaneous.dm"
|
||||
#include "code\modules\clothing\spacesuits\alien.dm"
|
||||
#include "code\modules\clothing\spacesuits\captain.dm"
|
||||
#include "code\modules\clothing\spacesuits\ert.dm"
|
||||
#include "code\modules\clothing\spacesuits\miscellaneous.dm"
|
||||
@@ -732,11 +731,10 @@
|
||||
#include "code\modules\customitems\item_defines.dm"
|
||||
#include "code\modules\customitems\item_spawning.dm"
|
||||
#include "code\modules\destilery\main.dm"
|
||||
#include "code\modules\detectivework\detective_work.dm"
|
||||
#include "code\modules\detectivework\evidence.dm"
|
||||
#include "code\modules\detectivework\footprints_and_rag.dm"
|
||||
#include "code\modules\detectivework\scanner.dm"
|
||||
#include "code\modules\events\alien_infestation.dm"
|
||||
#include "code\modules\DetectiveWork\detective_work.dm"
|
||||
#include "code\modules\DetectiveWork\evidence.dm"
|
||||
#include "code\modules\DetectiveWork\footprints_and_rag.dm"
|
||||
#include "code\modules\DetectiveWork\scanner.dm"#include "code\modules\events\alien_infestation.dm"
|
||||
#include "code\modules\events\blob.dm"
|
||||
#include "code\modules\events\brand_intelligence.dm"
|
||||
#include "code\modules\events\carp_migration.dm"
|
||||
@@ -756,8 +754,7 @@
|
||||
#include "code\modules\events\spider_infestation.dm"
|
||||
#include "code\modules\events\spontaneous_appendicitis.dm"
|
||||
#include "code\modules\events\viral_infection.dm"
|
||||
#include "code\modules\events\viral_outbreak.dm"
|
||||
#include "code\modules\flufftext\Dreaming.dm"
|
||||
#include "code\modules\events\viral_outbreak.dm"#include "code\modules\flufftext\Dreaming.dm"
|
||||
#include "code\modules\flufftext\Hallucination.dm"
|
||||
#include "code\modules\flufftext\TextFilters.dm"
|
||||
#include "code\modules\food\recipes_microwave.dm"
|
||||
@@ -1169,8 +1166,8 @@
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Supermatter\SuperMatter.dm"
|
||||
#include "code\WorkInProgress\Cael_Aislinn\Supermatter\ZeroPointLaser.dm"
|
||||
#include "code\WorkInProgress\Chinsky\ashtray.dm"
|
||||
#include "code\WorkInProgress\Mini\ATM.dm"
|
||||
#include "code\WorkInProgress\Ported\policetape.dm"
|
||||
#include "code\WorkInProgress\Cib\MedicalSideEffects.dm"
|
||||
#include "code\WorkInProgress\Mini\ATM.dm"#include "code\WorkInProgress\Ported\policetape.dm"
|
||||
#include "code\WorkInProgress\SkyMarshal\Ultralight_procs.dm"
|
||||
#include "code\WorkInProgress\Susan\susan_desert_turfs.dm"
|
||||
#include "code\WorkInProgress\virus2\analyser.dm"
|
||||
|
||||
141
code/WorkInProgress/Cib/MedicalSideEffects.dm
Normal file
@@ -0,0 +1,141 @@
|
||||
// MEDICAL SIDE EFFECT BASE
|
||||
// ========================
|
||||
/datum/medical_effect/var/name = "None"
|
||||
/datum/medical_effect/var/strength = 0
|
||||
/datum/medical_effect/proc/on_life(mob/living/carbon/human/H, strength)
|
||||
/datum/medical_effect/proc/cure(mob/living/carbon/human/H)
|
||||
|
||||
|
||||
// MOB HELPERS
|
||||
// ===========
|
||||
/mob/living/carbon/human/var/list/datum/medical_effect/side_effects = list()
|
||||
/mob/proc/add_side_effect(name, strength = 0)
|
||||
/mob/living/carbon/human/add_side_effect(name, strength = 0)
|
||||
for(var/datum/medical_effect/M in src.side_effects) if(M.name == name)
|
||||
M.strength = max(M.strength, 10)
|
||||
return
|
||||
|
||||
var/list/L = typesof(/datum/medical_effect)-/datum/medical_effect
|
||||
|
||||
for(var/T in L)
|
||||
var/datum/medical_effect/M = new T
|
||||
if(M.name == name)
|
||||
M.strength = strength
|
||||
side_effects += M
|
||||
|
||||
/mob/living/carbon/human/proc/handle_medical_side_effects()
|
||||
if(src.reagents.has_reagent("bicaridine") || src.reagents.has_reagent("tricordrazine") || src.reagents.has_reagent("cryoxadone"))
|
||||
src.add_side_effect("Headache")
|
||||
|
||||
|
||||
if(src.reagents.has_reagent("kelotane") || src.reagents.has_reagent("dermaline"))
|
||||
src.add_side_effect("Bad Stomach")
|
||||
|
||||
// One full cycle(in terms of strength) every 10 minutes
|
||||
var/strength_percent = sin(life_tick / 2)
|
||||
|
||||
// Only do anything if the effect is currently strong enough
|
||||
if(strength_percent >= 0.4)
|
||||
for (var/datum/medical_effect/M in side_effects)
|
||||
if (M.cure(src))
|
||||
side_effects -= M
|
||||
del(M)
|
||||
else
|
||||
if(life_tick % 15 == 0)
|
||||
M.on_life(src, strength_percent*M.strength)
|
||||
// Effect slowly growing stronger
|
||||
M.strength+=0.05
|
||||
|
||||
// HEADACHE
|
||||
// ========
|
||||
/datum/medical_effect/headache/name = "Headache"
|
||||
/datum/medical_effect/headache/on_life(mob/living/carbon/human/H, strength)
|
||||
switch(strength)
|
||||
if(1 to 10)
|
||||
H.custom_pain("You feel a light pain in your head.",0)
|
||||
if(11 to 30)
|
||||
H.custom_pain("You feel a throbbing pain in your head!",1)
|
||||
if(31 to 99)
|
||||
H.custom_pain("You feel an excrutiating pain in your head!",1)
|
||||
H.adjustBrainLoss(1)
|
||||
if(99 to INFINITY)
|
||||
H.custom_pain("It feels like your head is about to split open!",1)
|
||||
H.adjustBrainLoss(3)
|
||||
var/datum/organ/external/O = H.organs_by_name["head"]
|
||||
O.take_damage(0, 1, 0, "Headache")
|
||||
|
||||
/datum/medical_effect/headache/cure(mob/living/carbon/human/H)
|
||||
if(H.reagents.has_reagent("alkysine"))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
// HEADACHE
|
||||
// ========
|
||||
/datum/medical_effect/headache/name = "Headache"
|
||||
/datum/medical_effect/headache/on_life(mob/living/carbon/human/H, strength)
|
||||
switch(strength)
|
||||
if(1 to 10)
|
||||
H.custom_pain("You feel a light pain in your head.",0)
|
||||
if(11 to 30)
|
||||
H.custom_pain("You feel a throbbing pain in your head!",1)
|
||||
if(31 to 99)
|
||||
H.custom_pain("You feel an excrutiating pain in your head!",1)
|
||||
H.adjustBrainLoss(1)
|
||||
if(99 to INFINITY)
|
||||
H.custom_pain("It feels like your head is about to split open!",1)
|
||||
H.adjustBrainLoss(3)
|
||||
var/datum/organ/external/O = H.organs_by_name["head"]
|
||||
O.take_damage(0, 1, 0, "Headache")
|
||||
|
||||
/datum/medical_effect/headache/cure(mob/living/carbon/human/H)
|
||||
if(H.reagents.has_reagent("alkysine") || H.reagents.has_reagent("tramadol"))
|
||||
H << "\red Your head stops throbbing.."
|
||||
return 1
|
||||
return 0
|
||||
|
||||
// BAD STOMACH
|
||||
// ===========
|
||||
/datum/medical_effect/bad_stomach/name = "Bad Stomach"
|
||||
/datum/medical_effect/bad_stomach/on_life(mob/living/carbon/human/H, strength)
|
||||
switch(strength)
|
||||
if(1 to 10)
|
||||
H.custom_pain("You feel a bit light around the stomach.",0)
|
||||
if(11 to 30)
|
||||
H.custom_pain("Your stomach hurts.",0)
|
||||
if(31 to 99)
|
||||
H.custom_pain("You feel sick.",1)
|
||||
H.adjustToxLoss(1)
|
||||
if(99 to INFINITY)
|
||||
H.custom_pain("You can't hold it in any longer!",1)
|
||||
H.vomit()
|
||||
|
||||
/datum/medical_effect/bad_stomach/cure(mob/living/carbon/human/H)
|
||||
if(H.reagents.has_reagent("anti_toxin"))
|
||||
H << "\red Your stomach feels a little better now.."
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
// CRAMPS
|
||||
// ======
|
||||
/datum/medical_effect/cramps/name = "Cramps"
|
||||
/datum/medical_effect/cramps/on_life(mob/living/carbon/human/H, strength)
|
||||
switch(strength)
|
||||
if(1 to 10)
|
||||
H.custom_pain("The muscles in your body hurt a little.",0)
|
||||
if(11 to 30)
|
||||
H.custom_pain("The muscles in your body cramp up painfully.",0)
|
||||
if(31 to 99)
|
||||
H.emote("me",1,"flinches as all the muscles in their body cramp up.")
|
||||
H.custom_pain("There's pain all over your body.",1)
|
||||
H.adjustToxLoss(1)
|
||||
if(99 to INFINITY)
|
||||
H.emote("me",1,"flinches as all the muscles in their body cramp up.")
|
||||
H.custom_pain("It feels as though your muscles are being ripped apart!",1)
|
||||
H.apply_damage(1, used_weapon = "Cramps")
|
||||
|
||||
/datum/medical_effect/cramps/cure(mob/living/carbon/human/H)
|
||||
if(H.reagents.has_reagent("inaprovaline"))
|
||||
H << "\red The cramps let up.."
|
||||
return 1
|
||||
return 0
|
||||
@@ -204,12 +204,12 @@ Implants;
|
||||
|
||||
|
||||
/datum/game_mode/proc/send_intercept()
|
||||
var/intercepttext = "<FONT size = 3><B>Cent. Com. Update</B> Requested staus information:</FONT><HR>"
|
||||
var/intercepttext = "<FONT size = 3><B>Cent. Com. Update</B> Requested status information:</FONT><HR>"
|
||||
intercepttext += "<B> Cent. Com has recently been contacted by the following syndicate affiliated organisations in your area, please investigate any information you may have:</B>"
|
||||
|
||||
var/list/possible_modes = list()
|
||||
possible_modes.Add("revolution", "wizard", "nuke", "traitor", "malf", "changeling", "cult")
|
||||
possible_modes -= "[ticker.mode]"
|
||||
//possible_modes -= "[ticker.mode]"
|
||||
var/number = pick(2, 3)
|
||||
var/i = 0
|
||||
for(i = 0, i < number, i++)
|
||||
@@ -428,3 +428,15 @@ proc/display_roundstart_logout_report()
|
||||
for(var/mob/M in mob_list)
|
||||
if(M.client && M.client.holder)
|
||||
M << msg
|
||||
|
||||
|
||||
proc/get_nt_opposed()
|
||||
var/list/dudes = list()
|
||||
for(var/mob/living/carbon/human/man in player_list)
|
||||
if(man.client)
|
||||
if(man.client.prefs.nanotrasen_relation == "Opposed")
|
||||
dudes += man
|
||||
else if(man.client.prefs.nanotrasen_relation == "Skeptical" && prob(50))
|
||||
dudes += man
|
||||
if(dudes.len == 0) return null
|
||||
return pick(dudes)
|
||||
@@ -111,114 +111,70 @@
|
||||
return num2text(md5(num2text(rand(1,10000))))
|
||||
*/
|
||||
|
||||
/datum/intercept_text/proc/get_suspect()
|
||||
var/list/dudes = list()
|
||||
for(var/mob/living/carbon/human/man in player_list) if(man.client && man.client.prefs.nanotrasen_relation == "Opposed")
|
||||
dudes += man
|
||||
for(var/i = 0, i < max(player_list.len/10,2), i++)
|
||||
dudes += pick(player_list)
|
||||
return pick(dudes)
|
||||
|
||||
/datum/intercept_text/proc/build_traitor(datum/mind/correct_person)
|
||||
var/name_1 = pick(src.org_names_1)
|
||||
var/name_2 = pick(src.org_names_2)
|
||||
|
||||
/*
|
||||
var/fingerprints
|
||||
var/traitor_name
|
||||
var/prob_right_dude = rand(prob_correct_person_lower, prob_correct_person_higher)
|
||||
if(prob(prob_right_dude) && ticker.mode == "traitor")
|
||||
if(correct_person:assigned_role=="MODE")
|
||||
traitor_name = pick_mob()
|
||||
else
|
||||
traitor_name = correct_person:current
|
||||
else if(prob(prob_right_dude))
|
||||
traitor_name = pick_mob()
|
||||
else
|
||||
fingerprints = pick_fingerprints()
|
||||
*/
|
||||
var/mob/living/carbon/human/H = get_suspect()
|
||||
var/fingerprints = num2text(md5(H.dna.uni_identity))
|
||||
var/traitor_name = H.real_name
|
||||
var/prob_right_dude = rand(1, 100)
|
||||
|
||||
src.text += "<BR><BR>The <B>[name_1] [name_2]</B> implied an undercover operative was acting on their behalf on the station currently."
|
||||
src.text += "It would be in your best interests to suspect everybody, as these undercover operatives could have implants which trigger them to have their memories removed until they are needed. He, or she, could even be a high ranking officer."
|
||||
/*
|
||||
|
||||
src.text += "After some investigation, we "
|
||||
if(traitor_name)
|
||||
if(prob(50))
|
||||
src.text += "are [prob_right_dude]% sure that [traitor_name] may have been involved, and should be closely observed."
|
||||
src.text += "<BR>Note: This group are known to be untrustworthy, so do not act on this information without proper discourse."
|
||||
else
|
||||
src.text += "discovered the following set of fingerprints ([fingerprints]) on sensitive materials, and their owner should be closely observed."
|
||||
src.text += "However, these could also belong to a current Cent. Com employee, so do not act on this without reason."
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/datum/intercept_text/proc/build_cult(datum/mind/correct_person)
|
||||
var/name_1 = pick(src.org_names_1)
|
||||
var/name_2 = pick(src.org_names_2)
|
||||
/*
|
||||
var/traitor_name
|
||||
var/traitor_job
|
||||
var/prob_right_dude = rand(prob_correct_person_lower, prob_correct_person_higher)
|
||||
var/prob_right_job = rand(prob_correct_job_lower, prob_correct_job_higher)
|
||||
if(prob(prob_right_job) && is_convertable_to_cult(correct_person))
|
||||
if (correct_person)
|
||||
if(correct_person:assigned_role=="MODE")
|
||||
traitor_job = pick(get_all_jobs())
|
||||
else
|
||||
traitor_job = correct_person:assigned_role
|
||||
else
|
||||
var/list/job_tmp = get_all_jobs()
|
||||
job_tmp.Remove("Captain", "Chaplain", "AI", "Cyborg", "Security Officer", "Detective", "Head Of Security", "Head of Personnel", "Chief Engineer", "Research Director", "Chief Medical Officer")
|
||||
traitor_job = pick(job_tmp)
|
||||
if(prob(prob_right_dude) && ticker.mode == "cult")
|
||||
if(correct_person:assigned_role=="MODE")
|
||||
traitor_name = src.pick_mob()
|
||||
else
|
||||
traitor_name = correct_person:current
|
||||
else
|
||||
traitor_name = pick_mob()
|
||||
*/
|
||||
|
||||
var/prob_right_dude = rand(1, 100)
|
||||
var/mob/living/carbon/human/H = get_suspect()
|
||||
var/traitor_job = H.mind.assigned_role
|
||||
|
||||
src.text += "<BR><BR>It has been brought to our attention that the [name_1] [name_2] have stumbled upon some dark secrets. They apparently want to spread the dangerous knowledge onto as many stations as they can."
|
||||
src.text += "Watch out for the following: praying to an unfamilar god, preaching the word of \[REDACTED\], sacrifices, magical dark power, living constructs of evil and a portal to the dimension of the underworld."
|
||||
/*
|
||||
src.text += "Based on our intelligence, we are [prob_right_job]% sure that if true, someone doing the job of [traitor_job] on your station may have been converted "
|
||||
|
||||
src.text += "Based on our intelligence, we are [prob_right_dude]% sure that if true, someone doing the job of [traitor_job] on your station may have been converted "
|
||||
src.text += "and instilled with the idea of the flimsiness of the real world, seeking to destroy it. "
|
||||
if(prob(prob_right_dude))
|
||||
src.text += "<BR> In addition, we are [prob_right_dude]% sure that [traitor_name] may have also some in to contact with this "
|
||||
src.text += "organisation."
|
||||
|
||||
src.text += "<BR>However, if this information is acted on without substantial evidence, those responsible will face severe repercussions."
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/datum/intercept_text/proc/build_rev(datum/mind/correct_person)
|
||||
var/name_1 = pick(src.org_names_1)
|
||||
var/name_2 = pick(src.org_names_2)
|
||||
/*
|
||||
var/traitor_name
|
||||
var/traitor_job
|
||||
var/prob_right_dude = rand(prob_correct_person_lower, prob_correct_person_higher)
|
||||
var/prob_right_job = rand(prob_correct_job_lower, prob_correct_job_higher)
|
||||
if(prob(prob_right_job) && is_convertable_to_rev(correct_person))
|
||||
if (correct_person)
|
||||
if(correct_person.assigned_role=="MODE")
|
||||
traitor_job = pick(get_all_jobs())
|
||||
else
|
||||
traitor_job = correct_person.assigned_role
|
||||
else
|
||||
var/list/job_tmp = get_all_jobs()
|
||||
job_tmp-=nonhuman_positions
|
||||
job_tmp-=command_positions
|
||||
job_tmp.Remove("Security Officer", "Detective", "Warden", "MODE")
|
||||
traitor_job = pick(job_tmp)
|
||||
if(prob(prob_right_dude) && ticker.mode.config_tag == "revolution")
|
||||
if(correct_person.assigned_role=="MODE")
|
||||
traitor_name = src.pick_mob()
|
||||
else
|
||||
traitor_name = correct_person.current
|
||||
else
|
||||
traitor_name = src.pick_mob()
|
||||
*/
|
||||
|
||||
var/prob_right_dude = rand(1, 100)
|
||||
var/mob/living/carbon/human/H = get_suspect()
|
||||
var/traitor_job = H.mind.assigned_role
|
||||
|
||||
src.text += "<BR><BR>It has been brought to our attention that the [name_1] [name_2] are attempting to stir unrest on one of our stations in your sector."
|
||||
src.text += "Watch out for suspicious activity among the crew and make sure that all heads of staff report in periodically."
|
||||
/*
|
||||
src.text += "Based on our intelligence, we are [prob_right_job]% sure that if true, someone doing the job of [traitor_job] on your station may have been brainwashed "
|
||||
|
||||
src.text += "Based on our intelligence, we are [prob_right_dude]% sure that if true, someone doing the job of [traitor_job] on your station may have been brainwashed "
|
||||
src.text += "at a recent conference, and their department should be closely monitored for signs of mutiny. "
|
||||
if(prob(prob_right_dude))
|
||||
src.text += "<BR> In addition, we are [prob_right_dude]% sure that [traitor_name] may have also some in to contact with this "
|
||||
src.text += "organisation."
|
||||
|
||||
src.text += "<BR>However, if this information is acted on without substantial evidence, those responsible will face severe repercussions."
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/datum/intercept_text/proc/build_wizard(datum/mind/correct_person)
|
||||
|
||||
@@ -291,3 +291,9 @@
|
||||
traitor_mob << "Unfortunately, the Syndicate did not provide you with a code response."
|
||||
traitor_mob << "Use the code words in the order provided, during regular conversation, to identify other agents. Proceed with caution, however, as everyone is a potential foe."
|
||||
//End code phrase.
|
||||
|
||||
// Tell them about people they might want to contact.
|
||||
var/mob/living/carbon/human/M = get_nt_opposed()
|
||||
if(M != traitor_mob)
|
||||
traitor_mob << "We have received credible reports that [M.real_name] might be willing to help our cause. If you need assistance, consider contacting them."
|
||||
traitor_mob.mind.store_memory("<b>Potential Collaborator</b>: [M.real_name]")
|
||||
@@ -326,6 +326,7 @@
|
||||
src.icon_state = "pod_0"
|
||||
src.eject_wait = 0 //If it's still set somehow.
|
||||
domutcheck(src.occupant) //Waiting until they're out before possible monkeyizing.
|
||||
src.occupant.add_side_effect("Bad Stomach") // Give them an extra side-effect for free.
|
||||
src.occupant = null
|
||||
return
|
||||
|
||||
|
||||
@@ -53,6 +53,7 @@
|
||||
user.visible_message( "\blue [user] salves wounds on [M]'s [affecting.display_name].", \
|
||||
"\blue You salve wounds on [M]'s [affecting.display_name]." )
|
||||
|
||||
H.add_side_effect("Cramps")
|
||||
H.UpdateDamageIcon()
|
||||
else
|
||||
M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2))
|
||||
|
||||
@@ -98,6 +98,8 @@ datum/preferences
|
||||
var/sec_record = ""
|
||||
var/disabilities = 0
|
||||
|
||||
var/nanotrasen_relation = "Neutral"
|
||||
|
||||
// OOC Metadata:
|
||||
var/metadata = ""
|
||||
var/slot_name = ""
|
||||
@@ -298,6 +300,8 @@ datum/preferences
|
||||
|
||||
dat += "Backpack Type:<br><a href ='?_src_=prefs;preference=bag;task=input'><b>[backbaglist[backbag]]</b></a><br>"
|
||||
|
||||
dat += "Nanotrasen Relation:<br><a href ='?_src_=prefs;preference=nt_relation;task=input'><b>[nanotrasen_relation]</b></a><br>"
|
||||
|
||||
dat += "</td><td><b>Preview</b><br><img src=previewicon.png height=64 width=64><img src=previewicon2.png height=64 width=64></td></tr></table>"
|
||||
|
||||
dat += "</td><td width='300px' height='300px'>"
|
||||
@@ -919,6 +923,11 @@ datum/preferences
|
||||
if(new_backbag)
|
||||
backbag = backbaglist.Find(new_backbag)
|
||||
|
||||
if("nt_relation")
|
||||
var/new_relation = input(user, "Choose your relation to NT. Note that this represents what others can find out about your character by researching your background, not what your character actually thinks.", "Character Preference") as null|anything in list("Loyal", "Supportive", "Neutral", "Skeptical", "Opposed")
|
||||
if(new_relation)
|
||||
nanotrasen_relation = new_relation
|
||||
|
||||
if("flavor_text")
|
||||
var/msg = input(usr,"Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!","Flavor Text",html_decode(flavor_text)) as message
|
||||
|
||||
|
||||
@@ -143,6 +143,8 @@
|
||||
S["skills"] >> skills
|
||||
S["skill_specialization"] >> skill_specialization
|
||||
S["organ_data"] >> organ_data
|
||||
|
||||
S["nanotrasen_relation"] >> nanotrasen_relation
|
||||
//S["skin_style"] >> skin_style
|
||||
|
||||
//Sanitize
|
||||
@@ -238,6 +240,8 @@
|
||||
S["skills"] << skills
|
||||
S["skill_specialization"] << skill_specialization
|
||||
S["organ_data"] << organ_data
|
||||
|
||||
S["nanotrasen_relation"] << nanotrasen_relation
|
||||
//S["skin_style"] << skin_style
|
||||
|
||||
return 1
|
||||
|
||||
20
code/modules/clothing/spacesuits/alien.dm
Normal file
@@ -0,0 +1,20 @@
|
||||
/obj/item/clothing/head/helmet/space/helmet_soghun_cheap
|
||||
name = "NT breacher helmet"
|
||||
desc = "Hey! Watch it with that thing! It's a knock-off of a soghun battle-helm, and that spike could put someone's eye out."
|
||||
icon_state = "sog_helm_cheap"
|
||||
item_state = "sog_helm_cheap"
|
||||
color = "sog_helm_cheap"
|
||||
armor = list(melee = 40, bullet = 30, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 50)
|
||||
heat_protection = HEAD
|
||||
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE
|
||||
|
||||
/obj/item/clothing/suit/space/rig_soghun_cheap
|
||||
name = "NT breacher chassis"
|
||||
desc = "A cheap NT knock-off of a soghun battle-rig. Looks like a fish, moves like a fish, steers like a cow."
|
||||
icon_state = "rig-soghun-cheap"
|
||||
item_state = "rig-soghun-cheap"
|
||||
slowdown = 2
|
||||
armor = list(melee = 40, bullet = 30, laser = 30,energy = 15, bomb = 35, bio = 100, rad = 50)
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
|
||||
heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|FEET|ARMS|HANDS
|
||||
max_heat_protection_temperature = SPACE_SUIT_MAX_HEAT_PROTECITON_TEMPERATURE
|
||||
@@ -99,6 +99,8 @@ var/const/BLOOD_VOLUME_SURVIVE = 122
|
||||
|
||||
handle_pain()
|
||||
|
||||
handle_medical_side_effects()
|
||||
|
||||
//Status updates, death etc.
|
||||
handle_regular_status_updates() //TODO: optimise ~Carn
|
||||
update_canmove()
|
||||
|
||||
@@ -13,10 +13,9 @@
|
||||
response_help = "pets the"
|
||||
response_disarm = "gently pushes aside the"
|
||||
response_harm = "hits the"
|
||||
speed = -1
|
||||
speed = 4
|
||||
maxHealth = 25
|
||||
health = 25
|
||||
destroy_surroundings = 0
|
||||
|
||||
harm_intent_damage = 8
|
||||
melee_damage_lower = 15
|
||||
@@ -35,6 +34,8 @@
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
|
||||
break_stuff_probability = 2
|
||||
|
||||
faction = "carp"
|
||||
|
||||
/mob/living/simple_animal/hostile/carp/Process_Spacemove(var/check_drift = 0)
|
||||
|
||||
@@ -13,3 +13,4 @@
|
||||
attacktext = "chomps"
|
||||
attack_sound = 'sound/weapons/bite.ogg'
|
||||
faction = "creature"
|
||||
speed = 4
|
||||
@@ -28,6 +28,7 @@
|
||||
min_n2 = 0
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
speed = 4
|
||||
|
||||
faction = "faithless"
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
var/busy = 0
|
||||
pass_flags = PASSTABLE
|
||||
move_to_delay = 6
|
||||
destroy_surroundings = 0
|
||||
speed = 3
|
||||
|
||||
//nursemaids - these create webs and eggs
|
||||
/mob/living/simple_animal/hostile/giant_spider/nurse
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
min_n2 = 0
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
speed = 4
|
||||
|
||||
/mob/living/simple_animal/hostile/hivebot/range
|
||||
name = "Hivebot"
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
var/casingtype
|
||||
var/move_to_delay = 2 //delay for the automated movement.
|
||||
var/list/friends = list()
|
||||
var/break_stuff_probability = 10
|
||||
stop_automated_movement_when_pulled = 0
|
||||
var/destroy_surroundings = 1
|
||||
|
||||
@@ -173,7 +174,8 @@
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/hostile/proc/DestroySurroundings()
|
||||
for(var/dir in cardinal) // North, South, East, West
|
||||
var/obj/structure/obstacle = locate(/obj/structure, get_step(src, dir))
|
||||
if(istype(obstacle, /obj/structure/window) || istype(obstacle, /obj/structure/closet) || istype(obstacle, /obj/structure/table) || istype(obstacle, /obj/structure/grille))
|
||||
obstacle.attack_animal(src)
|
||||
if(prob(break_stuff_probability))
|
||||
for(var/dir in cardinal) // North, South, East, West
|
||||
var/obj/structure/obstacle = locate(/obj/structure, get_step(src, dir))
|
||||
if(istype(obstacle, /obj/structure/window) || istype(obstacle, /obj/structure/closet) || istype(obstacle, /obj/structure/table) || istype(obstacle, /obj/structure/grille))
|
||||
obstacle.attack_animal(src)
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
response_help = "touches the"
|
||||
response_disarm = "pushes the"
|
||||
response_harm = "hits the"
|
||||
speed = -1
|
||||
speed = 4
|
||||
maxHealth = 250
|
||||
health = 250
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
response_help = "pushes the"
|
||||
response_disarm = "shoves"
|
||||
response_harm = "hits the"
|
||||
speed = -1
|
||||
speed = 4
|
||||
stop_automated_movement_when_pulled = 0
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
response_help = "pokes the"
|
||||
response_disarm = "shoves the"
|
||||
response_harm = "hits the"
|
||||
speed = -1
|
||||
speed = 4
|
||||
stop_automated_movement_when_pulled = 0
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
response_help = "pokes the"
|
||||
response_disarm = "shoves the"
|
||||
response_harm = "hits the"
|
||||
speed = -1
|
||||
speed = 4
|
||||
stop_automated_movement_when_pulled = 0
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
|
||||
@@ -444,7 +444,7 @@
|
||||
/mob/living/simple_animal/proc/SA_attackable(target_mob)
|
||||
if (isliving(target_mob))
|
||||
var/mob/living/L = target_mob
|
||||
if(!L.stat)
|
||||
if(!L.stat || L.health <= 0)
|
||||
return (0)
|
||||
if (istype(target_mob,/obj/mecha))
|
||||
var/obj/mecha/M = target_mob
|
||||
|
||||
|
Before Width: | Height: | Size: 122 KiB After Width: | Height: | Size: 122 KiB |
|
Before Width: | Height: | Size: 261 KiB After Width: | Height: | Size: 263 KiB |
|
Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 44 KiB |
|
Before Width: | Height: | Size: 63 KiB After Width: | Height: | Size: 64 KiB |