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Merge pull request #6946 from VOREStation/aro-announce
Don't announce overmap events
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@@ -100,8 +100,6 @@
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qdel(SM)
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CHECK_TICK
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//
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// Overmap version of the event!
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//
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/datum/event/carp_migration/overmap
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announceWhen = 1 // Announce much faster!
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// Overmap version
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/datum/event/carp_migration/overmap/announce()
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return
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@@ -28,3 +28,7 @@
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if(EVENT_LEVEL_MAJOR)
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return "super"
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return "weak"
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// Overmap version
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/datum/event/dust/overmap/announce()
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return
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@@ -59,3 +59,7 @@
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if(prob(0.2 * severity))
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T.emagged = 1
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T.update_icon()
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// Overmap version
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/datum/event/electrical_storm/overmap/announce()
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return
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@@ -72,6 +72,10 @@
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spawn(rand(5000,8000))
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command_announcement.Announce("It has come to our attention that \the [location_name()] passed through an ion storm. Please monitor all electronic equipment for malfunctions.", "Anomaly Alert")
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// Overmap version
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/datum/event/ionstorm/overmap/announce()
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return
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/*
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/proc/IonStorm(botEmagChance = 10)
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@@ -64,12 +64,15 @@
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else
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return meteors_normal
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// Overmap version
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/datum/event/meteor_wave/overmap
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next_meteor_lower = 5
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next_meteor_upper = 10
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next_meteor = 0
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/datum/event/meteor_wave/overmap/announce()
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return
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/datum/event/meteor_wave/overmap/tick()
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if(victim && !victim.is_still()) // Meteors mostly fly in your face
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start_side = prob(90) ? victim.fore_dir : pick(GLOB.cardinal)
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@@ -52,7 +52,7 @@
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/obj/effect/overmap/event/electric
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name = "electrical storm"
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events = list(/datum/event/electrical_storm)
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events = list(/datum/event/electrical_storm/overmap)
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opacity = 0
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event_icon_states = list("electrical1", "electrical2", "electrical3", "electrical4")
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difficulty = EVENT_LEVEL_MAJOR
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@@ -60,13 +60,13 @@
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/obj/effect/overmap/event/dust
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name = "dust cloud"
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events = list(/datum/event/dust)
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events = list(/datum/event/dust/overmap)
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event_icon_states = list("dust1", "dust2", "dust3", "dust4")
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weaknesses = OVERMAP_WEAKNESS_MINING | OVERMAP_WEAKNESS_EXPLOSIVE | OVERMAP_WEAKNESS_FIRE
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/obj/effect/overmap/event/ion
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name = "ion cloud"
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events = list(/datum/event/ionstorm)
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events = list(/datum/event/ionstorm/overmap)
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opacity = 0
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event_icon_states = list("ion1", "ion2", "ion3", "ion4")
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difficulty = EVENT_LEVEL_MAJOR
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