Changelog entry.

This commit is contained in:
PsiOmegaDelta
2015-06-19 09:56:16 +02:00
parent f5da9f70c5
commit 839b26f927
3 changed files with 29 additions and 11 deletions

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<div class="commit sansserif">
<h2 class="date">19 June 2015</h2>
<h3 class="author">HarpyEagle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Prevents being on fire from merely warming mobs up slightly in some cases. Mob fires also burn hotter.</li>
<li class="rscadd">Matches can now be used to light things adjacent to you when thrown.</li>
<li class="tweak">Made the effects of having a damaged robotic leg more prominent.</li>
<li class="bugfix">Robot limbs no longer cause pain messages. A reminder that you can still check their status with 'Help Intent' -> 'Click Self'.</li>
<li class="tweak">Knifing damage scales with weapon force and throat protection. Helmets only provide throat protection if they are air tight. Trying to cut someone's throat with wirecutters and/or while wearing an armoured sealed helmet will require several attempts before the victim passes out.</li>
<li class="tweak">Knifing switches on harm intent, in case you just wanted to beat on the victim for some reason.</li>
<li class="bugfix">Prevents knifing bots or silicons.</li>
</ul>
<h2 class="date">05 June 2015</h2>
<h3 class="author">PsiOmegaDelta updated:</h3>
<ul class="changes bgimages16">

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@@ -1883,3 +1883,18 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
PsiOmegaDelta:
- bugfix: Split stacks no longer lose their coloring.
- tweak: Can no longer merge cables of different colors.
2015-06-19:
HarpyEagle:
- bugfix: Prevents being on fire from merely warming mobs up slightly in some cases.
Mob fires also burn hotter.
- rscadd: Matches can now be used to light things adjacent to you when thrown.
- tweak: Made the effects of having a damaged robotic leg more prominent.
- bugfix: Robot limbs no longer cause pain messages. A reminder that you can still
check their status with 'Help Intent' -> 'Click Self'.
- tweak: Knifing damage scales with weapon force and throat protection. Helmets
only provide throat protection if they are air tight. Trying to cut someone's
throat with wirecutters and/or while wearing an armoured sealed helmet will
require several attempts before the victim passes out.
- tweak: Knifing switches on harm intent, in case you just wanted to beat on the
victim for some reason.
- bugfix: Prevents knifing bots or silicons.

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@@ -1,12 +1,3 @@
author: HarpyEagle
delete-after: False
changes:
- bugfix: "Prevents being on fire from merely warming mobs up slightly in some cases. Mob fires also burn hotter."
- rscadd: "Matches can now be used to light things adjacent to you when thrown."
- tweak: "Made the effects of having a damaged robotic leg more prominent."
- bugfix: "Robot limbs no longer cause pain messages. A reminder that you can still check their status with 'Help Intent' -> 'Click Self'."
- tweak: "Knifing damage scales with weapon force and throat protection. Helmets only provide throat protection if they are air tight. Trying to cut someone's throat with wirecutters and/or while wearing an armoured sealed helmet will require several attempts before the victim passes out."
- tweak: "Knifing switches on harm intent, in case you just wanted to beat on the victim for some reason."
- bugfix: "Prevents knifing bots or silicons."
changes: []
delete-after: false