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Changelog entry.
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@@ -56,6 +56,18 @@
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<div class="commit sansserif">
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<h2 class="date">19 June 2015</h2>
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<h3 class="author">HarpyEagle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Prevents being on fire from merely warming mobs up slightly in some cases. Mob fires also burn hotter.</li>
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<li class="rscadd">Matches can now be used to light things adjacent to you when thrown.</li>
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<li class="tweak">Made the effects of having a damaged robotic leg more prominent.</li>
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<li class="bugfix">Robot limbs no longer cause pain messages. A reminder that you can still check their status with 'Help Intent' -> 'Click Self'.</li>
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<li class="tweak">Knifing damage scales with weapon force and throat protection. Helmets only provide throat protection if they are air tight. Trying to cut someone's throat with wirecutters and/or while wearing an armoured sealed helmet will require several attempts before the victim passes out.</li>
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<li class="tweak">Knifing switches on harm intent, in case you just wanted to beat on the victim for some reason.</li>
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<li class="bugfix">Prevents knifing bots or silicons.</li>
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</ul>
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<h2 class="date">05 June 2015</h2>
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<h3 class="author">PsiOmegaDelta updated:</h3>
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<ul class="changes bgimages16">
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@@ -1883,3 +1883,18 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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PsiOmegaDelta:
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- bugfix: Split stacks no longer lose their coloring.
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- tweak: Can no longer merge cables of different colors.
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2015-06-19:
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HarpyEagle:
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- bugfix: Prevents being on fire from merely warming mobs up slightly in some cases.
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Mob fires also burn hotter.
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- rscadd: Matches can now be used to light things adjacent to you when thrown.
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- tweak: Made the effects of having a damaged robotic leg more prominent.
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- bugfix: Robot limbs no longer cause pain messages. A reminder that you can still
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check their status with 'Help Intent' -> 'Click Self'.
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- tweak: Knifing damage scales with weapon force and throat protection. Helmets
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only provide throat protection if they are air tight. Trying to cut someone's
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throat with wirecutters and/or while wearing an armoured sealed helmet will
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require several attempts before the victim passes out.
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- tweak: Knifing switches on harm intent, in case you just wanted to beat on the
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victim for some reason.
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- bugfix: Prevents knifing bots or silicons.
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@@ -1,12 +1,3 @@
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author: HarpyEagle
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delete-after: False
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changes:
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- bugfix: "Prevents being on fire from merely warming mobs up slightly in some cases. Mob fires also burn hotter."
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- rscadd: "Matches can now be used to light things adjacent to you when thrown."
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- tweak: "Made the effects of having a damaged robotic leg more prominent."
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- bugfix: "Robot limbs no longer cause pain messages. A reminder that you can still check their status with 'Help Intent' -> 'Click Self'."
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- tweak: "Knifing damage scales with weapon force and throat protection. Helmets only provide throat protection if they are air tight. Trying to cut someone's throat with wirecutters and/or while wearing an armoured sealed helmet will require several attempts before the victim passes out."
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- tweak: "Knifing switches on harm intent, in case you just wanted to beat on the victim for some reason."
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- bugfix: "Prevents knifing bots or silicons."
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changes: []
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delete-after: false
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