[MIRROR] jobs, access and radio to defines (#11546)

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-08-30 18:56:12 -07:00
committed by GitHub
parent b3ad80a7f9
commit 89704592dd
353 changed files with 1904 additions and 2036 deletions

View File

@@ -68,7 +68,7 @@
switch(action)
if("wipe")
msg_admin_attack("[key_name_admin(ui.user)] wiped [key_name_admin(AI)] with \the [src].")
msg_admin_attack("[key_name_admin(ui.user)] wiped [key_name_admin(AI_DEPT)] with \the [src].")
add_attack_logs(ui.user,carded_ai,"Purged from AI Card")
INVOKE_ASYNC(src, PROC_REF(wipe_ai))
if("radio")
@@ -170,15 +170,15 @@
rig.forced_move(direction, user)
/obj/item/aicard/proc/wipe_ai()
var/mob/living/silicon/ai/AI = carded_ai
var/mob/living/silicon/ai/our_ai = carded_ai
flush = TRUE
AI.suiciding = TRUE
to_chat(AI, "Your power has been disabled!")
while(AI && AI.stat != DEAD)
our_ai.suiciding = TRUE
to_chat(our_ai, "Your power has been disabled!")
while(our_ai && our_ai.stat != DEAD)
// This is absolutely evil and I love it.
if(AI.deployed_shell && prob(AI.oxyloss)) //You feel it creeping? Eventually will reach 100, resulting in the second half of the AI's remaining life being lonely.
AI.disconnect_shell("Disconnecting from remote shell due to insufficent power.")
AI.adjustOxyLoss(2)
AI.updatehealth()
if(our_ai.deployed_shell && prob(our_ai.oxyloss)) //You feel it creeping? Eventually will reach 100, resulting in the second half of the AI's remaining life being lonely.
our_ai.disconnect_shell("Disconnecting from remote shell due to insufficent power.")
our_ai.adjustOxyLoss(2)
our_ai.updatehealth()
sleep(10)
flush = FALSE

View File

@@ -42,7 +42,7 @@
/obj/item/holowarrant/attackby(obj/item/W, mob/user)
if(active)
var/obj/item/card/id/I = W.GetIdCard()
if(access_hos in I.GetAccess()) // VOREStation edit
if(ACCESS_HOS in I.GetAccess()) // VOREStation edit
var/choice = tgui_alert(user, "Would you like to authorize this warrant?","Warrant authorization",list("Yes","No"))
if(choice == "Yes")
active.fields["auth"] = "[I.registered_name] - [I.assignment ? I.assignment : "(Unknown)"]"

View File

@@ -504,7 +504,7 @@
if(has_channel_access(card.pai, internal_chan))
channels += ch_name
channels[ch_name] = 1
secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT)
secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT)
/obj/item/paicard/typeb
name = "personal AI device"

View File

@@ -7,7 +7,7 @@
slot_r_hand_str = 'icons/mob/items/righthand_storage.dmi',
)
item_state = "electropack"
frequency = 1449
frequency = AMAG_ELE_FREQ
slot_flags = SLOT_BACK
w_class = ITEMSIZE_HUGE

View File

@@ -100,7 +100,7 @@
for(var/ch_name in channels)
SSradio.remove_object(src, radiochannels[ch_name])
SSradio.remove_object(src, GLOB.radiochannels[ch_name])
secure_radio_connections[ch_name] = null
@@ -196,7 +196,7 @@
return
for (var/ch_name in channels)
secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT)
secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT)
if(setDescription)
setupRadioDescription()

View File

@@ -85,7 +85,7 @@
/obj/item/radio/intercom/omni
name = "global announcer"
/obj/item/radio/intercom/omni/Initialize(mapload)
channels = radiochannels.Copy()
channels = GLOB.radiochannels.Copy()
return ..()
/obj/item/radio/intercom/Initialize(mapload)
@@ -100,7 +100,7 @@
. = ..()
internal_channels = list(
num2text(PUB_FREQ) = list(),
num2text(SEC_I_FREQ) = list(access_security)
num2text(SEC_I_FREQ) = list(ACCESS_SECURITY)
)
/obj/item/radio/intercom/entertainment/Initialize(mapload)
@@ -119,7 +119,7 @@
/obj/item/radio/intercom/syndicate/Initialize(mapload)
. = ..()
internal_channels[num2text(SYND_FREQ)] = list(access_syndicate)
internal_channels[num2text(SYND_FREQ)] = list(ACCESS_SYNDICATE)
/obj/item/radio/intercom/raider
name = "illicit intercom"
@@ -130,7 +130,7 @@
/obj/item/radio/intercom/raider/Initialize(mapload)
. = ..()
internal_channels[num2text(RAID_FREQ)] = list(access_syndicate)
internal_channels[num2text(RAID_FREQ)] = list(ACCESS_SYNDICATE)
/obj/item/radio/intercom/attack_ai(mob/user as mob)
src.add_fingerprint(user)
@@ -239,4 +239,4 @@
/obj/item/radio/intercom/locked/confessional
name = "confessional intercom"
frequency = 1481
frequency = LOCKED_COM_FREQ

View File

@@ -57,7 +57,7 @@
set_frequency(frequency)
for (var/ch_name in channels)
secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT)
secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT)
wires = new(src)
internal_channels = GLOB.default_internal_channels.Copy()
@@ -109,7 +109,7 @@
if(SSradio)
SSradio.remove_object(src, frequency)
for (var/ch_name in channels)
SSradio.remove_object(src, radiochannels[ch_name])
SSradio.remove_object(src, GLOB.radiochannels[ch_name])
return ..()
/obj/item/radio/proc/recalculateChannels()
@@ -171,7 +171,7 @@
var/chan_stat = channels[ch_name]
var/listening = !!(chan_stat & FREQ_LISTENING) != 0
dat.Add(list(list("chan" = ch_name, "display_name" = ch_name, "secure_channel" = 1, "sec_channel_listen" = !listening, "freq" = radiochannels[ch_name])))
dat.Add(list(list("chan" = ch_name, "display_name" = ch_name, "secure_channel" = 1, "sec_channel_listen" = !listening, "freq" = GLOB.radiochannels[ch_name])))
return dat
@@ -649,7 +649,7 @@ GLOBAL_DATUM(autospeaker, /mob/living/silicon/ai/announcer)
for(var/ch_name in channels)
SSradio.remove_object(src, radiochannels[ch_name])
SSradio.remove_object(src, GLOB.radiochannels[ch_name])
secure_radio_connections[ch_name] = null
@@ -714,17 +714,17 @@ GLOBAL_DATUM(autospeaker, /mob/living/silicon/ai/announcer)
name = "broken radio headset"
return
for (var/ch_name in channels)
secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT)
secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT)
/obj/item/radio/proc/config(op)
if(SSradio)
for (var/ch_name in channels)
SSradio.remove_object(src, radiochannels[ch_name])
SSradio.remove_object(src, GLOB.radiochannels[ch_name])
secure_radio_connections = new
channels = op
if(SSradio)
for (var/ch_name in op)
secure_radio_connections[ch_name] = SSradio.add_object(src, radiochannels[ch_name], RADIO_CHAT)
secure_radio_connections[ch_name] = SSradio.add_object(src, GLOB.radiochannels[ch_name], RADIO_CHAT)
return
/obj/item/radio/off

View File

@@ -18,10 +18,10 @@
var/obj/item/card/id/ourid = user?.GetIdCard()
if(!ourid)
return
if(access_change_ids in ourid.GetAccess())
if(ACCESS_CHANGE_IDS in ourid.GetAccess())
playsound(src, 'sound/machines/defib_failed.ogg', 50, 0)
return
if(access_medical in ourid.GetAccess())
if(ACCESS_MEDICAL in ourid.GetAccess())
playsound(src, 'sound/effects/pop.ogg', 50, FALSE)
else
playsound(src, 'sound/machines/defib_failed.ogg', 50, 0)

View File

@@ -269,7 +269,7 @@
/* //These were originally supposed to have radios in them. Doesn't work.
/obj/item/radio/bug
listening = 0 //turn it on first
frequency = 1359 //sec comms
frequency = SEC_FREQ //sec comms
broadcasting = 0
canhear_range = 1
name = "camera bug device"

View File

@@ -235,7 +235,7 @@
hidden_uplink.trigger(user)
/obj/item/radio/headset/uplink
traitor_frequency = 1445
traitor_frequency = BEACON_FREQ
/obj/item/radio/headset/uplink/Initialize(mapload)
. = ..()

View File

@@ -5,17 +5,17 @@
/obj/item/circuitboard/air_management
name = T_BOARD("atmosphere monitoring console")
build_path = /obj/machinery/computer/general_air_control
var/frequency = 1439
var/frequency = PUMPS_FREQ
/obj/item/circuitboard/air_management/tank_control
name = T_BOARD("tank control")
build_path = /obj/machinery/computer/general_air_control/large_tank_control
frequency = 1441
frequency = PUBLIC_LOW_FREQ
/obj/item/circuitboard/air_management/supermatter_core
name = T_BOARD("core control")
build_path = /obj/machinery/computer/general_air_control/supermatter_core
frequency = 1433
frequency = ENGINE_FREQ
/obj/item/circuitboard/air_management/injector_control
name = T_BOARD("injector control")

View File

@@ -5,7 +5,7 @@
/obj/item/circuitboard/security
name = T_BOARD("security camera monitor")
build_path = /obj/machinery/computer/security
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
var/list/network
var/locked = 1
var/emagged = 0
@@ -30,7 +30,7 @@
/obj/item/circuitboard/security/mining
name = T_BOARD("mining camera monitor")
build_path = /obj/machinery/computer/security/mining
network = list("Mining Outpost")
network = list(NETWORK_MINE)
req_access = list()
/obj/item/circuitboard/security/telescreen/entertainment

View File

@@ -1,6 +1,6 @@
/obj/item/grenade/spawnergrenade/manhacks/station/locked
desc = "It is set to detonate in 5 seconds. It will deploy three weaponized survey drones. This one has a safety interlock that prevents release if used while in proximity to the facility."
req_access = list(access_armory) //for toggling safety
req_access = list(ACCESS_ARMORY) //for toggling safety
var/locked = 1
/obj/item/grenade/spawnergrenade/manhacks/station/locked/detonate()

View File

@@ -175,7 +175,7 @@
/obj/item/card/id/synthetic/Initialize(mapload)
. = ..()
access = get_all_station_access().Copy() + access_synth
access = get_all_station_access().Copy() + ACCESS_SYNTH
/obj/item/card/id/lost
name = "\improper Unknown ID"
@@ -185,7 +185,7 @@
/obj/item/card/id/lost/Initialize(mapload)
. = ..()
access += access_lost
access += ACCESS_LOST
/obj/item/card/id/platform
name = "\improper Support Platform ID"
@@ -194,9 +194,9 @@
item_state = "tdgreen"
assignment = "Synthetic"
access = list(
access_synth, access_mining, access_mining_station, access_mining_office, access_research,
access_xenoarch, access_xenobiology, access_external_airlocks, access_robotics, access_tox,
access_tox_storage, access_maint_tunnels, access_mailsorting, access_cargo, access_cargo_bot
ACCESS_SYNTH, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINING_OFFICE, ACCESS_RESEARCH,
ACCESS_XENOARCH, ACCESS_XENOBIOLOGY, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ROBOTICS, ACCESS_TOX,
ACCESS_TOX_STORAGE, ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT
)
/obj/item/card/id/centcom

View File

@@ -94,4 +94,4 @@
registered_name = "Operative"
assignment = "Operative Commander"
icon_state = "syndicate-id"
access = list(access_syndicate, access_external_airlocks)
access = list(ACCESS_SYNDICATE, ACCESS_EXTERNAL_AIRLOCKS)

View File

@@ -72,7 +72,7 @@ var/list/tape_roll_applications = list()
/obj/item/tape/medical
name = "medical tape"
desc = "A length of medical tape. Do not cross."
req_access = list(access_medical)
req_access = list(ACCESS_MEDICAL)
color = COLOR_WHITE
/obj/item/taperoll/police
@@ -84,7 +84,7 @@ var/list/tape_roll_applications = list()
/obj/item/tape/police
name = "police tape"
desc = "A length of police tape. Do not cross."
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
color = COLOR_RED_LIGHT
/obj/item/taperoll/engineering
@@ -99,7 +99,7 @@ var/list/tape_roll_applications = list()
/obj/item/tape/engineering
name = "engineering tape"
desc = "A length of engineering tape. Better not cross it."
req_one_access = list(access_engine,access_atmospherics)
req_one_access = list(ACCESS_ENGINE,ACCESS_ATMOSPHERICS)
color = COLOR_YELLOW
/obj/item/taperoll/atmos
@@ -111,7 +111,7 @@ var/list/tape_roll_applications = list()
/obj/item/tape/atmos
name = "atmospherics tape"
desc = "A length of atmospherics tape. Better not cross it."
req_one_access = list(access_engine,access_atmospherics)
req_one_access = list(ACCESS_ENGINE,ACCESS_ATMOSPHERICS)
color = COLOR_DEEP_SKY_BLUE
/obj/item/taperoll/update_icon()

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@@ -505,7 +505,7 @@
can_hold = list(/obj/item/reagent_containers/glass/beaker/vial)
max_storage_space = ITEMSIZE_COST_SMALL * 6 //The sum of the w_classes of all the items in this storage item.
storage_slots = 6
req_access = list(access_virology)
req_access = list(ACCESS_VIROLOGY)
/obj/item/storage/lockbox/vials/Initialize(mapload)
. = ..()

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@@ -8,7 +8,7 @@
w_class = ITEMSIZE_LARGE
max_w_class = ITEMSIZE_NORMAL
max_storage_space = ITEMSIZE_COST_NORMAL * 4 //The sum of the w_classes of all the items in this storage item.
req_access = list(access_armory)
req_access = list(ACCESS_ARMORY)
preserve_item = 1
var/locked = 1
var/broken = 0
@@ -76,7 +76,7 @@
/obj/item/storage/lockbox/loyalty
name = "lockbox of loyalty implants"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
starts_with = list(
/obj/item/implantcase/loyalty = 3,
/obj/item/implanter/loyalty
@@ -85,13 +85,13 @@
/obj/item/storage/lockbox/clusterbang
name = "lockbox of clusterbangs"
desc = "You have a bad feeling about opening this."
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
starts_with = list(/obj/item/grenade/flashbang/clusterbang)
/obj/item/storage/lockbox/medal
name = "lockbox of medals"
desc = "A lockbox filled with commemorative medals, it has the NanoTrasen logo stamped on it."
req_access = list(access_heads)
req_access = list(ACCESS_HEADS)
storage_slots = 7
starts_with = list(
/obj/item/clothing/accessory/medal/conduct,

View File

@@ -13,7 +13,7 @@
icon = 'icons/obj/device.dmi'
icon_state = "locator"
var/temp = null
var/frequency = 1451
var/frequency = TRACK_IMP_FREQ
var/broadcasting = null
var/listening = 1.0
w_class = ITEMSIZE_SMALL

View File

@@ -355,7 +355,7 @@
desc = "For masterpieces hand-picked by the librarian."
desc_with_canvas = "A masterpiece hand-picked by the librarian, supposedly."
persistence_id = "library"
req_one_access = list(access_library)
req_one_access = list(ACCESS_LIBRARY)
curator = JOB_LIBRARIAN
/obj/structure/sign/painting/chapel_secure
@@ -363,7 +363,7 @@
desc = "For masterpieces hand-picked by the chaplain."
desc_with_canvas = "A masterpiece hand-picked by the chaplain, supposedly."
persistence_id = "chapel"
req_one_access = list(access_chapel_office)
req_one_access = list(ACCESS_CHAPEL_OFFICE)
curator = JOB_CHAPLAIN
/obj/structure/sign/painting/library_private // keep your smut away from prying eyes, or non-librarians at least
@@ -371,7 +371,7 @@
desc = "For art pieces deemed too subversive or too illegal to be shared outside of librarians."
desc_with_canvas = "A painting hung away from lesser minds."
persistence_id = "library_private"
req_one_access = list(access_library)
req_one_access = list(ACCESS_LIBRARY)
curator = JOB_LIBRARIAN
/obj/structure/sign/painting/away_areas // for very hard-to-get-to areas

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@@ -37,7 +37,7 @@
var/obj/item/card/id/card = I.GetID()
if(istype(card))
if(access_bar in card.GetAccess())
if(ACCESS_BAR in card.GetAccess())
var/sign_type = tgui_input_list(user, "What would you like to change the barsign to?", "Bar Sign Choice", get_valid_states(0))
if(!sign_type)
return

View File

@@ -17,14 +17,14 @@
*/
/obj/structure/closet/secure_closet/guncabinet/sidearm
name = "emergency weapon cabinet"
req_one_access = list(access_armory,access_captain)
req_one_access = list(ACCESS_ARMORY,ACCESS_CAPTAIN)
starts_with = list(
/obj/item/gun/energy/gun = 4)
/obj/structure/closet/secure_closet/guncabinet/rifle
name = "rifle cabinet"
req_one_access = list(access_explorer,access_brig) //CHOMP explo keep
req_one_access = list(ACCESS_EXPLORER,ACCESS_BRIG) //CHOMP explo keep
starts_with = list(
/obj/item/ammo_magazine/clip/c762/hunter = 9,
@@ -39,7 +39,7 @@
/obj/structure/closet/secure_closet/guncabinet/phase
name = "explorer weapon cabinet" //CHOMP explo keep
req_one_access = list(access_explorer,access_brig) //CHOMP explo keep
req_one_access = list(ACCESS_EXPLORER,ACCESS_BRIG) //CHOMP explo keep
starts_with = list(
/obj/item/gun/energy/locked/phasegun = 2,
@@ -52,7 +52,7 @@
*/
/obj/structure/closet/secure_closet/explorer
name = "explorer locker" //CHOMP explo keep
req_access = list(access_explorer) //CHOMP explo keep
req_access = list(ACCESS_EXPLORER)
closet_appearance = /decl/closet_appearance/secure_closet/expedition/explorer
starts_with = list(
@@ -93,7 +93,7 @@
*/
/obj/structure/closet/secure_closet/pathfinder
name = "pathfinder locker"
req_access = list(access_pathfinder) //CHOMP explo keep
req_access = list(ACCESS_PATHFINDER) //CHOMP explo keep
closet_appearance = /decl/closet_appearance/secure_closet/expedition/pathfinder
starts_with = list(
@@ -141,7 +141,7 @@
/obj/structure/closet/secure_closet/sar
name = "field medic locker"
desc = "Supplies for a wilderness first responder."
req_access = list(access_medical_equip)
req_access = list(ACCESS_MEDICAL_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/expedition/sar
starts_with = list(
@@ -193,7 +193,7 @@
*/
/obj/structure/closet/secure_closet/pilot
name = "pilot locker"
req_access = list(access_pilot)
req_access = list(ACCESS_PILOT)
closet_appearance = /decl/closet_appearance/secure_closet/expedition/pilot
starts_with = list(

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@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/bar
name = "booze closet"
req_access = list(access_bar)
req_access = list(ACCESS_BAR)
closet_appearance = /decl/closet_appearance/cabinet/secure
starts_with = list(

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/cargotech
name = "cargo technician's locker"
req_access = list(access_cargo)
req_access = list(ACCESS_CARGO)
closet_appearance = /decl/closet_appearance/secure_closet/cargo
starts_with = list(
@@ -29,7 +29,7 @@
/obj/structure/closet/secure_closet/quartermaster
name = "quartermaster's locker"
req_access = list(access_qm)
req_access = list(ACCESS_QM)
closet_appearance = /decl/closet_appearance/secure_closet/cargo/qm
starts_with = list(
@@ -71,7 +71,7 @@
/obj/structure/closet/secure_closet/miner
name = "miner's equipment"
req_access = list(access_mining)
req_access = list(ACCESS_MINING)
closet_appearance = /decl/closet_appearance/secure_closet/mining
starts_with = list(

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@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/engineering_chief
name = "chief engineer's locker"
req_access = list(access_ce)
req_access = list(ACCESS_CE)
closet_appearance = /decl/closet_appearance/secure_closet/engineering/ce
starts_with = list(
@@ -53,7 +53,7 @@
/obj/structure/closet/secure_closet/engineering_electrical
name = "electrical supplies"
req_access = list(access_engine_equip)
req_access = list(ACCESS_ENGINE_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/engineering/electrical
starts_with = list(
@@ -71,7 +71,7 @@
/obj/structure/closet/secure_closet/engineering_welding
name = "welding supplies"
req_access = list(access_construction)
req_access = list(ACCESS_CONSTRUCTION)
closet_appearance = /decl/closet_appearance/secure_closet/engineering/welding
starts_with = list(
@@ -89,7 +89,7 @@
/obj/structure/closet/secure_closet/engineering_personal
name = "engineer's locker"
req_access = list(access_engine_equip)
req_access = list(ACCESS_ENGINE_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/engineering
starts_with = list(
@@ -123,7 +123,7 @@
/obj/structure/closet/secure_closet/atmos_personal
name = "technician's locker"
req_access = list(access_atmospherics)
req_access = list(ACCESS_ATMOSPHERICS)
closet_appearance = /decl/closet_appearance/secure_closet/engineering/atmos
starts_with = list(

View File

@@ -4,7 +4,7 @@
/obj/structure/closet/secure_closet/freezer/kitchen
name = "kitchen cabinet"
req_access = list(access_kitchen)
req_access = list(ACCESS_KITCHEN)
starts_with = list(
/obj/item/reagent_containers/food/condiment/carton/flour = 6,
@@ -55,7 +55,7 @@
icon = 'icons/obj/closets/fridge.dmi'
icon_state = ""
closet_appearance = null
req_access = list(access_heads_vault)
req_access = list(ACCESS_HEADS_VAULT)
starts_with = list(

View File

@@ -2,7 +2,7 @@
name = "gun cabinet"
icon = 'icons/obj/guncabinet.dmi'
icon_state = "base"
req_one_access = list(access_armory)
req_one_access = list(ACCESS_ARMORY)
closet_appearance = null
/obj/structure/closet/secure_closet/guncabinet/Initialize(mapload)
@@ -51,7 +51,7 @@
/obj/structure/closet/secure_closet/guncabinet/excursion
name = "expedition weaponry cabinet"
req_one_access = list(access_explorer,access_armory) //CHOMP keep explo
req_one_access = list(ACCESS_EXPLORER,ACCESS_ARMORY) //CHOMP keep explo
/obj/structure/closet/secure_closet/guncabinet/excursion/Initialize(mapload)
. = ..()

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@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/hydroponics
name = "botanist's locker"
req_access = list(access_hydroponics)
req_access = list(ACCESS_HYDROPONICS)
closet_appearance = /decl/closet_appearance/secure_closet/hydroponics
starts_with = list(
@@ -32,7 +32,7 @@
/obj/structure/closet/secure_closet/hydroponics/sci
name = "xenoflorist's locker"
req_access = list(access_xenobiology)
req_access = list(ACCESS_XENOBIOLOGY)
closet_appearance = /decl/closet_appearance/secure_closet/hydroponics/xenoflora
/obj/structure/closet/secure_closet/hydroponics/sci/Initialize(mapload)

View File

@@ -1,7 +1,7 @@
/obj/structure/closet/secure_closet/medical1
name = "medicine closet"
desc = "Filled with medical junk."
req_access = list(access_medical)
req_access = list(ACCESS_MEDICAL)
closet_appearance = /decl/closet_appearance/secure_closet/medical/alt
starts_with = list(
@@ -15,7 +15,7 @@
/obj/structure/closet/secure_closet/medical2
name = "anesthetics closet"
desc = "Used to knock people out."
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
closet_appearance = /decl/closet_appearance/secure_closet/medical
starts_with = list(
@@ -25,7 +25,7 @@
/obj/structure/closet/secure_closet/medical3
name = "medical doctor's locker"
req_access = list(access_medical_equip)
req_access = list(ACCESS_MEDICAL_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/medical/doctor
starts_with = list(
@@ -93,7 +93,7 @@
/obj/structure/closet/secure_closet/paramedic
name = "paramedic locker"
desc = "Supplies for a first responder."
req_access = list(access_medical_equip)
req_access = list(ACCESS_MEDICAL_EQUIP)
closet_appearance = /decl/closet_appearance/secure_closet/medical/paramedic
starts_with = list(
@@ -125,9 +125,9 @@
/obj/item/clothing/accessory/storage/white_vest,
/obj/item/taperoll/medical)
/obj/structure/closet/secure_closet/CMO
/obj/structure/closet/secure_closet/chief_medical_officer
name = "chief medical officer's locker"
req_access = list(access_cmo)
req_access = list(ACCESS_CMO)
closet_appearance = /decl/closet_appearance/secure_closet/cmo
starts_with = list(
@@ -164,7 +164,7 @@
/obj/item/storage/belt/medical,
/obj/item/personal_shield_generator/belt/medical/loaded)
/obj/structure/closet/secure_closet/CMO/Initialize(mapload)
/obj/structure/closet/secure_closet/chief_medical_officer/Initialize(mapload)
if(prob(50))
starts_with += /obj/item/storage/backpack/medic
else
@@ -192,7 +192,7 @@
/obj/structure/closet/secure_closet/animal
name = "animal control closet"
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
starts_with = list(
/obj/item/assembly/signaler,
@@ -202,7 +202,7 @@
/obj/structure/closet/secure_closet/chemical
name = "chemical closet"
desc = "Store dangerous chemicals in here."
req_access = list(access_chemistry)
req_access = list(ACCESS_CHEMISTRY)
closet_appearance = /decl/closet_appearance/secure_closet/medical/chemistry
starts_with = list(
@@ -219,7 +219,7 @@
/obj/structure/closet/secure_closet/psych
name = "psychiatric cabinet"
desc = "Store psychology tools and medicines in here."
req_access = list(access_psychiatrist)
req_access = list(ACCESS_PSYCHIATRIST)
closet_appearance = /decl/closet_appearance/cabinet/secure
open_sound = 'sound/effects/wooden_closet_open.ogg'
@@ -250,7 +250,7 @@
density = FALSE
wall_mounted = 1
store_mobs = 0
req_access = list(access_medical_equip)
req_access = list(ACCESS_MEDICAL_EQUIP)
closet_appearance = /decl/closet_appearance/wall/medical
/obj/structure/closet/secure_closet/medical_wall/pills
@@ -266,7 +266,7 @@
/obj/structure/closet/secure_closet/medical_wall/anesthetics
name = "anesthetics wall closet"
desc = "Used to knock people out."
req_access = list(access_surgery)
req_access = list(ACCESS_SURGERY)
starts_with = list(
/obj/item/tank/anesthetic = 3,

View File

@@ -1,7 +1,7 @@
/obj/structure/closet/secure_closet/personal
name = "personal closet"
desc = "It's a secure locker for personnel. The first card swiped gains control."
req_access = list(access_all_personal_lockers)
req_access = list(ACCESS_ALL_PERSONAL_LOCKERS)
var/registered_name = null
/* //VOREStation Removal

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/scientist
name = "scientist's locker"
req_access = list(access_tox_storage)
req_access = list(ACCESS_TOX_STORAGE)
closet_appearance = /decl/closet_appearance/secure_closet/science
starts_with = list(
@@ -21,9 +21,9 @@
return ..()
/obj/structure/closet/secure_closet/RD
/obj/structure/closet/secure_closet/research_director
name = "research director's locker"
req_access = list(access_rd)
req_access = list(ACCESS_RD)
closet_appearance = /decl/closet_appearance/secure_closet/science/rd
starts_with = list(
@@ -58,7 +58,7 @@
/obj/structure/closet/secure_closet/xenoarchaeologist
name = "Xenoarchaeologist Locker"
req_access = list(access_tox_storage)
req_access = list(ACCESS_TOX_STORAGE)
closet_appearance = /decl/closet_appearance/secure_closet/science/xenoarch
starts_with = list(

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/captains
name = "site manager's locker"
req_access = list(access_captain)
req_access = list(ACCESS_CAPTAIN)
closet_appearance = /decl/closet_appearance/secure_closet/command
starts_with = list(
@@ -20,7 +20,7 @@
/obj/structure/closet/secure_closet/hop
name = "head of personnel's locker"
req_access = list(access_hop)
req_access = list(ACCESS_HOP)
closet_appearance = /decl/closet_appearance/secure_closet/command/hop
starts_with = list(
@@ -40,7 +40,7 @@
/obj/structure/closet/secure_closet/hop2
name = "head of personnel's attire"
req_access = list(access_hop)
req_access = list(ACCESS_HOP)
closet_appearance = /decl/closet_appearance/secure_closet/command/hop
starts_with = list(
@@ -79,8 +79,8 @@
/obj/structure/closet/secure_closet/hos
name = "head of security's locker"
req_access = list(access_hos)
storage_capacity = 2.5 * MOB_MEDIUM
req_access = list(ACCESS_HOS)
storage_capacity = 2.6 * MOB_MEDIUM
closet_appearance = /decl/closet_appearance/secure_closet/security/hos
starts_with = list(
@@ -136,7 +136,7 @@
/obj/structure/closet/secure_closet/warden
name = "warden's locker"
storage_capacity = 42
req_access = list(access_armory)
req_access = list(ACCESS_ARMORY)
closet_appearance = /decl/closet_appearance/secure_closet/security/warden
starts_with = list(
@@ -198,7 +198,7 @@
/obj/structure/closet/secure_closet/security
name = "security officer's locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/security
starts_with = list(
@@ -269,7 +269,7 @@
/obj/structure/closet/secure_closet/detective
name = "detective's cabinet"
req_access = list(access_forensics_lockers)
req_access = list(ACCESS_FORENSICS_LOCKERS)
closet_appearance = /decl/closet_appearance/cabinet/secure
open_sound = 'sound/effects/wooden_closet_open.ogg'
@@ -300,7 +300,7 @@
/obj/structure/closet/secure_closet/injection
name = "lethal injections locker"
req_access = list(access_captain)
req_access = list(ACCESS_CAPTAIN)
closet_appearance = /decl/closet_appearance/secure_closet/courtroom
starts_with = list(
@@ -310,7 +310,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/brig
name = "brig locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/brig
anchored = TRUE
var/id = null
@@ -321,7 +321,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/posters
name = "morale storage"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
anchored = TRUE
starts_with = list(
@@ -333,7 +333,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/courtroom
name = "courtroom locker"
req_access = list(access_lawyer)
req_access = list(ACCESS_LAWYER)
closet_appearance = /decl/closet_appearance/secure_closet/courtroom
starts_with = list(
@@ -347,7 +347,7 @@ GLOBAL_LIST_BOILERPLATE(all_brig_closets, /obj/structure/closet/secure_closet/br
/obj/structure/closet/secure_closet/wall
name = "wall locker"
req_access = list(access_security)
req_access = list(ACCESS_SECURITY)
closet_appearance = /decl/closet_appearance/wall
density = TRUE

View File

@@ -1,6 +1,6 @@
/obj/structure/closet/secure_closet/hos
name = "head of security's attire"
req_access = list(access_hos)
req_access = list(ACCESS_HOS)
closet_appearance = /decl/closet_appearance/secure_closet/security/hos
storage_capacity = 2.5 * MOB_MEDIUM
@@ -46,7 +46,7 @@
/obj/structure/closet/secure_closet/hos2
name = "head of security's gear"
req_access = list(access_hos)
req_access = list(ACCESS_HOS)
closet_appearance = /decl/closet_appearance/secure_closet/security/hos
storage_capacity = 2.5 * MOB_MEDIUM
@@ -79,7 +79,7 @@
//Custom NT Security Lockers, Only found at central command
/obj/structure/closet/secure_closet/nanotrasen_security
name = "NanoTrasen security officer's locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/security
storage_capacity = 3.5 * MOB_MEDIUM
@@ -121,7 +121,7 @@
/obj/structure/closet/secure_closet/nanotrasen_commander
name = "NanoTrasen commander's locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/commander
storage_capacity = 3.5 * MOB_MEDIUM
@@ -171,7 +171,7 @@
/obj/structure/closet/secure_closet/nanotrasen_warden
name = "NanoTrasen warden's locker"
req_access = list(access_brig)
req_access = list(ACCESS_BRIG)
closet_appearance = /decl/closet_appearance/secure_closet/nanotrasen/warden
storage_capacity = 3.5 * MOB_MEDIUM

View File

@@ -336,7 +336,7 @@ GLOBAL_LIST_BOILERPLATE(all_crematoriums, /obj/structure/morgue/crematorium)
desc = "Burn baby burn!"
icon = 'icons/obj/power.dmi'
icon_state = "crema_switch"
req_access = list(access_crematorium)
req_access = list(ACCESS_CREMATORIUM)
id = 1
/obj/machinery/button/crematorium/attack_hand(mob/user as mob)