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Automatic changelog compile [ci skip]
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@@ -1,4 +0,0 @@
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author: "FluffMedic"
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delete-after: True
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changes:
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- balance: "removes material weapon dulling as a base things (can still be flicked on)"
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@@ -1,4 +0,0 @@
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author: "zeskorion"
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delete-after: True
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changes:
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- rscadd: "shapeshifter trait"
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@@ -1,4 +0,0 @@
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author: "Will"
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delete-after: True
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changes:
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- bugfix: "Drawing blood with syringes and IV stands works properly again."
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@@ -1,10 +0,0 @@
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author: "Diana, Kash."
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delete-after: True
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changes:
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- qol: "The fryer now tells you how much oil is remaining in it."
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- qol: "The fryer now alerts you if the fryer is underfilled or overfilled on oil"
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- qol: "Tankers can now be attached to the fryer to fill it."
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- bugfix: "Fryer works properly and adds oil to food"
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- bugfix: "Fryer and trays no longer show 'phantom items' overlay."
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- bugfix: "You can now insert oil into the fryer with any reagent container."
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- code_imp: "Recipes are now a global list instead of a per-item list"
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@@ -115,3 +115,19 @@
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- bugfix: Guns with nonstandard firemode selection properly set firemode properties
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during init
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- spellcheck: tape roll lathe entry
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2026-04-13:
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Diana, Kash.:
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- qol: The fryer now tells you how much oil is remaining in it.
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- qol: The fryer now alerts you if the fryer is underfilled or overfilled on oil
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- qol: Tankers can now be attached to the fryer to fill it.
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- bugfix: Fryer works properly and adds oil to food
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- bugfix: Fryer and trays no longer show 'phantom items' overlay.
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- bugfix: You can now insert oil into the fryer with any reagent container.
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- code_imp: Recipes are now a global list instead of a per-item list
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FluffMedic:
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- balance: removes material weapon dulling as a base things (can still be flicked
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on)
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Will:
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- bugfix: Drawing blood with syringes and IV stands works properly again.
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zeskorion:
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- rscadd: shapeshifter trait
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