Prevent accidental whaps with inducers

This commit is contained in:
Aronai Sieyes
2020-04-25 11:20:12 -04:00
parent 32707a0d2f
commit 8a7d4f08cb

View File

@@ -43,6 +43,12 @@
if(cell)
cell.emp_act(severity)
/obj/item/device/sleevemate/attack(mob/living/M, mob/living/user)
if(user.a_intent == I_HURT)
return ..()
else
return 0 //No accidental bludgeons!
/obj/item/weapon/inducer/afterattack(atom/A, mob/living/carbon/user, proximity)
if(user.a_intent == I_HURT)
return ..()