[MIRROR] Removes some simple sleeps (#11527)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-08-29 23:49:16 +02:00
committed by GitHub
co-authored by Cameron Lennox
parent 794f2649b6
commit 8d29707485
11 changed files with 18 additions and 34 deletions
+2 -4
View File
@@ -222,8 +222,7 @@
animation.icon = 'icons/mob/mob.dmi'
animation.master = user
flick("blspell", animation)
sleep(5)
qdel(animation)
QDEL_IN(animation, 5)
if(!flashfail)
flick("flash2", src)
@@ -267,8 +266,7 @@
animation.icon = 'icons/mob/mob.dmi'
animation.master = user
flick("blspell", animation)
sleep(5)
qdel(animation)
QDEL_IN(animation, 5)
for(var/mob/living/carbon/C in oviewers(3, null))
var/safety = C.eyecheck()
@@ -346,9 +346,8 @@
t1 += "[printedmessage]<BR>"
P.info = t1
P.name = "Transcript"
canprint = 0
sleep(300)
canprint = 1
canprint = FALSE
VARSET_IN(src, canprint, TRUE, 30 SECONDS)
/obj/item/taperecorder/attack_self(mob/user)
+3 -6
View File
@@ -617,10 +617,8 @@
spawn(5) //gia said so
icon_state = "nuketoy"
playsound(src, 'sound/machines/alarm.ogg', 10, 0, 0)
sleep(135)
icon_state = "nuketoycool"
sleep(cooldown - world.time)
icon_state = "nuketoyidle"
VARSET_IN(src, icon_state, "nuketoycool", 135)
VARSET_IN(src, icon_state, "nuketoyidle", (135 + (cooldown - world.time)))
else
var/timeleft = (cooldown - world.time)
to_chat(user, span_warning("Nothing happens, and") + " '[round(timeleft/10)]' " + span_warning("appears on a small display."))
@@ -796,8 +794,7 @@
s.set_up(5, 1, src)
s.start()
icon_state = "shoot"
sleep(5)
icon_state = "[initial(icon_state)]"
VARSET_IN(src, icon_state, "[initial(icon_state)]", 5)
/*
* Toy chainsaw
@@ -68,7 +68,6 @@
for(var/mob/living/L as anything in buckled_mobs)
L.burn_skin(85)
to_chat(L, span_danger("You feel a deep shock course through your body!"))
sleep(1)
L.burn_skin(85)
L.Stun(600)
visible_message(span_danger("The electric chair went off!"), span_danger("You hear a deep sharp shock!"))
+2 -4
View File
@@ -112,10 +112,8 @@
/obj/machinery/porta_turret/stumble_into(mob/living/M)
..()
if(!attacked && !emagged)
attacked = 1
spawn()
sleep(60)
attacked = 0
attacked = TRUE
VARSET_IN(src, attacked, FALSE, 6 SECONDS)
/obj/machinery/space_heater/stumble_into(mob/living/M)
..()