Merge pull request #3421 from CHOMPStation2/upstream-merge-11807

[MIRROR] Adds general-purpose cooking oil, replaces usages of corn oil
This commit is contained in:
Nadyr
2021-12-12 03:23:06 -05:00
committed by GitHub
9 changed files with 76 additions and 30 deletions

View File

@@ -57,7 +57,7 @@
/obj/item/weapon/reagent_containers/food/drinks/bottle/bluecuracao = 5,
/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac = 5,
/obj/item/weapon/reagent_containers/food/drinks/bottle/grenadine = 5,
/obj/item/weapon/reagent_containers/food/condiment/cornoil = 5,
/obj/item/weapon/reagent_containers/food/condiment/cookingoil = 5,
/obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua = 5,
/obj/item/weapon/reagent_containers/food/drinks/bottle/melonliquor = 5,
/obj/item/weapon/reagent_containers/food/drinks/bottle/peppermintschnapps = 5,
@@ -587,7 +587,7 @@
icon_state = "dinnerware"
products = list(
/obj/item/weapon/reagent_containers/food/condiment/yeast = 5,
/obj/item/weapon/reagent_containers/food/condiment/cornoil = 5,
/obj/item/weapon/reagent_containers/food/condiment/cookingoil = 5,
/obj/item/weapon/tray = 8,
/obj/item/weapon/material/kitchen/utensil/fork = 6,
/obj/item/weapon/material/knife/plastic = 6,

View File

@@ -101,9 +101,9 @@
desc = "Often used to flavor food or make people sneeze."
icon_state = "peppermillsmall"
center_of_mass = list("x"=17, "y"=11)
if("cornoil")
name = "Corn Oil"
desc = "A delicious oil used in cooking. Made from corn."
if("cookingoil")
name = "Cooking Oil"
desc = "A delicious oil used in cooking. General purpose."
icon_state = "oliveoil"
center_of_mass = list("x"=16, "y"=6)
if("sugar")
@@ -175,6 +175,13 @@
. = ..()
reagents.add_reagent("capsaicin", 50)
/obj/item/weapon/reagent_containers/food/condiment/cookingoil
name = "Cooking Oil"
/obj/item/weapon/reagent_containers/food/condiment/cookingoil/Initialize()
. = ..()
reagents.add_reagent("cookingoil", 50)
/obj/item/weapon/reagent_containers/food/condiment/cornoil
name = "Corn Oil"

View File

@@ -3263,7 +3263,7 @@
. = ..()
reagents.add_reagent("blackpepper", 1)
reagents.add_reagent("sodiumchloride", 1)
reagents.add_reagent("cornoil", 1)
reagents.add_reagent("cookingoil", 1)
/obj/item/weapon/reagent_containers/food/snacks/turkeyslice
name = "turkey drumstick"

View File

@@ -13,13 +13,13 @@
appliancetype = FRYER
active_power_usage = 12 KILOWATTS
heating_power = 12 KILOWATTS
light_y = 15
min_temp = 140 + T0C // Same as above, increasing this to just under 2x to make the % increase on efficiency not quite so painful as it would be at 80.
optimal_temp = 400 + T0C // Increasing this to be 2x Oven to allow for a much higher/realistic frying temperatures. Doesn't really do anything but make heating the fryer take a bit longer.
optimal_power = 0.95 // .35 higher than the default to give fryers faster cooking speed.
idle_power_usage = 3.6 KILOWATTS
// Power used to maintain temperature once it's heated.
// Going with 25% of the active power. This is a somewhat arbitrary value.
@@ -33,11 +33,11 @@
var/datum/reagents/oil
var/optimal_oil = 9000 //90 litres of cooking oil
/obj/machinery/appliance/cooker/fryer/Initialize()
. = ..()
fry_loop = new(list(src), FALSE)
oil = new/datum/reagents(optimal_oil * 1.25, src)
var/variance = rand()*0.15
// Fryer is always a little below full, but its usually negligible
@@ -45,18 +45,18 @@
if(prob(20))
// Sometimes the fryer will start with much less than full oil, significantly impacting efficiency until filled
variance = rand()*0.5
oil.add_reagent("cornoil", optimal_oil*(1 - variance))
oil.add_reagent("cookingoil", optimal_oil*(1 - variance))
/obj/machinery/appliance/cooker/fryer/Destroy()
QDEL_NULL(fry_loop)
QDEL_NULL(oil)
return ..()
/obj/machinery/appliance/cooker/fryer/examine(var/mob/user)
. = ..()
if(Adjacent(user))
to_chat(user, "Oil Level: [oil.total_volume]/[optimal_oil]")
/obj/machinery/appliance/cooker/fryer/update_icon() // We add our own version of the proc to use the special fryer double-lights.
cut_overlays()
var/image/light
@@ -69,7 +69,7 @@
light.pixel_x = light_x
light.pixel_y = light_y
add_overlay(light)
/obj/machinery/appliance/cooker/fryer/heat_up()
if (..())
//Set temperature of oil reagent
@@ -102,7 +102,7 @@
cooking_power *= oil_efficiency
/obj/machinery/appliance/cooker/fryer/update_icon()
if(!stat)
..()
@@ -119,7 +119,7 @@
if(fry_loop)
fry_loop.stop(src)
..()
//Fryer gradually infuses any cooked food with oil. Moar calories
//This causes a slow drop in oil levels, encouraging refill after extended use
/obj/machinery/appliance/cooker/fryer/do_cooking_tick(var/datum/cooking_item/CI)
@@ -177,13 +177,13 @@
return
// user.visible_message("<span class='danger'>\The [user] starts pushing \the [victim] into \the [src]!</span>")
//Removed delay on this action in favour of a cooldown after it
//If you can lure someone close to the fryer and grab them then you deserve success.
//And a delay on this kind of niche action just ensures it never happens
//Cooldown ensures it can't be spammed to instakill someone
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN*3)
fry_loop.start(src)
if(!do_mob(user, victim, 20))
@@ -239,9 +239,9 @@
//Coat the victim in some oil
oil.trans_to(victim, 40)
fry_loop.stop()
/obj/machinery/appliance/cooker/fryer/attackby(var/obj/item/I, var/mob/user)
if(istype(I, /obj/item/weapon/reagent_containers/glass) && I.reagents)
if (I.reagents.total_volume <= 0 && oil)

View File

@@ -522,13 +522,20 @@ I said no!
)
result = /obj/item/weapon/reagent_containers/food/snacks/cutlet
/datum/recipe/roastedsunflowerseeds
/datum/recipe/roastedcornsunflowerseeds
reagents = list("sodiumchloride" = 1, "cornoil" = 1)
items = list(
/obj/item/weapon/reagent_containers/food/snacks/rawsunflower
)
result = /obj/item/weapon/reagent_containers/food/snacks/roastedsunflower
/datum/recipe/roastedsunflowerseeds
reagents = list("sodiumchloride" = 1, "cookingoil" = 1)
items = list(
/obj/item/weapon/reagent_containers/food/snacks/rawsunflower
)
result = /obj/item/weapon/reagent_containers/food/snacks/roastedsunflower
/datum/recipe/roastedpeanutsunflowerseeds
reagents = list("sodiumchloride" = 1, "peanutoil" = 1)
items = list(
@@ -537,10 +544,20 @@ I said no!
result = /obj/item/weapon/reagent_containers/food/snacks/roastedsunflower
/datum/recipe/roastedpeanuts
fruit = list("peanut" = 2)
reagents = list("sodiumchloride" = 2, "cookingoil" = 1)
result = /obj/item/weapon/reagent_containers/food/snacks/roastedpeanuts
/datum/recipe/roastedpeanutscorn
fruit = list("peanut" = 2)
reagents = list("sodiumchloride" = 2, "cornoil" = 1)
result = /obj/item/weapon/reagent_containers/food/snacks/roastedpeanuts
/datum/recipe/roastedpeanutspeanut
fruit = list("peanut" = 2)
reagents = list("sodiumchloride" = 2, "peanutoil" = 1)
result = /obj/item/weapon/reagent_containers/food/snacks/roastedpeanuts
/datum/recipe/mint
reagents = list("sugar" = 5, "frostoil" = 5)
result = /obj/item/weapon/reagent_containers/food/snacks/mint

View File

@@ -296,7 +296,7 @@
/obj/structure/reagent_dispensers/acid/Initialize()
. = ..()
reagents.add_reagent("sacid", 1000)
/obj/structure/reagent_dispensers/water_cooler
name = "Water-Cooler"
desc = "A machine that dispenses water to drink."
@@ -461,7 +461,7 @@
/obj/structure/reagent_dispensers/cookingoil/New()
..()
reagents.add_reagent("cornoil",5000)
reagents.add_reagent("cookingoil",5000)
/obj/structure/reagent_dispensers/cookingoil/bullet_act(var/obj/item/projectile/Proj)
if(Proj.get_structure_damage())

View File

@@ -141,7 +141,7 @@
name = "Space Beer"
id = "spacebeer"
result = "beer"
required_reagents = list("cornoil" = 10)
required_reagents = list("cornoil" = 5, "flour" = 5)
catalysts = list("enzyme" = 5)
result_amount = 10
@@ -908,7 +908,7 @@
name = "Debugger"
id = "debugger"
result = "debugger"
required_reagents = list("fuel" = 1, "sugar" = 2, "cornoil" = 2)
required_reagents = list("fuel" = 1, "sugar" = 2, "cookingoil" = 2)
result_amount = 5
/decl/chemical_reaction/instant/drinks/spacersbrew
@@ -1206,14 +1206,14 @@
name = "Oil Slick"
id = "oilslick"
result = "oilslick"
required_reagents = list("cornoil" = 2, "honey" = 1)
required_reagents = list("cookingoil" = 2, "honey" = 1)
result_amount = 3
/decl/chemical_reaction/instant/drinks/slimeslam
name = "Slick Slime Slammer"
id = "slimeslammer"
result = "slimeslammer"
required_reagents = list("cornoil" = 2, "peanutbutter" = 1)
required_reagents = list("cookingoil" = 2, "peanutbutter" = 1)
result_amount = 3
/decl/chemical_reaction/instant/drinks/virginsexonthebeach
@@ -1255,7 +1255,7 @@
name = "Soda Oil"
id = "sodaoil"
result = "sodaoil"
required_reagents = list("cornoil" = 4, "sodawater" = 1, "carbon" = 1, "tricordrazine" = 1)
required_reagents = list("cookingoil" = 4, "sodawater" = 1, "carbon" = 1, "tricordrazine" = 1)
result_amount = 6
/decl/chemical_reaction/instant/drinks/fusionnaire

View File

@@ -54,6 +54,22 @@
new /obj/item/weapon/reagent_containers/food/snacks/chocolatebar(location)
return
/decl/chemical_reaction/instant/food/cookingoilcorn
name = "Cooking Oil"
id = "cookingoilcorn"
result = "cookingoil"
required_reagents = list("cornoil" = 10)
catalysts = list("enzyme" = 5)
result_amount = 10
/decl/chemical_reaction/instant/food/cookingoilpeanut
name = "Cooking Oil"
id = "cookingoilpeanut"
result = "cookingoil"
required_reagents = list("peanutoil" = 10)
catalysts = list("enzyme" = 5)
result_amount = 10
/decl/chemical_reaction/instant/food/soysauce
name = "Soy Sauce"
id = "soysauce"
@@ -87,7 +103,7 @@
name = "mayonnaise"
id = "mayo"
result = "mayo"
required_reagents = list("egg" = 9, "cornoil" = 5, "lemonjuice" = 5, "sodiumchloride" = 1)
required_reagents = list("egg" = 9, "cookingoil" = 5, "lemonjuice" = 5, "sodiumchloride" = 1)
result_amount = 15
/decl/chemical_reaction/instant/food/cheesewheel

View File

@@ -234,6 +234,12 @@
to_chat(M, "<span class='danger'>Searing hot oil burns you, wash it off quick!</span>")
lastburnmessage = world.time
/datum/reagent/nutriment/triglyceride/oil/cooking
name = "Cooking Oil"
id = "cookingoil"
description = "A general-purpose cooking oil."
reagent_state = LIQUID
/datum/reagent/nutriment/triglyceride/oil/corn
name = "Corn Oil"
id = "cornoil"