Merge pull request #13290 from VOREStation/upstream-merge-8660

[MIRROR] Adds some core behavior code, uses it to fix a small bug (ABLE TO BE MERGED)
This commit is contained in:
C.L
2022-09-24 21:21:24 -04:00
committed by CHOMPStation2
parent 6ed92a2bf9
commit 8e6652e1b0
17 changed files with 177 additions and 11 deletions

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@@ -34,7 +34,7 @@ PROCESSING_SUBSYSTEM_DEF(instruments)
/datum/controller/subsystem/processing/instruments/proc/initialize_instrument_data()
for(var/datum/instrument/I as anything in subtypesof(/datum/instrument))
if(initial(I.abstract_type) == I)
if(initial(I.instrument_type) == I)
continue
I = new I
I.Initialize()

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@@ -0,0 +1,53 @@
/// The atom's base transform scale for width.
/atom/var/tf_scale_x
/// The atom's base transform scale for height.
/atom/var/tf_scale_y
/// The atom's base transform scale for rotation.
/atom/var/tf_rotation
/// The atom's base transform scale for horizontal offset.
/atom/var/tf_offset_x
/// The atom's base transform scale for vertical offset.
/atom/var/tf_offset_y
/// Clear the atom's tf_* variables and the current transform state.
/atom/proc/ClearTransform()
tf_scale_x = null
tf_scale_y = null
tf_rotation = null
tf_offset_x = null
tf_offset_y = null
transform = null
/// Sets the atom's tf_* variables and the current transform state, also applying others if supplied.
/atom/proc/SetTransform(
scale,
scale_x = tf_scale_x,
scale_y = tf_scale_y,
rotation = tf_rotation,
offset_x = tf_offset_x,
offset_y = tf_offset_y,
list/others
)
if (!isnull(scale))
tf_scale_x = scale
tf_scale_y = scale
else
tf_scale_x = scale_x
tf_scale_y = scale_y
tf_rotation = rotation
tf_offset_x = offset_x
tf_offset_y = offset_y
transform = matrix().Update(
scale_x = tf_scale_x,
scale_y = tf_scale_y,
rotation = tf_rotation,
offset_x = tf_offset_x,
offset_y = tf_offset_y,
others = others
)

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@@ -0,0 +1,23 @@
/**
* Abstract-ness is a meta-property of a class that is used to indicate
* that the class is intended to be used as a base class for others, and
* should not (or cannot) be instantiated.
* We have no such language concept in DM, and so we provide a datum member
* that can be used to hint at abstractness for circumstances where we would
* like that to be the case, such as base behavior providers.
*/
/// If set, a path at/above this one that expects not to be instantiated.
/datum/var/abstract_type
/// If true, this datum is an instance of an abstract type. Oops.
/datum/proc/IsAbstract()
SHOULD_NOT_OVERRIDE(TRUE)
return type == abstract_type
/// Passed a path or instance, returns whether it is abstract. Otherwise null.
/proc/is_abstract(datum/thing)
if (ispath(thing))
return thing == initial(thing.abstract_type)
if (istype(thing))
return thing.IsAbstract()

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@@ -0,0 +1,53 @@
/// The image's base transform scale for width.
/image/var/tf_scale_x
/// The image's base transform scale for height.
/image/var/tf_scale_y
/// The image's base transform scale for rotation.
/image/var/tf_rotation
/// The image's base transform scale for horizontal offset.
/image/var/tf_offset_x
/// The image's base transform scale for vertical offset.
/image/var/tf_offset_y
/// Clear the image's tf_* variables and the current transform state.
/image/proc/ClearTransform()
tf_scale_x = null
tf_scale_y = null
tf_rotation = null
tf_offset_x = null
tf_offset_y = null
transform = null
/// Sets the image's tf_* variables and the current transform state, also applying others if supplied.
/image/proc/SetTransform(
scale,
scale_x = tf_scale_x,
scale_y = tf_scale_y,
rotation = tf_rotation,
offset_x = tf_offset_x,
offset_y = tf_offset_y,
list/others
)
if (!isnull(scale))
tf_scale_x = scale
tf_scale_y = scale
else
tf_scale_x = scale_x
tf_scale_y = scale_y
tf_rotation = rotation
tf_offset_x = offset_x
tf_offset_y = offset_y
transform = matrix().Update(
scale_x = tf_scale_x,
scale_y = tf_scale_y,
rotation = tf_rotation,
offset_x = tf_offset_x,
offset_y = tf_offset_y,
others = others
)

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@@ -0,0 +1,27 @@
/// Clears the matrix's a-f variables to identity.
/matrix/proc/Clear()
a = 1
b = 0
c = 0
d = 0
e = 1
f = 0
return src
/// Runs Scale, Turn, and Translate if supplied parameters, then multiplies by others if set.
/matrix/proc/Update(scale_x, scale_y, rotation, offset_x, offset_y, list/others)
var/x_null = isnull(scale_x)
var/y_null = isnull(scale_y)
if (!x_null || !y_null)
Scale(x_null ? 1 : scale_x, y_null ? 1 : scale_y)
if (!isnull(rotation))
Turn(rotation)
if (offset_x || offset_y)
Translate(offset_x || 0, offset_y || 0)
if (islist(others))
for (var/other in others)
Multiply(other)
else if (others)
Multiply(others)
return src

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@@ -2,6 +2,7 @@
// The actual modifiers (if used) for these are stored inside code/modules/mob/_modifiers/traits.dm
/datum/trait/modifier
abstract_type = /datum/trait/modifier
var/modifier_type = null // Type to add to the mob post spawn.
/datum/trait/modifier/apply_trait_post_spawn(mob/living/L)
@@ -26,6 +27,7 @@
// Physical traits are what they sound like, and involve the character's physical body, as opposed to their mental state.
/datum/trait/modifier/physical
abstract_type = /datum/trait/modifier/physical
name = "Physical"
category = "Physical"
@@ -198,6 +200,7 @@
// 'Mental' traits are just those that only sapients can have, for now, and generally involves fears.
// So far, all of them are just for fluff/don't have mechanical effects.
/datum/trait/modifier/mental
abstract_type = /datum/trait/modifier/mental
name = "Mental"
category = "Mental"

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@@ -5,7 +5,9 @@ var/list/trait_categories = list() // The categories available for the trait men
/hook/startup/proc/populate_trait_list()
//create a list of trait datums
for(var/trait_type in typesof(/datum/trait) - list(/datum/trait, /datum/trait/modifier))
for(var/trait_type as anything in subtypesof(/datum/trait))
if (is_abstract(trait_type))
continue
var/datum/trait/T = new trait_type
if(!T.is_available())
qdel(T)
@@ -144,6 +146,7 @@ var/list/trait_categories = list() // The categories available for the trait men
/datum/trait
abstract_type = /datum/trait
var/name = null // Name to show on UI
var/desc = null // Description of what it does, also shown on UI.
var/list/mutually_exclusive = list() // List of trait types which cannot be taken alongside this trait.

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@@ -24,7 +24,7 @@
/// Category
var/category = "Unsorted"
/// Used for categorization subtypes
var/abstract_type = /datum/instrument
var/instrument_type = /datum/instrument
/// Write here however many samples, follow this syntax: "%note num%"='%sample file%' eg. "27"='synthesizer/e2.ogg'. Key must never be lower than 0 and higher than 127
var/list/real_samples
/// assoc list key = /datum/instrument_key. do not fill this yourself!

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@@ -1,7 +1,7 @@
/datum/instrument/brass
name = "Generic brass instrument"
category = "Brass"
abstract_type = /datum/instrument/brass
instrument_type = /datum/instrument/brass
/datum/instrument/brass/crisis_section
name = "Crisis Brass Section"

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@@ -1,7 +1,7 @@
/datum/instrument/chromatic
name = "Generic chromatic percussion instrument"
category = "Chromatic percussion"
abstract_type = /datum/instrument/chromatic
instrument_type = /datum/instrument/chromatic
/datum/instrument/chromatic/vibraphone1
name = "Crisis Vibraphone"

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@@ -1,7 +1,7 @@
/datum/instrument/fun
name = "Generic Fun Instrument"
category = "Fun"
abstract_type = /datum/instrument/fun
instrument_type = /datum/instrument/fun
/datum/instrument/fun/honk
name = "!!HONK!!"

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@@ -1,7 +1,7 @@
/datum/instrument/guitar
name = "Generic guitar-like instrument"
category = "Guitar"
abstract_type = /datum/instrument/guitar
instrument_type = /datum/instrument/guitar
/datum/instrument/guitar/steel_crisis
name = "Crisis Steel String Guitar"

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@@ -2,7 +2,7 @@
//SONGS WILL BE AUTOMATICALLY SWITCHED TO LEGACY MODE IF THEY USE THIS KIND OF INSTRUMENT!
//I'd prefer these stayed. They sound different from the mechanical synthesis of synthed instruments, and I quite like them that way. It's not legacy, it's hardcoded, old style. - kevinz000
/datum/instrument/hardcoded
abstract_type = /datum/instrument/hardcoded
instrument_type = /datum/instrument/hardcoded
category = "Non-Synthesized"
instrument_flags = INSTRUMENT_LEGACY
volume_multiplier = 1 //not as loud as synth'd

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@@ -1,7 +1,7 @@
/datum/instrument/organ
name = "Generic organ"
category = "Organ"
abstract_type = /datum/instrument/organ
instrument_type = /datum/instrument/organ
/datum/instrument/organ/crisis_church
name = "Crisis Church Organ"

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@@ -1,7 +1,7 @@
/datum/instrument/piano
name = "Generic piano"
category = "Piano"
abstract_type = /datum/instrument/piano
instrument_type = /datum/instrument/piano
/datum/instrument/piano/fluid_piano
name = "FluidR3 Grand Piano"

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@@ -1,7 +1,7 @@
/datum/instrument/tones
name = "Ideal tone"
category = "Tones"
abstract_type = /datum/instrument/tones
instrument_type = /datum/instrument/tones
/datum/instrument/tones/square_wave
name = "Ideal square wave"

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@@ -322,6 +322,10 @@
#include "code\controllers\subsystems\processing\processing.dm"
#include "code\controllers\subsystems\processing\projectiles.dm"
#include "code\controllers\subsystems\processing\turfs.dm"
#include "code\core\atom\Transform.dm"
#include "code\core\datum\IsAbstract.dm"
#include "code\core\image\Transform.dm"
#include "code\core\matrix\Transform.dm"
#include "code\datums\ai_law_sets.dm"
#include "code\datums\ai_law_sets_vr.dm"
#include "code\datums\ai_laws.dm"