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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
@@ -115,17 +115,14 @@
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handle_health_updates()
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// if the mob has enough health, she should slowly heal
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if(health >= 0)
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var/pr = 5
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var/pr = 10
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if(stat == 1) // sleeping means faster healing
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pr += 3
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pr += 5
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if(prob(pr))
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heal_organ_damage(1,1)
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adjustToxLoss(-1)
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else if(health < 0)
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var/pr = 8
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// sleeping means slower damage
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if(stat == 1)
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pr = 3
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var/pr = 80
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if(prob(pr))
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adjustToxLoss(1)
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@@ -1203,4 +1200,4 @@
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else if(shock_stage == 40)
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src << "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!")
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else if(shock_stage == 80)
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src << "<font color='red'><b>"+pick("You see a light at the end of the tunnel!", "You feel like you could die any moment now.", "You're about to lose consciousness.")
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src << "<font color='red'><b>"+pick("You see a light at the end of the tunnel!", "You feel like you could die any moment now.", "You're about to lose consciousness.")
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