TG: Added/prettied up alpha channels to several glasses, helmets, and masks

Revision: r3708
Author: 	 ericgfw...@hotmail.com
This commit is contained in:
Erthilo
2012-06-03 18:02:15 +01:00
parent 225a51ce7a
commit 910940df43
3 changed files with 4 additions and 4 deletions

View File

@@ -19,7 +19,7 @@
name = "\improper SWAT helmet"
desc = "They're often used by highly trained Swat Members."
icon_state = "swat"
flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | HEADCOVERSEYES | BLOCKHAIR
flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | HEADCOVERSEYES
item_state = "swat"
armor = list(melee = 80, bullet = 60, laser = 50,energy = 25, bomb = 50, bio = 10, rad = 0)
flags_inv = HIDEEARS|HIDEEYES
@@ -28,7 +28,7 @@
name = "\improper Thunderdome helmet"
desc = "<i>'Let the battle commence!'</i>"
icon_state = "thunderdome"
flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | HEADCOVERSEYES | BLOCKHAIR
flags = FPRINT | TABLEPASS | SUITSPACE | HEADSPACE | HEADCOVERSEYES
item_state = "thunderdome"
armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0)

View File

@@ -3,7 +3,7 @@
icon_state = "capspace"
item_state = "capspacehelmet"
desc = "A special helmet for the most fashionable of military figureheads."
flags = FPRINT | TABLEPASS | HEADCOVERSEYES
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | BLOCKHAIR
see_face = 0.0
permeability_coefficient = 0.01
armor = list(melee = 65, bullet = 50, laser = 50,energy = 25, bomb = 50, bio = 100, rad = 50)

View File

@@ -1,7 +1,7 @@
/obj/item/clothing/head/helmet/space/engineer
name = "environment suit helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding and a visor that can be toggled on and off."
flags = FPRINT | TABLEPASS | HEADSPACE | HEADCOVERSEYES
flags = FPRINT | TABLEPASS | HEADSPACE | HEADCOVERSEYES | BLOCKHAIR
see_face = 0.0
flags_inv = HIDEEARS
icon_state = "engspace_helmet"