VS-specific changes for mapload time

This commit is contained in:
Aronai Sieyes
2020-03-19 00:27:47 -04:00
parent 32b68a17c6
commit 9250685a06
2 changed files with 3 additions and 4 deletions

View File

@@ -25,8 +25,7 @@ SUBSYSTEM_DEF(mapping)
if(config.generate_map)
// Map-gen is still very specific to the map, however putting it here should ensure it loads in the correct order.
if(using_map.perform_map_generation())
using_map.refresh_mining_turfs()
using_map.perform_map_generation()
loadEngine()
preloadShelterTemplates()

View File

@@ -35,8 +35,8 @@
/turf/simulated/flesh/attackby()
return
/turf/simulated/flesh/New()
..()
/turf/simulated/flesh/Initialize(mapload)
. = ..()
update_icon(1)
var/list/flesh_overlay_cache = list()