Allows Long Predatorial Reach to toggle modes.

This commit is contained in:
Casey
2022-09-18 09:34:15 +00:00
committed by CHOMPStation2
parent dbf648d4c0
commit 92ec84f6ef
6 changed files with 266 additions and 0 deletions
@@ -1166,3 +1166,217 @@
to_chat(src, "<span class='danger'> You turn on your pain simulators </span>")
synth_cosmetic_pain = !synth_cosmetic_pain
<<<<<<< HEAD
=======
//This is the 'long vore' ability. Also known as "Grab Prey with appendage" or "Long Predatorial Reach". Or simply "Tongue Vore"
//It involves projectiles (which means it can be VV'd onto a gun for shenanigans)
//It can also be recolored via the proc, which persists between rounds.
/mob/living/proc/long_vore() // Allows the user to tongue grab a creature in range. Made a /living proc so frogs can frog you.
set name = "Grab Prey With Appendage"
set category = "Abilities"
set desc = "Grab a target with any of your appendages!"
if(stat || paralysis || weakened || stunned || world.time < last_special) //No tongue flicking while stunned.
to_chat(src, "<span class='warning'>You can't do that in your current state.</span>")
return
last_special = world.time + 10 //Anti-spam.
if (!istype(src, /mob/living))
to_chat(src, "<span class='warning'>It doesn't work that way.</span>")
return
var/choice = tgui_alert(src, "Do you wish to change the color of your appendage, use it, or change its functionality?", "Selection List", list("Use it", "Color", "Functionality"))
if(choice == "Color") //Easy way to set color so we don't bloat up the menu with even more buttons.
var/new_color = input(usr, "Choose a color to set your appendage to!", "", appendage_color) as color|null
if(new_color)
appendage_color = new_color
if(choice == "Functionality") //Easy way to set color so we don't bloat up the menu with even more buttons.
var/choice2 = tgui_alert(usr, "Choose if you want to be pulled to the target or pull them to you!", "Functionality Setting", list("Pull target to self", "Pull self to target"))
if(choice2 == "Pull target to self")
appendage_alt_setting = 0
else
appendage_alt_setting = 1
else
var/list/targets = list() //IF IT IS NOT BROKEN. DO NOT FIX IT.
for(var/mob/living/L in range(5, src))
if(!istype(L, /mob/living)) //Don't eat anything that isn't mob/living. Failsafe.
continue
if(L == src) //no eating yourself. 1984.
continue
if(L.devourable && L.throw_vore && (L.can_be_drop_pred || L.can_be_drop_prey))
targets += L
if(!(targets.len))
to_chat(src, "<span class='notice'>No eligible targets found.</span>")
return
var/mob/living/target = tgui_input_list(src, "Please select a target.", "Victim", targets)
if(!target)
return
if(!istype(target, /mob/living)) //Safety.
to_chat(src, "<span class='warning'>You need to select a living target!</span>")
return
if (get_dist(src,target) >= 6)
to_chat(src, "<span class='warning'>You need to be closer to do that.</span>")
return
visible_message("<span class='notice'>\The [src] attempts to snatch up [target]!</span>", \
"<span class='notice'>You attempt to snatch up [target]!</span>" )
playsound(src, 'sound/vore/sunesound/pred/schlorp.ogg', 25)
//Code to shoot the beam here.
var/obj/item/projectile/beam/appendage/appendage_attack = new /obj/item/projectile/beam/appendage(get_turf(loc))
appendage_attack.launch_projectile(target, BP_TORSO, src) //Send it.
last_special = world.time + 100 //Cooldown for successful strike.
/obj/item/projectile/beam/appendage //The tongue projecitle.
name = "appendage"
icon_state = "laser"
nodamage = 1
damage = 0
eyeblur = 0
check_armour = "bullet" //Not really needed, but whatever.
can_miss = FALSE //Let's not miss our tongue!
hitsound = 'sound/vore/sunesound/pred/schlorp.ogg'
hitsound_wall = 'sound/vore/sunesound/pred/schlorp.ogg'
excavation_amount = 0
hitscan_light_intensity = 0
hitscan_light_range = 0
muzzle_flash_intensity = 0
muzzle_flash_range = 0
impact_light_intensity = 0
impact_light_range = 0
light_range = 0 //No your tongue can not glow...For now.
light_power = 0
light_on = 0 //NO LIGHT
combustion = FALSE //No, your tongue can't set the room on fire.
pass_flags = PASSTABLE
muzzle_type = /obj/effect/projectile/muzzle/appendage
tracer_type = /obj/effect/projectile/tracer/appendage
impact_type = /obj/effect/projectile/impact/appendage
/obj/item/projectile/beam/appendage/generate_hitscan_tracers()
if(firer) //This neat little code block allows for C O L O R A B L E tongues! Correction: 'Appendages'
if(istype(firer,/mob/living))
var/mob/living/originator = firer
color = originator.appendage_color
..()
/obj/item/projectile/beam/appendage/on_hit(var/atom/target)
if(target == firer) //NO EATING YOURSELF
return
if(istype(target, /mob/living))
var/mob/living/M = target
var/throw_range = get_dist(firer,M)
if(istype(firer, /mob/living)) //Let's check for any alt settings. Such as: User selected to be thrown at target.
var/mob/living/F = firer
if(F.appendage_alt_setting == 1)
F.throw_at(M, throw_range, firer.throw_speed, F) //Firer thrown at target.
F.updateicon()
return
if(istype(M))
M.throw_at(firer, throw_range, M.throw_speed, firer) //Fun fact: living things have a throw_speed of 2.
M.updateicon()
return
else //Anything that isn't a /living
return
if(istype(target, /obj/item/)) //We hit an object? Pull it. This can only happen via admin shenanigans such as a gun being VV'd with this projectile.
var/obj/item/hit_object = target
if(hit_object.density || hit_object.anchored)
if(istype(firer, /mob/living))
var/mob/living/originator = firer
originator.Weaken(2) //If you hit something dense or anchored, fall flat on your face.
originator.visible_message("<span class='warning'>\The [originator] trips over their self and falls flat on their face!</span>", \
"<span class='warning'>You trip over yourself and fall flat on your face!</span>" )
playsound(originator, "punch", 25, 1, -1)
return
else
hit_object.throw_at(firer, throw_range, hit_object.throw_speed, firer)
if(istype(target, /turf/simulated/wall) || istype(target, /obj/machinery/door) || istype(target, /obj/structure/window)) //This can happen normally due to odd terrain. For some reason, it seems to not actually interact with walls.
if(istype(firer, /mob/living))
var/mob/living/originator = firer
originator.Weaken(2) //Hit a wall? Whoops!
originator.visible_message("<span class='warning'>\The [originator] trips over their self and falls flat on their face!</span>", \
"<span class='warning'>You trip over yourself and fall flat on your face!</span>" )
playsound(originator, "punch", 25, 1, -1)
return
else
return
/obj/effect/projectile/muzzle/appendage
icon = 'icons/obj/projectiles_vr.dmi'
icon_state = "muzzle_appendage"
light_range = 0
light_power = 0
light_color = "#FF0D00"
/obj/effect/projectile/tracer/appendage
icon = 'icons/obj/projectiles_vr.dmi'
icon_state = "appendage_beam"
light_range = 0
light_power = 0
light_color = "#FF0D00" //Doesn't matter. Not used.
/obj/effect/projectile/impact/appendage
icon = 'icons/obj/projectiles_vr.dmi'
icon_state = "impact_appendage_combined"
light_range = 0
light_power = 0
light_color = "#FF0D00"
//LONG VORE ABILITY END
/obj/item/weapon/gun/energy/gun/tongue //This is the 'tongue' gun for admin memery.
name = "tongue"
desc = "A tongue that can be used to grab things."
icon = 'icons/mob/dogborg_vr.dmi'
icon_state = "synthtongue"
item_state = "gun"
fire_delay = null
force = 0
fire_delay = 1 //Adminspawn. No delay.
charge_cost = 0 //This is an adminspawn gun...No reason to force it to have a charge state.
projectile_type = /obj/item/projectile/beam/appendage
cell_type = /obj/item/weapon/cell/device/weapon/recharge
battery_lock = 1
modifystate = null
firemodes = list(
list(mode_name="vore", projectile_type=/obj/item/projectile/beam/appendage, modifystate=null, fire_sound='sound/vore/sunesound/pred/schlorp.ogg', charge_cost = 0),)
/obj/item/weapon/gun/energy/gun/tongue/update_icon() //No updating the icon.
icon_state = "synthtongue"
return
/obj/item/weapon/gun/energy/bfgtaser/tongue
name = "9000-series Ball Tongue Taser"
desc = "A banned riot control device."
slot_flags = SLOT_BELT|SLOT_BACK
projectile_type = /obj/item/projectile/bullet/BFGtaser/tongue
fire_delay = 20
w_class = ITEMSIZE_LARGE
one_handed_penalty = 90 // The thing's heavy and huge.
accuracy = 45
charge_cost = 2400 //yes, this bad boy empties an entire weapon cell in one shot. What of it?
/obj/item/projectile/bullet/BFGtaser/tongue
name = "tongue ball"
hitsound = 'sound/vore/sunesound/pred/schlorp.ogg'
hitsound_wall = 'sound/vore/sunesound/pred/schlorp.ogg'
zaptype = /obj/item/projectile/beam/appendage
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
@@ -25,6 +25,11 @@
permit_healbelly = client.prefs_vr.permit_healbelly
noisy = client.prefs_vr.noisy
selective_preference = client.prefs_vr.selective_preference
<<<<<<< HEAD
=======
appendage_color = client.prefs_vr.appendage_color
appendage_alt_setting = client.prefs_vr.appendage_alt_setting
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
drop_vore = client.prefs_vr.drop_vore
stumble_vore = client.prefs_vr.stumble_vore
+15
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@@ -48,6 +48,11 @@
var/latejoin_prey = FALSE //CHOMPedit: If enabled, latejoiners can spawn ontop of and instantly eat the victim
var/noisy_full = FALSE //CHOMPedit: Enables belching when a mob has overeaten
var/selective_preference = DM_DEFAULT // Preference for selective bellymode
<<<<<<< HEAD
=======
var/appendage_color = "#e03997" //Default pink. Used for the 'long_vore' trait.
var/appendage_alt_setting = FALSE // Dictates if 'long_vore' user pulls prey to them or not. 1 = user thrown towards target.
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
var/regen_sounds = list(
'sound/effects/mob_effects/xenochimera/regen_1.ogg',
'sound/effects/mob_effects/xenochimera/regen_2.ogg',
@@ -276,6 +281,11 @@
P.can_be_drop_prey = src.can_be_drop_prey
P.can_be_drop_pred = src.can_be_drop_pred
P.allow_spontaneous_tf = src.allow_spontaneous_tf
<<<<<<< HEAD
=======
P.appendage_color = src.appendage_color
P.appendage_alt_setting = src.appendage_alt_setting
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
P.step_mechanics_pref = src.step_mechanics_pref
P.pickup_pref = src.pickup_pref
P.drop_vore = src.drop_vore
@@ -329,6 +339,11 @@
can_be_drop_pred = P.can_be_drop_pred
// allow_inbelly_spawning = P.allow_inbelly_spawning //CHOMP Removal: we have vore spawning at home. Actually if this were to be enabled, it would break anyway. Just leaving this here as a reference to it.
allow_spontaneous_tf = P.allow_spontaneous_tf
<<<<<<< HEAD
=======
appendage_color = P.appendage_color
appendage_alt_setting = P.appendage_alt_setting
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
step_mechanics_pref = P.step_mechanics_pref
pickup_pref = P.pickup_pref
drop_vore = P.drop_vore
+22
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@@ -76,6 +76,11 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
var/list/belly_prefs = list()
var/vore_taste = "nothing in particular"
var/vore_smell = "nothing in particular"
<<<<<<< HEAD
=======
var/appendage_color = "#e03997" //Default pink. Used for the 'long_vore' trait.
var/appendage_alt_setting = 0 //Decides if appendage user is thrown at target or not.
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
var/selective_preference = DM_DEFAULT
@@ -182,6 +187,11 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
vore_smell = json_from_file["vore_smell"]
permit_healbelly = json_from_file["permit_healbelly"]
noisy = json_from_file["noisy"]
<<<<<<< HEAD
=======
appendage_color = json_from_file["appendage_color"]
appendage_alt_setting = json_from_file["appendage_alt_setting"]
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
selective_preference = json_from_file["selective_preference"]
show_vore_fx = json_from_file["show_vore_fx"]
can_be_drop_prey = json_from_file["can_be_drop_prey"]
@@ -228,6 +238,13 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
selective_preference = DM_DEFAULT
if (isnull(noisy))
noisy = FALSE
<<<<<<< HEAD
=======
if (isnull(appendage_color))
appendage_color = "#e03997"
if (isnull(appendage_alt_setting))
appendage_alt_setting = 0
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
if(isnull(show_vore_fx))
show_vore_fx = TRUE
if(isnull(can_be_drop_prey))
@@ -309,6 +326,11 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
"vore_smell" = vore_smell,
"permit_healbelly" = permit_healbelly,
"noisy" = noisy,
<<<<<<< HEAD
=======
"appendage_color" = appendage_color,
"appendage_alt_setting" = appendage_alt_setting,
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
"selective_preference" = selective_preference,
"show_vore_fx" = show_vore_fx,
"can_be_drop_prey" = can_be_drop_prey,
+5
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@@ -333,6 +333,11 @@
"latejoin_vore" = host.latejoin_vore, //CHOMPedit
"latejoin_prey" = host.latejoin_prey, //CHOMPedit
"allow_spontaneous_tf" = host.allow_spontaneous_tf,
<<<<<<< HEAD
=======
"appendage_color" = host.appendage_color,
"appendage_alt_setting" = host.appendage_alt_setting,
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
"step_mechanics_active" = host.step_mechanics_pref,
"pickup_mechanics_active" = host.pickup_pref,
"noisy" = host.noisy,
+5
View File
@@ -230,6 +230,11 @@
new_mob.permit_healbelly = permit_healbelly
new_mob.noisy = noisy
new_mob.selective_preference = selective_preference
<<<<<<< HEAD
=======
new_mob.appendage_color = appendage_color
new_mob.appendage_alt_setting = appendage_alt_setting
>>>>>>> 6285a02b37... Merge pull request #13731 from Cameron653/TONGUE_EDIT
new_mob.drop_vore = drop_vore
new_mob.stumble_vore = stumble_vore
new_mob.slip_vore = slip_vore