[MIRROR] fix robot linting [IDB IGNORE] (#10301)

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
Co-authored-by: C.L. <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-03-04 03:46:36 -07:00
committed by GitHub
parent 792cd4a1aa
commit 9543740f7a
29 changed files with 40 additions and 21 deletions

View File

@@ -241,6 +241,20 @@
sprite_flags = ROBOT_HAS_SHIELD_SPRITE | ROBOT_HAS_DISABLER_SPRITE | ROBOT_HAS_TASER_SPRITE | ROBOT_HAS_LASER_SPRITE
module_type = list("Service", "Clerical", "Janitor") //They get Janitor because no specific janitor sprite.
/datum/robot_sprite/dogborg/combat_medic/catborg
name = "Catborg"
sprite_icon_state = "syndicat"
sprite_hud_icon_state = "syndicat"
has_eye_sprites = TRUE
has_eye_light_sprites = TRUE
has_sleeper_light_indicator = FALSE
has_vore_belly_resting_sprites = TRUE
sprite_icon = 'icons/mob/robot/catborgs/departmental/large/catborg_combatmed.dmi'
rest_sprite_options = list("Default", "Bellyup", "Sit")
belly_capacity_list = list("sleeper" = 2, "throat" =2)
belly_light_list = list("sleeper" = 2)
sprite_flags = ROBOT_HAS_SHIELD_SPRITE | ROBOT_HAS_DISABLER_SPRITE | ROBOT_HAS_TASER_SPRITE | ROBOT_HAS_LASER_SPRITE
/// CUSTOM
/// Custom Catborg set up like a gryphon.

View File

@@ -436,7 +436,7 @@
has_vore_belly_sprites = FALSE
rest_sprite_options = list("Default", "Bellyup")
/datum/robot_sprite/dogborg/tall/clown/dullahan/clown
/datum/robot_sprite/dogborg/tall/clown/dullahan
name = "Dullahan Clown"
sprite_icon = 'icons/mob/robot/dullahan/v1/dullahan_clown.dmi'
sprite_icon_state = "dullahanclown"
@@ -452,6 +452,7 @@
has_eye_light_sprites = TRUE
has_vore_belly_resting_sprites = TRUE
has_dead_sprite_overlay = FALSE
rest_sprite_options = list("Default")
/datum/robot_sprite/dogborg/service/valech
name = "ServicehoundV2 - Alt"

View File

@@ -49,6 +49,7 @@
name = "Raptor V-4"
sprite_icon_state = "raptor"
sprite_flags = ROBOT_HAS_SHIELD_SPRITE | ROBOT_HAS_LASER_SPRITE
rest_sprite_options = list("Default", "Bellyup")
// Gravekeeper
@@ -82,3 +83,4 @@
name = "Raptor V-4"
sprite_icon_state = "raptor"
sprite_flags = ROBOT_HAS_SHIELD_SPRITE | ROBOT_HAS_LASER_SPRITE
rest_sprite_options = list("Default", "Bellyup")

View File

@@ -16,6 +16,7 @@
has_vore_belly_sprites = TRUE
has_rest_sprites = TRUE
rest_sprite_options = list("Default", "Sit", "Bellyup")
sprite_icon_state = "argonne-russ-sec" //This is overwritten. This borg should never be seen as it's just a parent for the actual subtypes.
has_dead_sprite = TRUE
has_dead_sprite_overlay = TRUE
pixel_x = -16

View File

@@ -249,3 +249,4 @@
//has_vore_belly_resting_sprites = TRUE
has_eye_light_sprites = TRUE
has_dead_sprite_overlay = FALSE
rest_sprite_options = list("Default")

View File

@@ -160,6 +160,7 @@
sprite_decals = list("decals")
sprite_icon = 'icons/mob/robot/dullahan/v3/medical.dmi'
sprite_icon_state = "dullahanmedical"
rest_sprite_options = list("Default", "Sit")
// Surgeon
@@ -433,6 +434,7 @@
sprite_hud_icon_state = "medihound"
has_eye_light_sprites = TRUE
has_sleeper_light_indicator = TRUE
rest_sprite_options = list("Default")
/datum/robot_sprite/dogborg/crisis/cat
name = "Cat"

View File

@@ -218,6 +218,7 @@
has_vore_belly_sprites = TRUE
has_eye_light_sprites = TRUE
sprite_hud_icon_state = "sci-borg"
rest_sprite_options = list("Default", "Sit")
pixel_x = 0
/datum/robot_sprite/dogborg/tall/science/dullahan/scialt
@@ -228,7 +229,6 @@
name = "Dullahan v3"
sprite_icon = 'icons/mob/robot/dullahan/v3/science.dmi'
sprite_icon_state = "dullahanscience"
rest_sprite_options = list("Default", "sit")
sprite_decals = list("decals")
/datum/robot_sprite/dogborg/science/cat

View File

@@ -225,7 +225,7 @@
sprite_hud_icon_state = "k9"
has_eye_light_sprites = TRUE
has_vore_belly_sprites = TRUE
rest_sprite_options = list("Default", "sit")
rest_sprite_options = list("Default", "Sit")
/datum/robot_sprite/dogborg/tall/security/dullahan/secalt
name = "Dullahan v2"
@@ -244,6 +244,7 @@
sprite_icon_state = "secvale"
sprite_hud_icon_state = "k9"
has_eye_light_sprites = TRUE
rest_sprite_options = list("Default")
/datum/robot_sprite/dogborg/security/cat
name = "Cat"

View File

@@ -86,7 +86,7 @@
has_custom_open_sprites = TRUE
has_vore_belly_sprites = TRUE
sprite_decals = list("decals")
rest_sprite_options = list("Default", "sit")
rest_sprite_options = list("Default", "Sit")
// Protector
@@ -184,7 +184,7 @@
has_custom_open_sprites = TRUE
has_vore_belly_sprites = TRUE
sprite_decals = list("decals")
rest_sprite_options = list("Default", "sit")
rest_sprite_options = list("Default", "Sit")
/datum/robot_sprite/dogborg/tall/mechanist/syndimechraptor
name = "Raptor V-4"

View File

@@ -56,7 +56,7 @@
if(RS.has_vore_belly_resting_sprites)
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "Default")
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-sleeper-r-[rest_style]"))
failed = TRUE
@@ -71,7 +71,7 @@
if(RS.has_vore_belly_resting_sprites)
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "Default")
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-sleeper-r-[rest_style]-struggle"))
failed = TRUE
@@ -84,7 +84,7 @@
if(RS.has_vore_belly_resting_sprites)
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "Default")
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-sleeper-[rest_style]"))
failed = TRUE
@@ -95,7 +95,7 @@
if(RS.has_vore_belly_resting_sprites)
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "Default")
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-sleeper-[rest_style]-struggle"))
failed = TRUE
@@ -108,7 +108,7 @@
if(RS.has_vore_belly_resting_sprites)
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "Default")
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-[belly]-[num]-[rest_style]"))
failed = TRUE
@@ -119,7 +119,7 @@
if(RS.has_vore_belly_resting_sprites)
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "Default")
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-[belly]-[num]-[rest_style]-struggle"))
failed = TRUE
@@ -134,7 +134,7 @@
if(RS.has_vore_belly_resting_sprites)
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "Default")
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-[belly]-[num]-r-[rest_style]"))
failed = TRUE
@@ -149,21 +149,18 @@
if(RS.has_vore_belly_resting_sprites)
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "Default")
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-[belly]-[num]-r-[rest_style]-struggle"))
failed = TRUE
if(check_state(RS,"-[belly]-[num]-g-[rest_style]-struggle"))
failed = TRUE
// reseting
if(RS.rest_sprite_options in list("Sit"))
if(check_state(RS,"-sit"))
failed = TRUE
if(RS.rest_sprite_options in list("Default"))
if(check_state(RS,"-rest"))
failed = TRUE
if(RS.rest_sprite_options in list("Bellyup"))
if(check_state(RS,"-bellyup"))
for(var/rest_style in RS.rest_sprite_options)
rest_style = lowertext(rest_style)
if(rest_style == "default")
rest_style = "rest"
if(check_state(RS,"-[rest_style]"))
failed = TRUE
// death
if(RS.has_dead_sprite)

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