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[MIRROR] fix robot linting [IDB IGNORE] (#10301)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> Co-authored-by: C.L. <killer65311@gmail.com>
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9543740f7a
@@ -56,7 +56,7 @@
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if(RS.has_vore_belly_resting_sprites)
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "Default")
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-sleeper-r-[rest_style]"))
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failed = TRUE
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@@ -71,7 +71,7 @@
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if(RS.has_vore_belly_resting_sprites)
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "Default")
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-sleeper-r-[rest_style]-struggle"))
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failed = TRUE
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@@ -84,7 +84,7 @@
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if(RS.has_vore_belly_resting_sprites)
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "Default")
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-sleeper-[rest_style]"))
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failed = TRUE
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@@ -95,7 +95,7 @@
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if(RS.has_vore_belly_resting_sprites)
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "Default")
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-sleeper-[rest_style]-struggle"))
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failed = TRUE
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@@ -108,7 +108,7 @@
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if(RS.has_vore_belly_resting_sprites)
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "Default")
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-[belly]-[num]-[rest_style]"))
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failed = TRUE
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@@ -119,7 +119,7 @@
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if(RS.has_vore_belly_resting_sprites)
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "Default")
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-[belly]-[num]-[rest_style]-struggle"))
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failed = TRUE
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@@ -134,7 +134,7 @@
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if(RS.has_vore_belly_resting_sprites)
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "Default")
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-[belly]-[num]-r-[rest_style]"))
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failed = TRUE
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@@ -149,21 +149,18 @@
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if(RS.has_vore_belly_resting_sprites)
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "Default")
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-[belly]-[num]-r-[rest_style]-struggle"))
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failed = TRUE
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if(check_state(RS,"-[belly]-[num]-g-[rest_style]-struggle"))
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failed = TRUE
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// reseting
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if(RS.rest_sprite_options in list("Sit"))
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if(check_state(RS,"-sit"))
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failed = TRUE
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if(RS.rest_sprite_options in list("Default"))
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if(check_state(RS,"-rest"))
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failed = TRUE
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if(RS.rest_sprite_options in list("Bellyup"))
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if(check_state(RS,"-bellyup"))
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for(var/rest_style in RS.rest_sprite_options)
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rest_style = lowertext(rest_style)
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if(rest_style == "default")
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rest_style = "rest"
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if(check_state(RS,"-[rest_style]"))
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failed = TRUE
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// death
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if(RS.has_dead_sprite)
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