Tweaks to pickup/equip sounds.

This commit is contained in:
Cerebulon
2020-09-20 11:56:41 +01:00
committed by VirgoBot
parent e700936b20
commit 95ff8c2080
34 changed files with 107 additions and 35 deletions

View File

@@ -10,6 +10,8 @@
w_class = ITEMSIZE_SMALL
attack_verb = list("called", "rang")
hitsound = 'sound/weapons/ring.ogg'
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
/obj/item/weapon/rsp
name = "\improper Rapid-Seed-Producer (RSP)"
@@ -22,6 +24,8 @@
var/stored_matter = 0
var/mode = 1
w_class = ITEMSIZE_NORMAL
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
/obj/item/weapon/soap
name = "soap"
@@ -35,7 +39,6 @@
throwforce = 0
throw_speed = 4
throw_range = 20
drop_sound = 'sound/misc/slip.ogg'
/obj/item/weapon/soap/nanotrasen
desc = "A NanoTrasen-brand bar of soap. Smells of phoron."
@@ -149,6 +152,8 @@
throw_range = 20
matter = list(DEFAULT_WALL_MATERIAL = 100)
origin_tech = list(TECH_MAGNET = 1)
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
/obj/item/weapon/staff
name = "wizards staff"
@@ -196,6 +201,8 @@
item_state = "std_mod"
w_class = ITEMSIZE_SMALL
var/mtype = 1 // 1=electronic 2=hardware
drop_sound = 'sound/items/drop/component.ogg'
pickup_sound = 'sound/items/pickup/component.ogg'
/obj/item/weapon/module/card_reader
name = "card reader module"
@@ -227,7 +234,6 @@
item_state = "std_mod"
desc = "Charging circuits for power cells."
/obj/item/device/camera_bug
name = "camera bug"
icon = 'icons/obj/device.dmi'
@@ -303,6 +309,8 @@
display_contents_with_number = 1
max_w_class = ITEMSIZE_NORMAL
max_storage_space = 100
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
/obj/item/weapon/storage/part_replacer/adv
name = "advanced rapid part exchange device"
@@ -326,7 +334,8 @@
icon = 'icons/obj/stock_parts.dmi'
w_class = ITEMSIZE_SMALL
var/rating = 1
drop_sound = 'sound/items/drop/glass.ogg'
drop_sound = 'sound/items/drop/component.ogg'
pickup_sound = 'sound/items/pickup/component.ogg'
/obj/item/weapon/stock_parts/New()
src.pixel_x = rand(-5.0, 5)

View File

@@ -91,16 +91,16 @@
var/icon/default_worn_icon //Default on-mob icon
var/worn_layer //Default on-mob layer
// Pickup/Drop/Equip/Throw Sounds
///Used when thrown into a mob
var/mob_throw_hit_sound
// Sound used when equipping the items into a valid slot.
var/equip_sound
var/equip_sound
// pickup sound - this is the default
var/pickup_sound = 'sound/items/pickup/device.ogg'
var/pickup_sound = "generic_pickup"
// drop sound - this is the default
var/drop_sound = 'sound/items/drop/device.ogg'
var/drop_sound = "generic_drop"
var/tip_timer // reference to timer id for a tooltip we might open soon
@@ -468,12 +468,12 @@ var/list/global/slot_flags_enumeration = list(
if(!canremove)
return 0
if(!slot)
if(issilicon(M))
return 1 // for stuff in grippers
return 0
if(!M.slot_is_accessible(slot, src, disable_warning? null : M))
return 0
return 1
@@ -785,6 +785,8 @@ modules/mob/living/carbon/human/life.dm if you die, you will be zoomed out.
// My best guess as to why this is here would be that it does so little. Still, keep it under all the procs, for sanity's sake.
/obj/item/device
icon = 'icons/obj/device.dmi'
pickup_sound = 'sound/items/pickup/device.ogg'
drop_sound = 'sound/items/drop/device.ogg'
//Worn icon generation for on-mob sprites
/obj/item/proc/make_worn_icon(var/body_type,var/slot_name,var/inhands,var/default_icon,var/default_layer,var/icon/clip_mask = null) //VOREStation edit - add 'clip mask' argument.

View File

@@ -4,8 +4,8 @@
singular_name = "human skin piece"
icon_state = "sheet-hide"
no_variants = FALSE
drop_sound = 'sound/items/drop/cloth.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
drop_sound = 'sound/items/drop/leather.ogg'
pickup_sound = 'sound/items/pickup/leather.ogg'
/obj/item/stack/animalhide/human
amount = 50

View File

@@ -126,11 +126,13 @@
name = "empty cup"
icon_state = "coffee_vended"
drop_sound = 'sound/items/drop/papercup.ogg'
pickup_sound = 'sound/items/pickup/papercup.ogg'
/obj/item/trash/ramen
name = "cup ramen"
icon_state = "ramen"
drop_sound = 'sound/items/drop/papercup.ogg'
pickup_sound = 'sound/items/pickup/papercup.ogg'
/obj/item/trash/tray
name = "tray"
@@ -141,6 +143,8 @@
name = "candle"
icon = 'icons/obj/candle.dmi'
icon_state = "candle4"
drop_sound = 'sound/items/drop/gloves.ogg'
pickup_sound = 'sound/items/pickup/gloves.ogg'
/obj/item/trash/liquidfood
name = "\improper \"LiquidFood\" ration packet"
@@ -162,18 +166,26 @@
/obj/item/trash/brownies
name = "brownie tray"
icon_state = "brownies"
drop_sound = 'sound/items/drop/soda.ogg'
pickup_sound = 'sound/items/pickup/soda.ogg'
/obj/item/trash/snacktray
name = "snacktray"
icon_state = "snacktray"
drop_sound = 'sound/items/drop/soda.ogg'
pickup_sound = 'sound/items/pickup/soda.ogg'
/obj/item/trash/dipbowl
name = "dip bowl"
icon_state = "dipbowl"
drop_sound = 'sound/items/drop/food.ogg'
pickup_sound = 'sound/items/pickup/food.ogg'
/obj/item/trash/chipbasket
name = "empty basket"
icon_state = "chipbasket_empty"
drop_sound = 'sound/items/drop/food.ogg'
pickup_sound = 'sound/items/pickup/food.ogg'
/obj/item/trash/spitgum
name = "old gum"
@@ -181,12 +193,15 @@
icon = 'icons/obj/clothing/masks.dmi'
icon_state = "spit-gum"
drop_sound = 'sound/items/drop/flesh.ogg'
pickup_sound = 'sound/items/pickup/flesh.ogg'
/obj/item/trash/lollibutt
name = "lollipop stick"
desc = "A lollipop stick devoid of pop."
icon = 'icons/obj/clothing/masks.dmi'
icon_state = "pop-stick"
drop_sound = 'sound/items/drop/component.ogg'
pickup_sound = 'sound/items/pickup/component.ogg'
/obj/item/trash/spitwad
name = "spit wad"
@@ -194,6 +209,7 @@
icon = 'icons/obj/clothing/masks.dmi'
icon_state = "spit-chew"
drop_sound = 'sound/items/drop/flesh.ogg'
pickup_sound = 'sound/items/pickup/flesh.ogg'
slot_flags = SLOT_EARS | SLOT_MASK
/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)

View File

@@ -14,6 +14,8 @@
var/list/datum/autopsy_data_scanner/chemtraces = list()
var/target_name = null
var/timeofdeath = null
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
/datum/autopsy_data_scanner
var/weapon = null // this is the DEFINITE weapon type that was used

View File

@@ -20,6 +20,8 @@
var/board_type = new /datum/frame/frame_types/computer
var/list/req_components = null
var/contain_parts = 1
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
//Called when the circuitboard is used to contruct a new machine.
/obj/item/weapon/circuitboard/proc/construct(var/obj/machinery/M)

View File

@@ -362,6 +362,8 @@
usr.client.screen -= W
W.dropped(usr)
add_fingerprint(usr)
if (use_sound)
playsound(src, src.use_sound, 50, 0, -5) //Something broke "add item to container" sounds, this is a hacky fix.
if(!prevent_warning)
for(var/mob/M in viewers(usr, null))

View File

@@ -42,9 +42,9 @@
slot_flags = SLOT_ID
var/obj/item/weapon/card/id/front_id = null
drop_sound = 'sound/items/drop/cloth.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
drop_sound = 'sound/items/drop/leather.ogg'
pickup_sound = 'sound/items/pickup/leather.ogg'
/obj/item/weapon/storage/wallet/remove_from_storage(obj/item/W as obj, atom/new_location)
. = ..(W, new_location)

View File

@@ -16,8 +16,8 @@ LINEN BINS
throw_speed = 1
throw_range = 2
w_class = ITEMSIZE_SMALL
drop_sound = 'sound/items/drop/cloth.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
drop_sound = 'sound/items/drop/clothing.ogg'
pickup_sound = 'sound/items/pickup/clothing.ogg'
/obj/item/weapon/bedsheet/attack_self(mob/user as mob)
user.drop_item()

View File

@@ -262,10 +262,22 @@
soundin = pick('sound/machines/terminal_button01.ogg', 'sound/machines/terminal_button02.ogg', 'sound/machines/terminal_button03.ogg', \
'sound/machines/terminal_button04.ogg', 'sound/machines/terminal_button05.ogg', 'sound/machines/terminal_button06.ogg', \
'sound/machines/terminal_button07.ogg', 'sound/machines/terminal_button08.ogg')
<<<<<<< HEAD
if("smcalm")
soundin = pick('sound/machines/sm/accent/normal/1.ogg', 'sound/machines/sm/accent/normal/2.ogg', 'sound/machines/sm/accent/normal/3.ogg', 'sound/machines/sm/accent/normal/4.ogg', 'sound/machines/sm/accent/normal/5.ogg', 'sound/machines/sm/accent/normal/6.ogg', 'sound/machines/sm/accent/normal/7.ogg', 'sound/machines/sm/accent/normal/8.ogg', 'sound/machines/sm/accent/normal/9.ogg', 'sound/machines/sm/accent/normal/10.ogg', 'sound/machines/sm/accent/normal/11.ogg', 'sound/machines/sm/accent/normal/12.ogg', 'sound/machines/sm/accent/normal/13.ogg', 'sound/machines/sm/accent/normal/14.ogg', 'sound/machines/sm/accent/normal/15.ogg', 'sound/machines/sm/accent/normal/16.ogg', 'sound/machines/sm/accent/normal/17.ogg', 'sound/machines/sm/accent/normal/18.ogg', 'sound/machines/sm/accent/normal/19.ogg', 'sound/machines/sm/accent/normal/20.ogg', 'sound/machines/sm/accent/normal/21.ogg', 'sound/machines/sm/accent/normal/22.ogg', 'sound/machines/sm/accent/normal/23.ogg', 'sound/machines/sm/accent/normal/24.ogg', 'sound/machines/sm/accent/normal/25.ogg', 'sound/machines/sm/accent/normal/26.ogg', 'sound/machines/sm/accent/normal/27.ogg', 'sound/machines/sm/accent/normal/28.ogg', 'sound/machines/sm/accent/normal/29.ogg', 'sound/machines/sm/accent/normal/30.ogg', 'sound/machines/sm/accent/normal/31.ogg', 'sound/machines/sm/accent/normal/32.ogg', 'sound/machines/sm/accent/normal/33.ogg', 'sound/machines/sm/supermatter1.ogg', 'sound/machines/sm/supermatter2.ogg', 'sound/machines/sm/supermatter3.ogg')
if("smdelam")
soundin = pick('sound/machines/sm/accent/delam/1.ogg', 'sound/machines/sm/accent/normal/2.ogg', 'sound/machines/sm/accent/normal/3.ogg', 'sound/machines/sm/accent/normal/4.ogg', 'sound/machines/sm/accent/normal/5.ogg', 'sound/machines/sm/accent/normal/6.ogg', 'sound/machines/sm/accent/normal/7.ogg', 'sound/machines/sm/accent/normal/8.ogg', 'sound/machines/sm/accent/normal/9.ogg', 'sound/machines/sm/accent/normal/10.ogg', 'sound/machines/sm/accent/normal/11.ogg', 'sound/machines/sm/accent/normal/12.ogg', 'sound/machines/sm/accent/normal/13.ogg', 'sound/machines/sm/accent/normal/14.ogg', 'sound/machines/sm/accent/normal/15.ogg', 'sound/machines/sm/accent/normal/16.ogg', 'sound/machines/sm/accent/normal/17.ogg', 'sound/machines/sm/accent/normal/18.ogg', 'sound/machines/sm/accent/normal/19.ogg', 'sound/machines/sm/accent/normal/20.ogg', 'sound/machines/sm/accent/normal/21.ogg', 'sound/machines/sm/accent/normal/22.ogg', 'sound/machines/sm/accent/normal/23.ogg', 'sound/machines/sm/accent/normal/24.ogg', 'sound/machines/sm/accent/normal/25.ogg', 'sound/machines/sm/accent/normal/26.ogg', 'sound/machines/sm/accent/normal/27.ogg', 'sound/machines/sm/accent/normal/28.ogg', 'sound/machines/sm/accent/normal/29.ogg', 'sound/machines/sm/accent/normal/30.ogg', 'sound/machines/sm/accent/normal/31.ogg', 'sound/machines/sm/accent/normal/32.ogg', 'sound/machines/sm/accent/normal/33.ogg', 'sound/machines/sm/supermatter1.ogg', 'sound/machines/sm/supermatter2.ogg', 'sound/machines/sm/supermatter3.ogg')
=======
if ("generic_drop")
soundin = pick(
'sound/items/drop/generic1.ogg',
'sound/items/drop/generic2.ogg' )
if ("generic_pickup")
soundin = pick(
'sound/items/pickup/generic1.ogg',
'sound/items/pickup/generic2.ogg',
'sound/items/pickup/generic3.ogg')
>>>>>>> 0815a55... Tweaks to pickup/equip sounds. (#7651)
return soundin
//Are these even used?

View File

@@ -2,7 +2,7 @@
name = "clothing"
siemens_coefficient = 0.9
drop_sound = 'sound/items/drop/clothing.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
pickup_sound = 'sound/items/pickup/clothing.ogg'
var/list/species_restricted = null //Only these species can wear this kit.
var/gunshot_residue //Used by forensics.
@@ -435,6 +435,8 @@
fingerprint_chance = 100
punch_force = 2
body_parts_covered = 0
drop_sound = 'sound/items/drop/ring.ogg'
pickup_sound = 'sound/items/pickup/ring.ogg'
///////////////////////////////////////////////////////////////////////
//Head
@@ -573,6 +575,9 @@
var/list/say_messages
var/list/say_verbs
drop_sound = "generic_drop"
pickup_sound = "generic_pickup"
/obj/item/clothing/mask/update_clothing_icon()
if (ismob(src.loc))
var/mob/M = src.loc
@@ -733,6 +738,7 @@
siemens_coefficient = 0.9
w_class = ITEMSIZE_NORMAL
preserve_item = 1
equip_sound = 'sound/items/jumpsuit_equip.ogg'
sprite_sheets = list(

View File

@@ -53,8 +53,8 @@
desc = "A delicate golden chain worn by female skrell to decorate their head tails."
icon_state = "skrell_chain"
item_state_slots = list(slot_r_hand_str = "egg5", slot_l_hand_str = "egg5")
drop_sound = 'sound/items/drop/accessory.ogg'
pickup_sound = 'sound/items/pickup/accessory.ogg'
drop_sound = 'sound/items/drop/ring.ogg'
pickup_sound = 'sound/items/pickup/ring.ogg'
/obj/item/clothing/ears/skrell/chain/silver
name = "Silver headtail chains"
@@ -85,8 +85,8 @@
desc = "Golden metallic bands worn by male skrell to adorn their head tails."
icon_state = "skrell_band"
item_state_slots = list(slot_r_hand_str = "egg5", slot_l_hand_str = "egg5")
drop_sound = 'sound/items/drop/accessory.ogg'
pickup_sound = 'sound/items/pickup/accessory.ogg'
drop_sound = 'sound/items/drop/ring.ogg'
pickup_sound = 'sound/items/pickup/ring.ogg'
/obj/item/clothing/ears/skrell/band/silver
name = "Silver headtail bands"

View File

@@ -37,6 +37,7 @@
icon_state = "sunflower_crown"
body_parts_covered = 0
drop_sound = 'sound/items/drop/herb.ogg'
pickup_sound = 'sound/items/pickup/herb.ogg'
/obj/item/clothing/head/lavender_crown
name = "lavender crown"
@@ -44,6 +45,7 @@
icon_state = "lavender_crown"
body_parts_covered = 0
drop_sound = 'sound/items/drop/herb.ogg'
pickup_sound = 'sound/items/pickup/herb.ogg'
/obj/item/clothing/head/poppy_crown
name = "poppy crown"
@@ -51,6 +53,7 @@
icon_state = "poppy_crown"
body_parts_covered = 0
drop_sound = 'sound/items/drop/herb.ogg'
pickup_sound = 'sound/items/pickup/herb.ogg'
/obj/item/clothing/head/rose_crown
name = "rose crown"
@@ -58,3 +61,4 @@
icon_state = "poppy_crown"
body_parts_covered = 0
drop_sound = 'sound/items/drop/herb.ogg'
pickup_sound = 'sound/items/pickup/herb.ogg'

View File

@@ -17,8 +17,8 @@
desc = "A nice hair pin."
slot_flags = SLOT_HEAD | SLOT_EARS
body_parts_covered = 0
drop_sound = 'sound/items/drop/ring.ogg'
pickup_sound = 'sound/items/pickup/ring.ogg'
drop_sound = 'sound/items/drop/accessory.ogg'
pickup_sound = 'sound/items/pickup/accessory.ogg'
/obj/item/clothing/head/pin/pink
icon_state = "pinkpin"
@@ -424,7 +424,8 @@
desc = "A jeweled headpiece originating in India."
icon_state = "maangtikka"
body_parts_covered = 0
drop_sound = 'sound/items/drop/accessory.ogg'
drop_sound = 'sound/items/drop/ring.ogg'
pickup_sound = 'sound/items/pickup/ring.ogg'
/obj/item/clothing/head/jingasa
name = "jingasa"

View File

@@ -10,6 +10,8 @@
permeability_coefficient = 0.50
var/hanging = 0
action_button_name = "Adjust Breath Mask"
pickup_sound = 'sound/items/pickup/component.ogg'
drop_sound = 'sound/items/drop/component.ogg'
/obj/item/clothing/mask/breath/proc/adjust_mask(mob/user)

View File

@@ -13,6 +13,7 @@
var/gas_filter_strength = 1 //For gas mask filters
var/list/filtered_gases = list("phoron", "nitrous_oxide")
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 75, rad = 0)
pickup_sound = 'sound/items/pickup/rubber.ogg'
/obj/item/clothing/mask/gas/filter_air(datum/gas_mixture/air)
var/datum/gas_mixture/gas_filtered = new

View File

@@ -108,7 +108,7 @@ obj/item/clothing/shoes/sandal/clogs
species_restricted = null
w_class = ITEMSIZE_SMALL
drop_sound = 'sound/items/drop/clothing.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
pickup_sound = 'sound/items/pickup/clothing.ogg'
/obj/item/clothing/shoes/slippers/worn
name = "worn bunny slippers"
@@ -172,7 +172,7 @@ obj/item/clothing/shoes/sandal/clogs
w_class = ITEMSIZE_SMALL
species_restricted = null
drop_sound = 'sound/items/drop/clothing.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
pickup_sound = 'sound/items/pickup/clothing.ogg'
/obj/item/clothing/shoes/boots/ranger
var/bootcolor = "white"

View File

@@ -13,9 +13,6 @@
var/stored_name
var/badge_string = "Corporate Security"
drop_sound = 'sound/items/drop/ring.ogg'
pickup_sound = 'sound/items/pickup/ring.ogg'
/obj/item/clothing/accessory/badge/old
name = "faded badge"

View File

@@ -5,8 +5,8 @@
name = "drink"
desc = "yummy"
icon = 'icons/obj/drinks.dmi'
drop_sound = 'sound/items/drop/bottle.ogg'
pickup_sound = 'sound/items/pickup/bottle.ogg'
drop_sound = 'sound/items/drop/drinkglass.ogg'
pickup_sound = 'sound/items/pickup/drinkglass.ogg'
icon_state = null
flags = OPENCONTAINER
amount_per_transfer_from_this = 5
@@ -234,6 +234,7 @@
trash = /obj/item/trash/coffee
center_of_mass = list("x"=15, "y"=13)
drop_sound = 'sound/items/drop/papercup.ogg'
pickup_sound = 'sound/items/pickup/papercup.ogg'
/obj/item/weapon/reagent_containers/food/drinks/h_chocolate/Initialize()
..()
@@ -248,6 +249,7 @@
trash = /obj/item/trash/coffee
center_of_mass = list("x"=16, "y"=14)
drop_sound = 'sound/items/drop/papercup.ogg'
pickup_sound = 'sound/items/pickup/papercup.ogg'
/obj/item/weapon/reagent_containers/food/drinks/greentea/Initialize()
. = ..()
@@ -262,6 +264,7 @@
trash = /obj/item/trash/coffee
center_of_mass = list("x"=16, "y"=14)
drop_sound = 'sound/items/drop/papercup.ogg'
pickup_sound = 'sound/items/pickup/papercup.ogg'
/obj/item/weapon/reagent_containers/food/drinks/chaitea/Initialize()
. = ..()
@@ -276,6 +279,7 @@
trash = /obj/item/trash/coffee
center_of_mass = list("x"=16, "y"=14)
drop_sound = 'sound/items/drop/papercup.ogg'
pickup_sound = 'sound/items/pickup/papercup.ogg'
/obj/item/weapon/reagent_containers/food/drinks/decaf/Initialize()
. = ..()
@@ -289,6 +293,7 @@
trash = /obj/item/trash/ramen
center_of_mass = list("x"=16, "y"=11)
drop_sound = 'sound/items/drop/papercup.ogg'
pickup_sound = 'sound/items/pickup/papercup.ogg'
/obj/item/weapon/reagent_containers/food/drinks/dry_ramen/Initialize()
..()
@@ -302,6 +307,7 @@
volume = 10
center_of_mass = list("x"=16, "y"=12)
drop_sound = 'sound/items/drop/papercup.ogg'
pickup_sound = 'sound/items/pickup/papercup.ogg'
/obj/item/weapon/reagent_containers/food/drinks/sillycup/Initialize()
. = ..()

View File

@@ -19,6 +19,7 @@
if(isGlass)
unacidable = 1
drop_sound = 'sound/items/drop/bottle.ogg'
pickup_sound = 'sound/items/pickup/bottle.ogg'
/obj/item/weapon/reagent_containers/food/drinks/bottle/Destroy()
if(rag)

View File

@@ -8,8 +8,6 @@
volume = 30
unacidable = 1 //glass
center_of_mass = list("x"=16, "y"=10)
drop_sound = 'sound/items/drop/drinkglass.ogg'
pickup_sound = 'sound/items/pickup/drinkglass.ogg'
matter = list("glass" = 500)
on_reagent_change()

View File

@@ -318,6 +318,7 @@
nutriment_amt = 1
nutriment_desc = list("candy" = 1)
/obj/item/weapon/reagent_containers/food/snacks/candy/Initialize()
. = ..()
reagents.add_reagent("sugar", 3)
@@ -4161,6 +4162,8 @@
trash = /obj/item/trash/unajerky
filling_color = "#631212"
center_of_mass = list("x"=15, "y"=9)
drop_sound = 'sound/items/drop/soda.ogg'
pickup_sound = 'sound/items/pickup/soda.ogg'
/obj/item/weapon/reagent_containers/food/snacks/unajerky/Initialize()
. =..()

View File

@@ -403,8 +403,8 @@
no_variants = FALSE
pass_color = TRUE
strict_color_stacking = TRUE
drop_sound = 'sound/items/drop/cloth.ogg'
pickup_sound = 'sound/items/pickup/cloth.ogg'
drop_sound = 'sound/items/drop/clothing.ogg'
pickup_sound = 'sound/items/pickup/clothing.ogg'
/obj/item/stack/material/cloth/diyaab
color = "#c6ccf0"

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@@ -1133,6 +1133,8 @@ Note that amputating the affected organ does in fact remove the infection from t
remove_splint()
get_icon()
unmutate()
drop_sound = 'sound/items/drop/weldingtool.ogg'
pickup_sound = 'sound/items/pickup/weldingtool.ogg'
for(var/obj/item/organ/external/T in children)
T.robotize(company, keep_organs = keep_organs)

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@@ -6,6 +6,8 @@
var/label = null
var/labels_left = 30
var/mode = 0 //off or on.
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
/obj/item/weapon/hand_labeler/attack()
return

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@@ -12,6 +12,8 @@
matter = list(DEFAULT_WALL_MATERIAL = 60)
pressure_resistance = 2
attack_verb = list("stamped")
drop_sound = 'sound/items/drop/device.ogg'
pickup_sound = 'sound/items/pickup/device.ogg'
/obj/item/weapon/stamp/captain
name = "site manager's rubber stamp"

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@@ -25,6 +25,8 @@
var/last_use = 0 // A tracker for use in self-charging
var/charge_delay = 0 // How long it takes for the cell to start recharging after last use
matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 50)
drop_sound = 'sound/items/drop/component.ogg'
pickup_sound = 'sound/items/pickup/component.ogg'
// Overlay stuff.
var/overlay_half_state = "cell-o1" // Overlay used when not fully charged but not empty.

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