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Added safety lock feature to phaseguns, same as frontier phaser
Added safety lock feature to phaseguns, same as frontier phaser
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@@ -132,7 +132,7 @@
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..()
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name = "Phase weapon prototype ([item_name])"
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/**/ //VOREStation Removal Start // Chomp Edit : uncomment those weapons
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/* //VOREStation Removal Start // Chomp Edit : uncomment those weapons //CHOMP Edit: Comment again, move to weapons_ch because they have weapons locks now.
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/datum/design/item/weapon/phase/phase_pistol
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id = "phasepistol"
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req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2, TECH_POWER = 2)
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@@ -160,7 +160,7 @@
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materials = list(DEFAULT_WALL_MATERIAL = 10000, "glass" = 2000, "silver" = 1000, "diamond" = 750)
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build_path = /obj/item/weapon/gun/energy/phasegun/cannon
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sort_string = "MACAD"
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/**/ //VOREStation Removal End // Chomp Edit : uncomment those weapons
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*/ //VOREStation Removal End // Chomp Edit : uncomment those weapons
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// Other weapons
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@@ -5,4 +5,33 @@
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req_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 3000, "glass" = 3000)
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build_path = /obj/item/weapon/gun/launcher/confetti_cannon
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sort_string = "MAAVD"
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sort_string = "MAAVD"
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//Phase weapon with lock safeties.
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/datum/design/item/weapon/phase/phase_pistol
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id = "phasepistol"
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req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2, TECH_POWER = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 4000, MAT_COPPER = 30)
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build_path = /obj/item/weapon/gun/energy/locked/phasegun/pistol
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sort_string = "MACAA"
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/datum/design/item/weapon/phase/phase_carbine
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id = "phasecarbine"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2, TECH_POWER = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 6000, "glass" = 1500, MAT_COPPER = 40)
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build_path = /obj/item/weapon/gun/energy/locked/phasegun
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sort_string = "MACAB"
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/datum/design/item/weapon/phase/phase_rifle
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id = "phaserifle"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3, TECH_POWER = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 2000, "silver" = 500)
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build_path = /obj/item/weapon/gun/energy/locked/phasegun/rifle
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sort_string = "MACAC"
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/datum/design/item/weapon/phase/phase_cannon
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id = "phasecannon"
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req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 4, TECH_POWER = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 10000, "glass" = 2000, "silver" = 1000, "diamond" = 750)
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build_path = /obj/item/weapon/gun/energy/locked/phasegun/cannon
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sort_string = "MACAD"
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