Update synx.dm

This commit is contained in:
loburd
2020-08-26 17:39:43 -04:00
parent 1eba702ac5
commit 96e6340b2a
@@ -46,9 +46,9 @@
"rad" = 50)
has_hands = 1
response_help = "pokes the"
response_disarm = "gently pushes aside the"
response_harm = "tries to hit"
response_help = "pokes the synx, shifting the fur-like bristles on its body."
response_disarm = "gently pushes aside the synx, dislodging a clump of bristly hair in your hand. The substance quickly melts upon contact with your sweat."
response_harm = "tries to hit the synx. This tears out an area of fur which firmly melts upon contact, covering you in something sticky."
//pass_flags = PASSTABLE //why? -LO
@@ -209,7 +209,7 @@
M.custom_pain("You suddenly lose control over your body!", "You feel paralyzed!", "You can't move!", "You are frozen in place.", "Your muscles do not respond!", "You can't struggle!",60)
M.AdjustParalysis(1)
// M.add_chemical_effect(CE_STABLE, 15)
M.add_chemical_effect(CE_PAINKILLER, 50)
M.add_chemical_effect(CE_PAINKILLER, 60)
// M.adjustToxLoss(0.4) //Dealing twice of it as tox, even if you have no brute, its not true conversion. Synxchem without stomach shoved out of its mouth isn't going to do tox. -Lo
// M.adjustHalLoss(1) //we do not need halloss as well as paralyze. lo-