mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Sorts out this PR
This commit is contained in:
@@ -571,7 +571,7 @@ obj/machinery/atmospherics/mains_pipe/valve
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else
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icon_state = "[hide?"h":""]mvalve[open]"
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initialize()
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Initialize()
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normalize_dir()
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var/node1_dir
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var/node2_dir
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@@ -609,7 +609,7 @@ obj/machinery/atmospherics/mains_pipe/valve
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open = 1
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update_icon()
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initialize()
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Initialize()
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return 1
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@@ -668,7 +668,7 @@ obj/machinery/atmospherics/mains_pipe/valve
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var/id = null
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var/datum/radio_frequency/radio_connection
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initialize()
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Initialize()
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..()
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if(frequency)
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set_frequency(frequency)
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@@ -24,6 +24,6 @@ SUBSYSTEM_DEF(creation)
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var/total_atoms = atoms_needing_initialize.len
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for(var/atom/movable/A in atoms_needing_initialize)
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if(!QDELETED(A))
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A.initialize()
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A.Initialize()
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atoms_needing_initialize -= A
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admin_notice("<span class='danger'>Initalized [total_atoms] atoms in submap.</span>", R_DEBUG)
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@@ -144,7 +144,7 @@
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// 'Reactive' beam parts do something when touched or stood in.
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/obj/effect/ebeam/reactive
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/obj/effect/ebeam/reactive/initialize()
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/obj/effect/ebeam/reactive/Initialize()
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processing_objects += src
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return ..()
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@@ -11,7 +11,7 @@
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var/id_tag = null
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var/chime_sound = 'sound/machines/doorbell.ogg'
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/obj/machinery/doorbell_chime/initialize()
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/obj/machinery/doorbell_chime/Initialize()
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. = ..()
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update_icon()
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@@ -99,7 +99,7 @@
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assign_uid()
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id = num2text(uid)
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/obj/machinery/button/doorbell/initialize()
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/obj/machinery/button/doorbell/Initialize()
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. = ..()
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update_icon()
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@@ -64,7 +64,7 @@
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..()
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// On initialization, copy our tracks from the global list
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/obj/machinery/media/jukebox/initialize()
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/obj/machinery/media/jukebox/Initialize()
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. = ..()
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if(LAZYLEN(all_jukebox_tracks)) //Global list has tracks
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tracks.Cut()
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@@ -451,7 +451,7 @@
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create_reagents(max_volume)
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synth = new (list(src),0)
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/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun/initialize()
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/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun/Initialize()
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. = ..()
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//Wow nice, firsties
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if(LAZYLEN(allowed_reagents) && !istext(allowed_reagents[1]))
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@@ -262,7 +262,7 @@ steam.start() -- spawns the effect
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opacity = FALSE
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var/strength = 5 // How much damage to do inside each affect()
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/obj/effect/effect/smoke/elemental/initialize()
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/obj/effect/effect/smoke/elemental/Initialize()
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processing_objects += src
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return ..()
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@@ -31,7 +31,7 @@ GLOBAL_LIST_EMPTY(all_beam_points)
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var/beam_type = /obj/effect/ebeam // The type of beam. Default has no special properties. Some others may do things like hurt things touching it.
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var/beam_sleep_time = 3 // How often the beam updates visually. Suggested to leave this alone, 3 is already fast.
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/obj/effect/map_effect/beam_point/initialize()
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/obj/effect/map_effect/beam_point/Initialize()
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GLOB.all_beam_points += src
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if(make_beams_on_init)
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create_beams()
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@@ -7,7 +7,7 @@
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var/effect_cardinals_only = FALSE // If true, effects only move in cardinal directions.
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var/effect_forced_dir = null // If set, effects emitted will always move in this direction.
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/obj/effect/map_effect/interval/effect_emitter/initialize()
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/obj/effect/map_effect/interval/effect_emitter/Initialize()
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effect_system = new effect_system_type()
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effect_system.attach(src)
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configure_effects()
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@@ -27,7 +27,7 @@
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var/interval_upper_bound = 5 SECONDS // Higher number for above.
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var/halt = FALSE // Set to true to stop the loop when it reaches the next iteration.
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/obj/effect/map_effect/interval/initialize()
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/obj/effect/map_effect/interval/Initialize()
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handle_interval_delay()
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return ..()
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@@ -4,7 +4,7 @@
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icon_state = "radiation_emitter"
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var/radiation_power = 30 // Bigger numbers means more radiation.
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/obj/effect/map_effect/radiation_emitter/initialize()
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/obj/effect/map_effect/radiation_emitter/Initialize()
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processing_objects += src
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return ..()
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@@ -8,7 +8,7 @@
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var/duration = 10 //in deciseconds
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var/randomdir = TRUE
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/obj/effect/temp_visual/initialize()
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/obj/effect/temp_visual/Initialize()
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. = ..()
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if(randomdir)
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set_dir(pick(global.cardinal))
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@@ -1058,7 +1058,7 @@ var/list/multi_point_spawns
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var/id // Group id
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var/weight // Probability weight for this spawn point
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/obj/random_multi/initialize()
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/obj/random_multi/Initialize()
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. = ..()
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weight = max(1, round(weight))
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@@ -95,7 +95,7 @@
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/obj/item/clothing/shoes/boots/jackboots,
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/obj/item/clothing/shoes/boots/jackboots/toeless)
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/obj/structure/closet/secure_closet/nanotrasen_security/initialize()
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/obj/structure/closet/secure_closet/nanotrasen_security/Initialize()
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if(prob(25))
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starts_with += /obj/item/weapon/storage/backpack/security
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else
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@@ -149,7 +149,7 @@
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/obj/item/clothing/shoes/boots/jackboots/toeless,
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/obj/item/clothing/under/nanotrasen/security/commander)
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/obj/structure/closet/secure_closet/nanotrasen_commander/initialize()
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/obj/structure/closet/secure_closet/nanotrasen_commander/Initialize()
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if(prob(25))
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starts_with += /obj/item/weapon/storage/backpack/security
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else
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@@ -195,7 +195,7 @@
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/obj/item/clothing/shoes/boots/jackboots,
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/obj/item/clothing/shoes/boots/jackboots/toeless)
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/obj/structure/closet/secure_closet/nanotrasen_warden/initialize()
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/obj/structure/closet/secure_closet/nanotrasen_warden/Initialize()
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if(prob(25))
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new /obj/item/weapon/storage/backpack/security(src)
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else
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@@ -1,4 +1,4 @@
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/obj/structure/closet/firecloset/initialize()
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/obj/structure/closet/firecloset/Initialize()
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starts_with += /obj/item/weapon/storage/toolbox/emergency
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return ..()
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@@ -40,7 +40,7 @@
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name = "Predator carrier"
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starts_with = list(/mob/living/simple_mob/vore/catgirl)
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/obj/structure/largecrate/animal/pred/initialize() //This is nessesary to get a random one each time.
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/obj/structure/largecrate/animal/pred/Initialize() //This is nessesary to get a random one each time.
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starts_with = list(pick(/mob/living/simple_mob/vore/bee,
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/mob/living/simple_mob/vore/catgirl;3,
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/mob/living/simple_mob/vore/frog,
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@@ -61,7 +61,7 @@
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name = "Dangerous Predator carrier"
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starts_with = list(/mob/living/simple_mob/animal/space/alien)
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/obj/structure/largecrate/animal/dangerous/initialize()
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/obj/structure/largecrate/animal/dangerous/Initialize()
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starts_with = list(pick(/mob/living/simple_mob/animal/space/carp/large,
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/mob/living/simple_mob/hostile/deathclaw,
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/mob/living/simple_mob/vore/dino,
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@@ -101,7 +101,7 @@
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desc = "VARMAcorp experimental hostile environment adaptive breeding development kit. WARNING, DO NOT RELEASE IN WILD!"
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starts_with = list(/mob/living/simple_mob/otie/cotie/phoron)
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/obj/structure/largecrate/animal/otie/phoron/initialize()
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/obj/structure/largecrate/animal/otie/phoron/Initialize()
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starts_with = list(pick(/mob/living/simple_mob/otie/cotie/phoron;2,
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/mob/living/simple_mob/otie/red/friendly;0.5))
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return ..()
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@@ -129,7 +129,7 @@
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desc = "Bounces around a lot. Looks messily packaged, were they in a hurry?"
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starts_with = list(/mob/living/simple_mob/fennec)
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/obj/structure/largecrate/animal/fennec/initialize()
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/obj/structure/largecrate/animal/fennec/Initialize()
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starts_with = list(pick(/mob/living/simple_mob/fennec,
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/mob/living/simple_mob/vore/fennix;0.5))
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return ..()
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@@ -9,7 +9,7 @@
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density = 1
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unacidable = 1
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/obj/effect/blocker/initialize() // For non-gateway maps.
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/obj/effect/blocker/Initialize() // For non-gateway maps.
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. = ..()
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icon = null
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icon_state = null
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@@ -28,7 +28,7 @@
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var/global/list/allocated_gamma = list()
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/obj/structure/trash_pile/initialize()
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/obj/structure/trash_pile/Initialize()
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. = ..()
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icon_state = pick(
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"pile1",
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@@ -37,7 +37,7 @@
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icon = 'icons/turf/desert.dmi'
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icon_state = "desert"
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/turf/simulated/floor/beach/sand/desert/initialize()
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/turf/simulated/floor/beach/sand/desert/Initialize()
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. = ..()
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if(prob(5))
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icon_state = "desert[rand(0,4)]"
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@@ -12,7 +12,7 @@
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var/does_skyfall = TRUE
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var/list/skyfall_levels
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/turf/unsimulated/floor/sky/initialize()
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/turf/unsimulated/floor/sky/Initialize()
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. = ..()
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if(does_skyfall && !LAZYLEN(skyfall_levels))
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error("[x],[y],[z], [get_area(src)] doesn't have skyfall_levels defined! Can't skyfall!")
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@@ -59,7 +59,7 @@ proc/createRandomZlevel()
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//VOREStation Add - This landmark type so it's not so ghetto.
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/obj/effect/landmark/gateway_scatter
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name = "uncalibrated gateway destination"
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/obj/effect/landmark/gateway_scatter/initialize()
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/obj/effect/landmark/gateway_scatter/Initialize()
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. = ..()
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||||
awaydestinations += src
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||||
//VOREStation Add End
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||||
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||||
@@ -94,7 +94,7 @@
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SPECIES_ZORREN_FLAT,
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SPECIES_ZORREN_HIGH
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)
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/obj/item/clothing/suit/space/void/explorer/initialize()
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/obj/item/clothing/suit/space/void/explorer/Initialize()
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||||
. = ..()
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||||
sprite_sheets += sprite_sheets_refit
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||||
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||||
@@ -118,6 +118,6 @@
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||||
SPECIES_ZORREN_FLAT,
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SPECIES_ZORREN_HIGH
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||||
)
|
||||
/obj/item/clothing/head/helmet/space/void/explorer/initialize()
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/obj/item/clothing/head/helmet/space/void/explorer/Initialize()
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||||
. = ..()
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||||
sprite_sheets += sprite_sheets_refit
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
if(anchored)
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update_music()
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||||
|
||||
/obj/machinery/media/initialize()
|
||||
/obj/machinery/media/Initialize()
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||||
. = ..()
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||||
update_media_source()
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
mouse_opacity = 0
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||||
var/resonance_damage = 20
|
||||
|
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/obj/effect/resonance/initialize(mapload, var/creator = null, var/timetoburst)
|
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/obj/effect/resonance/Initialize(mapload, var/creator = null, var/timetoburst)
|
||||
. = ..()
|
||||
// Start small and grow to big size as we are about to burst
|
||||
transform = matrix()*0.75
|
||||
@@ -105,7 +105,7 @@
|
||||
layer = ABOVE_MOB_LAYER
|
||||
duration = 4
|
||||
|
||||
/obj/effect/temp_visual/resonance_crush/initialize()
|
||||
/obj/effect/temp_visual/resonance_crush/Initialize()
|
||||
. = ..()
|
||||
transform = matrix()*1.5
|
||||
animate(src, transform = matrix()*0.1, alpha = 50, time = 4)
|
||||
|
||||
@@ -219,7 +219,7 @@
|
||||
pixel_y = -4
|
||||
max_n_of_items = 100
|
||||
|
||||
/obj/machinery/smartfridge/survival_pod/initialize()
|
||||
/obj/machinery/smartfridge/survival_pod/Initialize()
|
||||
. = ..()
|
||||
for(var/obj/item/O in loc)
|
||||
if(accept_check(O))
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
|
||||
var/list/shadekin_abilities
|
||||
|
||||
/mob/living/simple_mob/shadekin/initialize()
|
||||
/mob/living/simple_mob/shadekin/Initialize()
|
||||
//You spawned the prototype, and want a totally random one.
|
||||
if(type == /mob/living/simple_mob/shadekin)
|
||||
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
O.forceMove(C)
|
||||
..()
|
||||
|
||||
/mob/living/simple_mob/animal/space/mimic/initialize()
|
||||
/mob/living/simple_mob/animal/space/mimic/Initialize()
|
||||
. = ..()
|
||||
for(var/obj/item/I in loc)
|
||||
I.forceMove(src)
|
||||
@@ -104,7 +104,7 @@
|
||||
var/attempt_open = 0
|
||||
|
||||
// Pickup loot
|
||||
/mob/living/simple_mob/animal/space/mimic/crate/initialize()
|
||||
/mob/living/simple_mob/animal/space/mimic/crate/Initialize()
|
||||
. = ..()
|
||||
for(var/obj/item/I in loc)
|
||||
I.forceMove(src)
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
|
||||
var/list/shadekin_abilities
|
||||
|
||||
/mob/living/simple_mob/shadekin/initialize()
|
||||
/mob/living/simple_mob/shadekin/Initialize()
|
||||
//You spawned the prototype, and want a totally random one.
|
||||
if(type == /mob/living/simple_mob/shadekin)
|
||||
|
||||
|
||||
@@ -107,21 +107,21 @@
|
||||
var/obj/structure/ladder/L = new(get_turf(below))
|
||||
L.allowed_directions = UP
|
||||
if(below.created_name) L.name = below.created_name
|
||||
L.initialize()
|
||||
L.Initialize()
|
||||
qdel(below)
|
||||
|
||||
if(me)
|
||||
var/obj/structure/ladder/L = new(get_turf(me))
|
||||
L.allowed_directions = (below ? DOWN : 0) | (above ? UP : 0)
|
||||
if(me.created_name) L.name = me.created_name
|
||||
L.initialize()
|
||||
L.Initialize()
|
||||
qdel(me)
|
||||
|
||||
if(above)
|
||||
var/obj/structure/ladder/L = new(get_turf(above))
|
||||
L.allowed_directions = DOWN
|
||||
if(above.created_name) L.name = above.created_name
|
||||
L.initialize()
|
||||
L.Initialize()
|
||||
qdel(above)
|
||||
|
||||
// Make them constructable in hand
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
opacity = 0
|
||||
var/datum/entopic/entopic
|
||||
|
||||
/obj/machinery/vending/nifsoft_shop/initialize()
|
||||
/obj/machinery/vending/nifsoft_shop/Initialize()
|
||||
. = ..()
|
||||
entopic = new(aholder = src, aicon = icon, aicon_state = "beacon")
|
||||
|
||||
|
||||
@@ -157,7 +157,7 @@
|
||||
icon = 'icons/mob/species/protean/protean.dmi'
|
||||
icon_state = "posi"
|
||||
|
||||
/obj/item/device/mmi/digital/posibrain/nano/initialize()
|
||||
/obj/item/device/mmi/digital/posibrain/nano/Initialize()
|
||||
. = ..()
|
||||
icon_state = "posi"
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
var/x_offset = 26
|
||||
var/y_offset = 26
|
||||
|
||||
/obj/structure/construction/initialize(var/mapload, var/ndir, var/building = FALSE)
|
||||
/obj/structure/construction/Initialize(var/mapload, var/ndir, var/building = FALSE)
|
||||
. = ..()
|
||||
if(ndir)
|
||||
set_dir(ndir)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
var/list/targets
|
||||
var/list/datum/disease2/disease/viruses
|
||||
|
||||
/obj/item/weapon/reagent_containers/syringe/initialize()
|
||||
/obj/item/weapon/reagent_containers/syringe/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
var/synthetic_capable = 1
|
||||
var/obj/item/weapon/disk/transcore/disk
|
||||
|
||||
/obj/machinery/computer/transhuman/resleeving/initialize()
|
||||
/obj/machinery/computer/transhuman/resleeving/Initialize()
|
||||
. = ..()
|
||||
updatemodules()
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
circuit = /obj/item/weapon/circuitboard/transhuman_clonepod
|
||||
|
||||
//A full version of the pod
|
||||
/obj/machinery/clonepod/transhuman/full/initialize()
|
||||
/obj/machinery/clonepod/transhuman/full/Initialize()
|
||||
. = ..()
|
||||
for(var/i = 1 to container_limit)
|
||||
containers += new /obj/item/weapon/reagent_containers/glass/bottle/biomass(src)
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
var/legacy_zone = 0 //Disable scanning and whatnot.
|
||||
var/obj/machinery/computer/shuttle_control/belter/shuttle_control
|
||||
|
||||
/obj/machinery/computer/roguezones/initialize()
|
||||
/obj/machinery/computer/roguezones/Initialize()
|
||||
. = ..()
|
||||
shuttle_control = locate(/obj/machinery/computer/shuttle_control/belter)
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
var/map_pad_id = "" as text //what's my name
|
||||
var/map_pad_link_id = "" as text //who's my friend
|
||||
|
||||
/obj/machinery/power/quantumpad/initialize()
|
||||
/obj/machinery/power/quantumpad/Initialize()
|
||||
. = ..()
|
||||
default_apply_parts()
|
||||
connect_to_network()
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
..()
|
||||
user << "There are [crystals.len ? crystals.len : "no"] bluespace crystal\s in the crystal slots."
|
||||
|
||||
/obj/machinery/computer/telescience/initialize()
|
||||
/obj/machinery/computer/telescience/Initialize()
|
||||
. = ..()
|
||||
recalibrate()
|
||||
for(var/i = 1; i <= starting_crystals; i++)
|
||||
|
||||
@@ -200,7 +200,7 @@
|
||||
var/type_name = null
|
||||
projectile_type = /obj/item/projectile/beam
|
||||
|
||||
/obj/item/ammo_casing/nsfw_batt/initialize()
|
||||
/obj/item/ammo_casing/nsfw_batt/Initialize()
|
||||
. = ..()
|
||||
pixel_x = rand(-10, 10)
|
||||
pixel_y = rand(-10, 10)
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
/obj/item/clothing/accessory/holster/machete,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/liquidfood = 2)
|
||||
|
||||
/obj/structure/closet/secure_closet/pathfinder/initialize()
|
||||
/obj/structure/closet/secure_closet/pathfinder/Initialize()
|
||||
if(prob(50))
|
||||
starts_with += /obj/item/weapon/storage/backpack
|
||||
else
|
||||
|
||||
@@ -177,7 +177,7 @@
|
||||
/obj/effect/step_trigger/zlevel_fall //Don't ever use this, only use subtypes.Define a new var/static/target_z on each
|
||||
affect_ghosts = 1
|
||||
|
||||
/obj/effect/step_trigger/zlevel_fall/initialize()
|
||||
/obj/effect/step_trigger/zlevel_fall/Initialize()
|
||||
. = ..()
|
||||
|
||||
if(istype(get_turf(src), /turf/simulated/floor))
|
||||
@@ -240,7 +240,7 @@
|
||||
var/mob/living/simple_mob/my_mob
|
||||
var/depleted = FALSE
|
||||
|
||||
/obj/tether_away_spawner/initialize()
|
||||
/obj/tether_away_spawner/Initialize()
|
||||
. = ..()
|
||||
|
||||
if(!LAZYLEN(mobs_to_pick_from))
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
shuttle_name = "Excursion Shuttle"
|
||||
destinations = list(/datum/shuttle_destination/excursion/virgo2orbit, /datum/shuttle_destination/excursion/aerostat)
|
||||
|
||||
/obj/away_mission_init/aerostat/initialize()
|
||||
/obj/away_mission_init/aerostat/Initialize()
|
||||
/*seed_submaps(list(Z_LEVEL_AEROSTAT_SURFACE), 50, /area/tether_away/aerostat/surface/unexplored, /datum/map_template/virgo2)
|
||||
new /datum/random_map/automata/cave_system/no_cracks(null, 1, 1, Z_LEVEL_AEROSTAT_SURFACE, world.maxx, world.maxy)
|
||||
new /datum/random_map/noise/ore/virgo2(null, 1, 1, Z_LEVEL_AEROSTAT_SURFACE, 64, 64)*/
|
||||
@@ -129,7 +129,7 @@
|
||||
color = "#eacd7c"
|
||||
VIRGO2_SET_ATMOS
|
||||
|
||||
/turf/unsimulated/floor/sky/virgo2_sky/initialize()
|
||||
/turf/unsimulated/floor/sky/virgo2_sky/Initialize()
|
||||
skyfall_levels = list(z+1)
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
var/door_on_mode
|
||||
var/teleport_on_mode
|
||||
|
||||
/obj/away_mission_init/alienship/initialize()
|
||||
/obj/away_mission_init/alienship/Initialize()
|
||||
. = ..()
|
||||
|
||||
if(!mission_mode) //WE ARE NUMBER ONE
|
||||
@@ -120,7 +120,7 @@
|
||||
var/area/dump_area
|
||||
var/obj/shuttle_connector/shuttle_friend
|
||||
|
||||
/area/shuttle/excursion/away_alienship/initialize()
|
||||
/area/shuttle/excursion/away_alienship/Initialize()
|
||||
. = ..()
|
||||
dump_area = locate(/area/tether_away/alienship/equip_dump)
|
||||
|
||||
|
||||
@@ -72,7 +72,7 @@
|
||||
name = "away mission initializer - beachcave"
|
||||
|
||||
//In our case, it initializes the ores and random submaps in the beach's cave, then deletes itself
|
||||
/obj/away_mission_init/beachcave/initialize()
|
||||
/obj/away_mission_init/beachcave/Initialize()
|
||||
// Cave submaps are first.
|
||||
/*seed_submaps(list(z), 50, /area/tether_away/cave/unexplored/normal, /datum/map_template/surface/mountains/normal)
|
||||
seed_submaps(list(z), 50, /area/tether_away/cave/unexplored/deep, /datum/map_template/surface/mountains/deep)
|
||||
|
||||
@@ -50,7 +50,7 @@ obj/machinery/airlock_sensor/phoron/airlock_exterior
|
||||
var/frequency = 0
|
||||
var/datum/radio_frequency/radio_connection
|
||||
|
||||
/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/initialize()
|
||||
/obj/machinery/portable_atmospherics/powered/scrubber/huge/stationary/Initialize()
|
||||
. = ..()
|
||||
if(frequency)
|
||||
set_frequency(frequency)
|
||||
@@ -97,7 +97,7 @@ obj/machinery/airlock_sensor/phoron/airlock_exterior
|
||||
/obj/machinery/embedded_controller/radio/airlock/phoron
|
||||
var/tag_scrubber
|
||||
|
||||
/obj/machinery/embedded_controller/radio/airlock/phoron/initialize()
|
||||
/obj/machinery/embedded_controller/radio/airlock/phoron/Initialize()
|
||||
. = ..()
|
||||
program = new/datum/computer/file/embedded_program/airlock/phoron(src)
|
||||
|
||||
|
||||
@@ -119,6 +119,6 @@
|
||||
name = "pre-linked multitool (tether hub)"
|
||||
desc = "This multitool has already been linked to the Tether telecomms hub and can be used to configure one (1) relay."
|
||||
|
||||
/obj/item/device/multitool/tether_buffered/initialize()
|
||||
/obj/item/device/multitool/tether_buffered/Initialize()
|
||||
. = ..()
|
||||
buffer = locate(/obj/machinery/telecomms/hub/preset/tether)
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
icon = 'icons/obj/stairs.dmi'
|
||||
icon_state = "stairs"
|
||||
invisibility = 0
|
||||
/obj/effect/step_trigger/teleporter/to_underdark/initialize()
|
||||
/obj/effect/step_trigger/teleporter/to_underdark/Initialize()
|
||||
. = ..()
|
||||
teleport_x = x
|
||||
teleport_y = y
|
||||
@@ -88,7 +88,7 @@
|
||||
icon = 'icons/obj/stairs.dmi'
|
||||
icon_state = "stairs"
|
||||
invisibility = 0
|
||||
/obj/effect/step_trigger/teleporter/from_underdark/initialize()
|
||||
/obj/effect/step_trigger/teleporter/from_underdark/Initialize()
|
||||
. = ..()
|
||||
teleport_x = x
|
||||
teleport_y = y
|
||||
@@ -97,7 +97,7 @@
|
||||
if(Z.name == "Mining Outpost")
|
||||
teleport_z = Z.z
|
||||
|
||||
/obj/effect/step_trigger/teleporter/planetary_fall/virgo3b/initialize()
|
||||
/obj/effect/step_trigger/teleporter/planetary_fall/virgo3b/Initialize()
|
||||
planet = planet_virgo3b
|
||||
. = ..()
|
||||
|
||||
@@ -152,7 +152,7 @@
|
||||
|
||||
var/area/shock_area = /area/tether/surfacebase/tram
|
||||
|
||||
/turf/simulated/floor/maglev/initialize()
|
||||
/turf/simulated/floor/maglev/Initialize()
|
||||
. = ..()
|
||||
shock_area = locate(shock_area)
|
||||
|
||||
@@ -192,7 +192,7 @@
|
||||
/obj/machinery/smartfridge/chemistry/chemvator/down
|
||||
name = "\improper Smart Chemavator - Lower"
|
||||
|
||||
/obj/machinery/smartfridge/chemistry/chemvator/down/initialize()
|
||||
/obj/machinery/smartfridge/chemistry/chemvator/down/Initialize()
|
||||
. = ..()
|
||||
var/obj/machinery/smartfridge/chemistry/chemvator/above = locate(/obj/machinery/smartfridge/chemistry/chemvator,get_zstep(src,UP))
|
||||
if(istype(above))
|
||||
|
||||
@@ -164,7 +164,7 @@ VIRGO3B_TURF_CREATE(/turf/simulated/mineral/floor)
|
||||
/turf/space/bluespace
|
||||
name = "bluespace"
|
||||
icon_state = "bluespace"
|
||||
/turf/space/bluespace/initialize()
|
||||
/turf/space/bluespace/Initialize()
|
||||
..()
|
||||
icon_state = "bluespace"
|
||||
|
||||
@@ -173,7 +173,7 @@ VIRGO3B_TURF_CREATE(/turf/simulated/mineral/floor)
|
||||
name = "sand transit"
|
||||
icon = 'icons/turf/transit_vr.dmi'
|
||||
icon_state = "desert_ns"
|
||||
/turf/space/sandyscroll/initialize()
|
||||
/turf/space/sandyscroll/Initialize()
|
||||
..()
|
||||
icon_state = "desert_ns"
|
||||
|
||||
@@ -182,7 +182,7 @@ VIRGO3B_TURF_CREATE(/turf/simulated/mineral/floor)
|
||||
/turf/simulated/sky/virgo3b
|
||||
color = "#FFBBBB"
|
||||
|
||||
/turf/simulated/sky/virgo3b/initialize()
|
||||
/turf/simulated/sky/virgo3b/Initialize()
|
||||
SSplanets.addTurf(src)
|
||||
set_light(2, 2, "#FFBBBB")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user