Code cleanup

Now with 75% Less //VOREStation Edit
This commit is contained in:
Unknown
2018-11-18 14:28:40 -05:00
parent dcfecf6e85
commit 98433abd03
17 changed files with 307 additions and 99 deletions

View File

@@ -77,9 +77,9 @@
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(wcoats))
/datum/gear/accessory/holster
display_name = "holster selection (Security, CD, HoP, Explorer)"
display_name = "holster selection (Security, CD, HoP)"
path = /obj/item/clothing/accessory/holster
allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective","Explorer","Pathfinder") //VOREStation Edit
allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
/datum/gear/accessory/holster/New()
..()
@@ -135,32 +135,32 @@
/datum/gear/accessory/brown_vest
display_name = "webbing, brown"
path = /obj/item/clothing/accessory/storage/brown_vest
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Field Medic","Pathfinder") //VOREStation Edit
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor")
/datum/gear/accessory/black_vest
display_name = "webbing, black"
path = /obj/item/clothing/accessory/storage/black_vest
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Field Medic","Pathfinder") //VOREStation Edit
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor")
/datum/gear/accessory/white_vest
display_name = "webbing, white"
path = /obj/item/clothing/accessory/storage/white_vest
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Field Medic","Pathfinder") //VOREStation Edit
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor")
/datum/gear/accessory/brown_drop_pouches
display_name = "drop pouches, brown"
path = /obj/item/clothing/accessory/storage/brown_drop_pouches
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Field Medic","Pathfinder") //VOREStation Edit
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue")
/datum/gear/accessory/black_drop_pouches
display_name = "drop pouches, black"
path = /obj/item/clothing/accessory/storage/black_drop_pouches
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Field Medic","Pathfinder") //VOREStation Edit
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue")
/datum/gear/accessory/white_drop_pouches
display_name = "drop pouches, white"
path = /obj/item/clothing/accessory/storage/white_drop_pouches
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Field Medic","Pathfinder") //VOREStation Edit
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor", "Search and Rescue")
/datum/gear/accessory/fannypack
display_name = "fannypack selection"
@@ -239,7 +239,7 @@
/datum/gear/accessory/stethoscope
display_name = "stethoscope"
path = /obj/item/clothing/accessory/stethoscope
allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Psychiatrist","Paramedic", "Field Medic") //VOREStation Edit
allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Psychiatrist","Paramedic", "Search and Rescue")
/datum/gear/accessory/locket
display_name = "locket"

View File

@@ -30,11 +30,36 @@
display_name = "collar, holo"
path = /obj/item/clothing/accessory/collar/holo
/datum/gear/accessory/white_drop_pouches
allowed_roles = list("Paramedic","Chief Medical Officer","Medical Doctor","Chemist")
/datum/gear/accessory/holster
display_name = "holster selection (Security, CD, HoP, Exploration)"
allowed_roles = list("Colony Director", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective","Explorer","Pathfinder")
/datum/gear/accessory/brown_vest
display_name = "webbing, brown"
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Chemist","Field Medic","Pathfinder")
/datum/gear/accessory/black_vest
display_name = "webbing, black"
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Chemist","Field Medic","Pathfinder")
/datum/gear/accessory/white_vest
allowed_roles = list("Paramedic","Chief Medical Officer","Medical Doctor","Chemist")
display_name = "webbing, white (Medical)"
allowed_roles = list("Paramedic","Chief Medical Officer","Medical Doctor","Chemist","Field Medic")
/datum/gear/accessory/brown_drop_pouches
display_name = "drop pouches, brown"
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Chemist","Field Medic","Pathfinder")
/datum/gear/accessory/black_drop_pouches
display_name = "drop pouches, black"
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Security Officer","Detective","Head of Security","Warden","Paramedic","Chief Medical Officer","Medical Doctor","Chemist","Field Medic","Pathfinder")
/datum/gear/accessory/white_drop_pouches
display_name = "drop pouches, white (Medical)"
allowed_roles = list("Paramedic","Chief Medical Officer","Medical Doctor","Chemist","Field Medic")
/datum/gear/accessory/stethoscope
allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Psychiatrist","Paramedic", "Field Medic")
/datum/gear/accessory/khcrystal
display_name = "KH Life Crystal"

View File

@@ -57,7 +57,7 @@
/datum/gear/eyes/medical
display_name = "Medical HUD (Medical)"
path = /obj/item/clothing/glasses/hud/health
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic") //VOREStation Edit
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Search and Rescue")
/datum/gear/eyes/medical/prescriptionmed
display_name = "Medical HUD, prescription (Medical)"

View File

@@ -1,3 +1,10 @@
/datum/gear/eyes/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic")
/datum/gear/eyes/meson
display_name = "Optical Meson Scanners (Engineering, Science)"
allowed_roles = list("Station Engineer","Chief Engineer","Atmospheric Technician", "Scientist", "Research Director", "Explorer", "Pathfinder")
/datum/gear/eyes/arglasses
display_name = "AR glasses"
path = /obj/item/clothing/glasses/omnihud

View File

@@ -1,3 +1,9 @@
/datum/gear/shoes/boots/winter/science
allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist", "Explorer", "Pathfinder")
/datum/gear/shoes/boots/winter/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic")
/datum/gear/shoes/black/cuffs
display_name = "legwraps, black"
path = /obj/item/clothing/shoes/black/cuffs

View File

@@ -480,7 +480,7 @@ datum/gear/suit/duster
/datum/gear/suit/snowsuit/medical
display_name = "snowsuit, medical"
path = /obj/item/clothing/suit/storage/snowsuit/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic") //VOREStation Edit
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Search and Rescue")
/datum/gear/suit/snowsuit/science
display_name = "snowsuit, science"

View File

@@ -1,3 +1,21 @@
/datum/gear/suit/roles/poncho/cloak/research
allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist", "Explorer", "Pathfinder")
/datum/gear/suit/roles/poncho/cloak/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic")
/datum/gear/suit/wintercoat/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic")
/datum/gear/suit/wintercoat/science
allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist", "Explorer", "Pathfinder")
/datum/gear/suit/snowsuit/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic")
/datum/gear/suit/snowsuit/science
allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist", "Explorer", "Pathfinder")
/datum/gear/suit/labcoat_colorable
display_name = "labcoat, colorable"
path = /obj/item/clothing/suit/storage/toggle/labcoat

View File

@@ -54,4 +54,4 @@
/datum/gear/utility/dufflebag/sci
display_name = "science dufflebag"
path = /obj/item/weapon/storage/backpack/dufflebag/sci
allowed_roles = list("Research Director","Scientist","Roboticist","Xenobiologist","Explorer")
allowed_roles = list("Research Director","Scientist","Roboticist","Xenobiologist","Explorer","Pathfinder")

View File

@@ -6,7 +6,7 @@
/obj/item/device/encryptionkey/explorer
name = "explorer radio encryption key"
icon_state = "com_cypherkey"
channels = list("Science" = 1, "Explorer" = 1) //VOREStation Edit
channels = list("Explorer" = 1)
/obj/item/device/encryptionkey/sar
name = "sar's encryption key"

View File

@@ -1,3 +1,6 @@
/obj/item/device/encryptionkey/pilot
icon_state = "cypherkey"
channels = list("Explorer" = 1)
/obj/item/device/encryptionkey/explorer
channels = list("Science" = 1, "Explorer" = 1)

View File

@@ -1,40 +1,35 @@
/obj/item/device/radio/headset/pilot
name = "pilot's headset"
desc = "A headset used by pilots, has access to the explorer channel." //VOREStation Edit
desc = "A headset used by pilots, has access to supply and explorer channels."
icon_state = "pilot_headset"
adhoc_fallback = TRUE
ks2type = /obj/item/device/encryptionkey/pilot
/obj/item/device/radio/headset/pilot/alt
name = "pilot's bowman headset"
desc = "A bowman headset used by pilots, has access to the explorer channel." //VOREStation Edit
icon_state = "pilot_headset_alt"
/obj/item/device/radio/headset/pilot/alt
name = "pilot's bowman headset"
desc = "A bowman headset used by pilots, has access to the explorer channel." //VOREStation Edit
desc = "A bowman headset used by pilots, has access to supply and explorer channels."
icon_state = "pilot_headset_alt"
/obj/item/device/radio/headset/explorer
name = "explorer's headset"
desc = "Headset used by explorers for exploring. Access to explorer and science channels." //VOREStation Edit
desc = "Headset used by explorers for exploring. Access to the explorer channel."
icon_state = "exp_headset"
adhoc_fallback = TRUE
ks2type = /obj/item/device/encryptionkey/explorer
/obj/item/device/radio/headset/explorer/alt
name = "explorer's bowman headset"
desc = "Bowman headset used by explorers for exploring. Access to explorer and science channels." //VOREStation Edit
desc = "Bowman headset used by explorers for exploring. Access to the explorer channel."
icon_state = "exp_headset_alt"
/obj/item/device/radio/headset/sar
name = "fm radio headset" //VOREStation Edit
desc = "A headset for field medics." //VOREStation Edit
name = "sar radio headset"
desc = "A headset for search and rescue."
icon_state = "sar_headset"
adhoc_fallback = TRUE
ks2type = /obj/item/device/encryptionkey/sar
/obj/item/device/radio/headset/sar/alt
name = "fm radio bowman headset" //VOREStation Edit
desc = "A bowman headset for field medics." //VOREStation Edit
name = "sar radio bowman headset"
desc = "A bowman headset for search and rescue."
icon_state = "sar_headset_alt"

View File

@@ -1,3 +1,23 @@
/obj/item/device/radio/headset/pilot
desc = "A headset used by pilots, has access to the explorer channel."
/obj/item/device/radio/headset/pilot/alt
desc = "A bowman headset used by pilots, has access to the explorer channel."
/obj/item/device/radio/headset/explorer
desc = "Headset used by explorers for exploring. Access to explorer and science channels."
/obj/item/device/radio/headset/explorer/alt
desc = "Bowman headset used by explorers for exploring. Access to explorer and science channels."
/obj/item/device/radio/headset/sar
name = "fm radio headset"
desc = "A headset for field medics."
/obj/item/device/radio/headset/sar/alt
name = "fm radio bowman headset"
desc = "A bowman headset for field medics."
/obj/item/device/radio/headset/volunteer
name = "volunteer's headset"
desc = "A headset used by volunteers to expedition teams, has access to the exploration channel."

View File

@@ -1,9 +1,8 @@
//VORESTATION EDIT!!! This whole file is being included by hand to get these jobs rather than using the map datum itself.
// Pilots
var/const/SAR =(1<<11)
var/const/PILOT =(1<<15) //VOREStation Edit - Bumped up 2
var/const/EXPLORER =(1<<12) //VOREStation Edit - Moved to science
var/const/PILOT =(1<<13)
var/const/EXPLORER =(1<<14)
var/const/access_pilot = 67
var/const/access_explorer = 43
@@ -21,30 +20,16 @@ var/const/access_explorer = 43
//SC IDs
/obj/item/weapon/card/id/medical/sar
//VOREStation Block Edit - Start
assignment = "Field Medic"
rank = "Field Medic"
icon_state = "cyan"
primary_color = rgb(47,189,189)
secondary_color = rgb(127,223,223)
//VOREStation Block Edit - End
assignment = "Search and Rescue"
rank = "Search and Rescue"
job_access_type = /datum/job/sar
//VOREStation Block Edit - Start
/obj/item/weapon/card/id/explorer
name = "identification card"
desc = "A card issued to station exploration staff."
icon_state = "green"
primary_color = rgb(47,189,0)
secondary_color = rgb(127,223,95)
//VOREstation Block Edit - End
/obj/item/weapon/card/id/explorer/pilot
/obj/item/weapon/card/id/civilian/pilot
assignment = "Pilot"
rank = "Pilot"
job_access_type = /datum/job/pilot
/obj/item/weapon/card/id/explorer/explorer
/obj/item/weapon/card/id/civilian/explorer
assignment = "Explorer"
rank = "Explorer"
job_access_type = /datum/job/explorer
@@ -91,28 +76,28 @@ var/const/access_explorer = 43
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the pathfinder and the head of personnel" //VOREStation Edit
supervisors = "the head of personnel"
selection_color = "#515151"
idtype = /obj/item/weapon/card/id/explorer/pilot //VOREStation Edit
economic_modifier = 5 //VOREStation Edit
access = list(access_pilot) //VOREStation Edit
minimal_access = list(access_pilot) //VOREStation Edit
idtype = /obj/item/weapon/card/id/civilian/pilot
economic_modifier = 4
access = list(access_pilot, access_cargo, access_mining, access_mining_station)
minimal_access = list(access_pilot, access_cargo, access_mining, access_mining_station)
outfit_type = /decl/hierarchy/outfit/job/pilot
/datum/job/explorer
title = "Explorer"
flag = EXPLORER
department = "Science" //VOREStation Edit
department_flag = MEDSCI //VOREStation Edit
department = "Civilian"
department_flag = CIVILIAN
faction = "Station"
total_positions = 2 //VOREStation Edit
spawn_positions = 2 //VOREStation Edit
supervisors = "the pathfinder and the research director" //VOREStation Edit
selection_color = "#633D63" //VOREStation Edit
idtype = /obj/item/weapon/card/id/explorer/explorer //VOREStation Edit
economic_modifier = 6 //VOREStation Edit
access = list(access_explorer, access_research) //VOREStation Edit
minimal_access = list(access_explorer, access_research) //VOREStation Edit
total_positions = 4
spawn_positions = 4
supervisors = "the explorer leader and the head of personnel"
selection_color = "#515151"
idtype = /obj/item/weapon/card/id/civilian/explorer
economic_modifier = 4
access = list(access_explorer)
minimal_access = list(access_explorer)
outfit_type = /decl/hierarchy/outfit/job/explorer2
/*
alt_titles = list(
@@ -121,17 +106,17 @@ var/const/access_explorer = 43
*/
/datum/job/sar
title = "Field Medic" //VOREStation Edit
title = "Search and Rescue"
flag = SAR
department = "Medical"
department_flag = MEDSCI
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the pathfinder and the chief medical officer" //VOREStation Edit
selection_color = "#013D3B" //VOREStation Edit
idtype = /obj/item/weapon/card/id/medical/sar //VOREStation Edit
economic_modifier = 6 //VOREStation Edit
access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_eva, access_maint_tunnels, access_external_airlocks, access_pilot) //VOREStation Edit
minimal_access = list(access_medical, access_medical_equip, access_morgue, access_pilot) //VOREStation Edit
supervisors = "the chief medical officer"
selection_color = "#515151"
idtype = /obj/item/weapon/card/id/medical
economic_modifier = 4
access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_virology, access_eva, access_maint_tunnels, access_external_airlocks, access_psychiatrist, access_explorer)
minimal_access = list(access_medical, access_medical_equip, access_morgue, access_explorer)
outfit_type = /decl/hierarchy/outfit/job/medical/sar

View File

@@ -1,4 +1,45 @@
var/const/PATHFINDER =(1<<13) //VOREStation Edit - Added Pathfinder
var/const/SAR =(1<<11)
var/const/PILOT =(1<<15)
var/const/EXPLORER =(1<<12)
var/const/PATHFINDER =(1<<13)
var/const/access_pilot = 67
var/const/access_explorer = 43
/datum/access/pilot
id = access_pilot
desc = "Pilot"
region = ACCESS_REGION_SUPPLY
/datum/access/explorer
id = access_explorer
desc = "Explorer"
region = ACCESS_REGION_GENERAL
/obj/item/weapon/card/id/medical/sar
assignment = "Field Medic"
rank = "Field Medic"
icon_state = "cyan"
primary_color = rgb(47,189,189)
secondary_color = rgb(127,223,223)
job_access_type = /datum/job/sar
/obj/item/weapon/card/id/explorer
name = "identification card"
desc = "A card issued to station exploration staff."
icon_state = "green"
primary_color = rgb(47,189,0)
secondary_color = rgb(127,223,95)
/obj/item/weapon/card/id/explorer/pilot
assignment = "Pilot"
rank = "Pilot"
job_access_type = /datum/job/pilot
/obj/item/weapon/card/id/explorer/explorer
assignment = "Explorer"
rank = "Explorer"
job_access_type = /datum/job/explorer
/obj/item/weapon/card/id/explorer/head/
name = "identification card"
@@ -28,3 +69,51 @@ var/const/PATHFINDER =(1<<13) //VOREStation Edit - Added Pathfinder
access = list(access_eva, access_maint_tunnels, access_external_airlocks, access_pilot, access_explorer, access_research, access_gateway)
minimal_access = list(access_eva, access_pilot, access_explorer, access_research, access_gateway)
outfit_type = /decl/hierarchy/outfit/job/pathfinder
/datum/job/pilot
title = "Pilot"
flag = PILOT
department = "Civilian"
department_flag = CIVILIAN
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the pathfinder and the head of personnel"
selection_color = "#515151"
idtype = /obj/item/weapon/card/id/explorer/pilot
economic_modifier = 5
access = list(access_pilot)
minimal_access = list(access_pilot)
outfit_type = /decl/hierarchy/outfit/job/pilot
/datum/job/explorer
title = "Explorer"
flag = EXPLORER
department = "Science"
department_flag = MEDSCI
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the pathfinder and the research director"
selection_color = "#633D63"
idtype = /obj/item/weapon/card/id/explorer/explorer
economic_modifier = 6
access = list(access_explorer, access_research)
minimal_access = list(access_explorer, access_research)
outfit_type = /decl/hierarchy/outfit/job/explorer2
/datum/job/sar
title = "Field Medic"
flag = SAR
department = "Medical"
department_flag = MEDSCI
faction = "Station"
total_positions = 2
spawn_positions = 2
supervisors = "the pathfinder and the chief medical officer"
selection_color = "#013D3B"
idtype = /obj/item/weapon/card/id/medical/sar
economic_modifier = 6
access = list(access_medical, access_medical_equip, access_morgue, access_surgery, access_chemistry, access_eva, access_maint_tunnels, access_external_airlocks, access_pilot)
minimal_access = list(access_medical, access_medical_equip, access_morgue, access_pilot)
outfit_type = /decl/hierarchy/outfit/job/medical/sar

View File

@@ -36,15 +36,6 @@
/obj/structure/closet/secure_closet/explorer
name = "explorer locker"
//VOREStation Add begin
icon = 'icons/obj/closet_vr.dmi' //VOREStation Add
icon_state = "secureexp1"
icon_closed = "secureexp"
icon_locked = "secureexp1"
icon_opened = "secureexpopen"
icon_broken = "secureexpbroken"
icon_off = "secureexpoff"
//VOREStation Add end
req_access = list(access_explorer)
starts_with = list(
@@ -60,11 +51,7 @@
/obj/item/device/geiger,
/obj/item/weapon/cell/device,
/obj/item/device/radio,
/obj/item/stack/marker_beacon/thirty,
/obj/item/weapon/material/knife/tacknife/survival, //VOREStation Add,
/obj/item/weapon/material/knife/machete, //VOREStation Add,
/obj/item/clothing/accessory/holster/machete, //VOREStation Add,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood = 2) //VOREStation Add
/obj/item/stack/marker_beacon/thirty)
/obj/structure/closet/secure_closet/explorer/initialize()
if(prob(50))
@@ -82,7 +69,7 @@
//SAR Lockers
/obj/structure/closet/secure_closet/sar
name = "field medic locker" //VOREStation Edit
name = "search and rescue locker"
desc = "Supplies for a wilderness first responder."
icon_state = "medical1"
icon_closed = "medical"
@@ -99,12 +86,7 @@
/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
/obj/item/weapon/reagent_containers/glass/bottle/antitoxin,
/obj/item/weapon/storage/belt/medical/emt,
//VOREStation Block Edit - Start,
/obj/item/weapon/material/knife/tacknife/survival,
/obj/item/weapon/gun/energy/frontier/locked/holdout,
/obj/item/clothing/mask/gas/explorer,
/obj/item/clothing/suit/storage/hooded/explorer/medic,
//VOREStation Block Edit - End,
/obj/item/clothing/mask/gas,
/obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/device/radio/headset/sar,
@@ -115,7 +97,6 @@
/obj/item/device/healthanalyzer,
/obj/item/device/radio/off,
/obj/random/medical,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood = 3, //VOREStation Add,
/obj/item/weapon/tool/crowbar,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/storage/box/freezer,
@@ -134,17 +115,15 @@
starts_with = list(
/obj/item/weapon/storage/backpack/parachute,
/obj/item/weapon/material/knife/tacknife/survival,
/obj/item/weapon/gun/energy/frontier/locked/holdout, //VOREStation Add,
/obj/item/clothing/head/pilot,
/obj/item/clothing/under/rank/pilot1,
/obj/item/clothing/suit/storage/toggle/bomber/pilot,
/obj/item/clothing/shoes/boots/winter/explorer, //VOREStation Add,
/obj/item/clothing/mask/gas/half,
/obj/item/clothing/shoes/black,
/obj/item/clothing/gloves/fingerless,
/obj/item/device/radio/headset/pilot/alt,
/obj/item/device/flashlight,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood = 2, //VOREStation Edit,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood,
/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
/obj/item/weapon/storage/box/flare,
/obj/item/weapon/cell/device,

View File

@@ -1,3 +1,85 @@
/obj/structure/closet/secure_closet/explorer
icon = 'icons/obj/closet_vr.dmi'
icon_state = "secureexp1"
icon_closed = "secureexp"
icon_locked = "secureexp1"
icon_opened = "secureexpopen"
icon_broken = "secureexpbroken"
icon_off = "secureexpoff"
starts_with = list(
/obj/item/clothing/under/explorer,
/obj/item/clothing/suit/storage/hooded/explorer,
/obj/item/clothing/mask/gas/explorer,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/clothing/gloves/black,
/obj/item/device/radio/headset/explorer,
/obj/item/device/flashlight,
/obj/item/device/gps/explorer,
/obj/item/weapon/storage/box/flare,
/obj/item/device/geiger,
/obj/item/weapon/cell/device,
/obj/item/device/radio,
/obj/item/stack/marker_beacon/thirty,
/obj/item/weapon/material/knife/tacknife/survival,
/obj/item/weapon/material/knife/machete,
/obj/item/clothing/accessory/holster/machete,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood = 2)
/obj/structure/closet/secure_closet/sar
name = "field medic locker"
starts_with = list(
/obj/item/weapon/storage/backpack/dufflebag/emt,
/obj/item/weapon/storage/box/autoinjectors,
/obj/item/weapon/storage/box/syringes,
/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,
/obj/item/weapon/reagent_containers/glass/bottle/antitoxin,
/obj/item/weapon/storage/belt/medical/emt,
/obj/item/weapon/material/knife/tacknife/survival,
/obj/item/weapon/gun/energy/frontier/locked/holdout,
/obj/item/clothing/mask/gas/explorer,
/obj/item/clothing/suit/storage/hooded/explorer/medic,
/obj/item/clothing/suit/storage/hooded/wintercoat/medical/sar,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/device/radio/headset/sar,
/obj/item/weapon/cartridge/medical,
/obj/item/device/flashlight,
/obj/item/weapon/tank/emergency/oxygen/engi,
/obj/item/clothing/glasses/hud/health,
/obj/item/device/healthanalyzer,
/obj/item/device/radio/off,
/obj/random/medical,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood = 3,
/obj/item/weapon/tool/crowbar,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/storage/box/freezer,
/obj/item/clothing/accessory/storage/white_vest,
/obj/item/taperoll/medical,
/obj/item/device/gps,
/obj/item/device/geiger,
/obj/item/bodybag/cryobag)
/obj/structure/closet/secure_closet/pilot
starts_with = list(
/obj/item/weapon/storage/backpack/parachute,
/obj/item/weapon/material/knife/tacknife/survival,
/obj/item/weapon/gun/energy/frontier/locked/holdout,
/obj/item/clothing/head/pilot,
/obj/item/clothing/under/rank/pilot1,
/obj/item/clothing/suit/storage/toggle/bomber/pilot,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/clothing/mask/gas/half,
/obj/item/clothing/shoes/black,
/obj/item/clothing/gloves/fingerless,
/obj/item/device/radio/headset/pilot/alt,
/obj/item/device/flashlight,
/obj/item/weapon/reagent_containers/food/snacks/liquidfood = 2,
/obj/item/weapon/reagent_containers/food/drinks/cans/waterbottle,
/obj/item/weapon/storage/box/flare,
/obj/item/weapon/cell/device,
/obj/item/device/radio)
/obj/structure/closet/secure_closet/pathfinder
name = "pathfinder locker"
icon = 'icons/obj/closet_vr.dmi'

View File

@@ -2955,7 +2955,6 @@
#include "maps\RandomZLevels\listeningpost.dm"
#include "maps\RandomZLevels\snowfield.dm"
#include "maps\RandomZLevels\zoo.dm"
#include "maps\southern_cross\southern_cross_jobs.dm"
#include "maps\southern_cross\southern_cross_jobs_vr.dm"
#include "maps\southern_cross\items\encryptionkey_sc.dm"
#include "maps\southern_cross\items\encryptionkey_vr.dm"