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Automatic changelog compile [ci skip]
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@@ -1,9 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- bugfix: "Diona not being whitelisted"
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- bugfix: "Body snatcher not respecting resleeve lock"
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- bugfix: "Borgs being slowed by >1000 nutrition"
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- bugfix: "Mobs not updating their transform to match their size"
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- bugfix: "Resleeving not allowed to print whitelisted species"
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- bugfix: "Game preferences missing tgui options"
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@@ -1,8 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "Addictions and consequences for not feeding or treating them."
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- rscadd: "Various reagents are now addictive, servers can decide if reagents can be addicted to during a round, or if only with a trait."
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- rscadd: "Artificial sustenance, a vat-clone body stabilizer using the addiction system, enabled with a trait"
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- rscadd: "Traits to be addicted to a reagent from round start"
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- rscadd: "inaprovaline treats addiction withdrawls in most cases"
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@@ -1,4 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- balance: "Spider spawned by the spider event have had their behaviour changed. They are no longer violently aggressive UNLESS they are attacked. However, they remain territorial and will infrequently \"warning bite\" anyone who is hanging out too close to them. This bite does very little toxic damage (you'll outheal it), but does make you jittery, gives you the drug overlay and slows you down."
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@@ -1,5 +0,0 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "Gene scanner tool for genetics to detect traits in monkeys and humans."
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- qol: "Virus extrapolator not being store-able in the medical belt and pouch"
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@@ -190,3 +190,25 @@
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- bugfix: Weird pref data causing a UI crash
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Verkister:
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- bugfix: Fixed a runtime error with food items on acid turfs.
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2025-05-28:
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CHOMPStation2StaffMirrorBot:
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- balance: Spider spawned by the spider event have had their behaviour changed.
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They are no longer violently aggressive UNLESS they are attacked. However, they
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remain territorial and will infrequently "warning bite" anyone who is hanging
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out too close to them. This bite does very little toxic damage (you'll outheal
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it), but does make you jittery, gives you the drug overlay and slows you down.
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- rscadd: Gene scanner tool for genetics to detect traits in monkeys and humans.
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- qol: Virus extrapolator not being store-able in the medical belt and pouch
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- rscadd: Addictions and consequences for not feeding or treating them.
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- rscadd: Various reagents are now addictive, servers can decide if reagents can
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be addicted to during a round, or if only with a trait.
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- rscadd: Artificial sustenance, a vat-clone body stabilizer using the addiction
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system, enabled with a trait
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- rscadd: Traits to be addicted to a reagent from round start
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- rscadd: inaprovaline treats addiction withdrawls in most cases
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- bugfix: Diona not being whitelisted
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- bugfix: Body snatcher not respecting resleeve lock
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- bugfix: Borgs being slowed by >1000 nutrition
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- bugfix: Mobs not updating their transform to match their size
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- bugfix: Resleeving not allowed to print whitelisted species
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- bugfix: Game preferences missing tgui options
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