removed asteroids

added apron lying sprite

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3453 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-04-14 00:51:55 +00:00
parent f50c180eb5
commit 9c7bc90ee3
4 changed files with 3 additions and 7 deletions

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@@ -56,7 +56,8 @@ proc/spawn_asteroid(var/turf/start_loc,var/type,var/size,var/richness)//type: 0
density--
return
//this is terrible! -Pete
/*
/datum/game_mode/proc/setup_sectors()
world << "\blue \b Randomizing space sectors."
var/list/sectors = list(1,3,4,0,0,0,0,0,0)
@@ -100,7 +101,7 @@ proc/spawn_asteroid(var/turf/start_loc,var/type,var/size,var/richness)//type: 0
new /obj/item/weapon/storage/explorers_box(L.loc)
del(L)
return
*/
proc/spawn_room(var/atom/start_loc,var/x_size,var/y_size,var/wall,var/floor , var/clean = 0 , var/name)
var/list/room_turfs = list("walls"=list(),"floors"=list())

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@@ -14,8 +14,6 @@
world << "<B>Just have fun and role-play!</B>"
/datum/game_mode/extended/pre_setup()
setup_sectors()
spawn_exporation_packs()
return 1
/datum/game_mode/extended/post_setup()

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@@ -14,9 +14,6 @@
for(var/mob/M in world)
if(M.client)
M.CanBuild()
setup_sectors()
spawn_exporation_packs()
return 1
/datum/game_mode/sandbox/check_finished()

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