fixes shit

This commit is contained in:
Amaya
2020-09-17 17:23:41 +02:00
parent f16b10c033
commit 9d08e8a8d3
3 changed files with 33 additions and 2 deletions

View File

@@ -41,4 +41,17 @@
set_light(3,3,"#26c5a9")
spawn(5 SECONDS)
icon_state = "floor"
set_light(0,0,"#ffffff")
set_light(0,0,"#ffffff")
/turf/simulated/floor/gorefloor
name = "infected tile"
desc = "Slick, sickly-squirming meat has grown in and out of cracks once empty. It pulsates intermittently, and with every beat, blood seeps out of pores."
icon_state = "bloodfloor_1"
icon = 'icons/goonstation/turf/meatland.dmi'
/turf/simulated/floor/gorefloor2
name = "putrid mass"
desc = "It is entirely made of sick, gurgling flesh. It is releasing a sickly odour."
icon_state = "bloodfloor_4"
icon = 'icons/goonstation/turf/meatland.dmi'

View File

@@ -82,4 +82,22 @@ var/list/flesh_overlay_cache = list()
icon_state = "wall-plastitanium"
icon = 'icons/turf/wall_masks_vr.dmi'
/turf/simulated/wall/plastitanium/Initialize(mapload)
. = ..(mapload, MAT_PLASTITANIUM, null,MAT_PLASTITANIUM)
. = ..(mapload, MAT_PLASTITANIUM, null,MAT_PLASTITANIUM)
/turf/simulated/gore
name = "wall of viscera"
desc = "Its veins pulse in a sickeningly rapid fashion, while certain spots of the wall rise and fall gently, much like slow, deliberate breathing."
icon = 'icons/goonstation/turf/meatland.dmi'
icon_state = "bloodwall_2"
opacity = 1
density = 1
blocks_air = 1
/turf/simulated/goreeyes
name = "wall of viscera"
desc = "Strangely observant eyes dot the wall. Getting too close has the eyes fixate on you, while their pupils shake violently. Each socket is connected by a series of winding, writhing veins."
icon = 'icons/goonstation/turf/meatland.dmi'
icon_state = "bloodwall_4"
opacity = 1
density = 1
blocks_air = 1

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