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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Breaks out NanoUI interaction checks into proper procs instead of type checks.
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@@ -10,6 +10,7 @@ nanoui is used to open and update nano browser uis
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#define STATUS_INTERACTIVE 2 // GREEN Visability
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#define STATUS_UPDATE 1 // ORANGE Visability
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#define STATUS_DISABLED 0 // RED Visability
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#define STATUS_CLOSE -1 // Close the interface
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/datum/nanoui
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// the user who opened this ui
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@@ -59,9 +60,6 @@ nanoui is used to open and update nano browser uis
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var/cached_data = null
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// Only allow users with a certain user.stat to get updates. Defaults to 0 (concious)
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var/allowed_user_stat = 0 // -1 = ignore, 0 = alive, 1 = unconcious or alive, 2 = dead concious or alive
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/**
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* Create a new nanoui instance.
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*
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@@ -132,6 +130,43 @@ nanoui is used to open and update nano browser uis
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if (push_update || status == 0)
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push_data(null, 1) // Update the UI, force the update in case the status is 0, data is null so that previous data is used
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/mob/proc/can_interact_with_interface(var/src_object)
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return STATUS_DISABLED // By default no mob can do anything with NanoUI
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/mob/dead/observer/can_interact_with_interface()
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return STATUS_UPDATE // Ghosts can view updates
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/mob/living/can_interact_with_interface()
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return STATUS_UPDATE // Living movs can also view updates
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/mob/living/carbon/human/can_interact_with_interface(var/src_object)
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var/dist = get_dist(src_object, src)
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if (dist > 4)
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return STATUS_CLOSE
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if (src.stat != CONSCIOUS)
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return STATUS_CLOSE // no updates, close the interface
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else if (src.restrained() || src.lying)
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return STATUS_UPDATE // update only (orange visibility)
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else if (istype(src_object, /obj/item/device/uplink/hidden)) // You know what if they have the uplink open let them use the UI
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return STATUS_INTERACTIVE // Will build in distance checks on the topics for sanity.
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else if (!(src_object in view(4, src))) // If the src object is not in visable, set status to 0
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return STATUS_DISABLED // interactive (green visibility)
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else if (dist <= 1)
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return STATUS_INTERACTIVE // interactive (green visibility)
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else if (dist <= 2)
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return STATUS_UPDATE // update only (orange visibility)
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else if (dist <= 4)
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return STATUS_DISABLED // no updates, completely disabled (red visibility)
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/mob/living/silicon/robot/can_interact_with_interface(var/src_object)
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if (src_object in view(7, src)) // robots can see and interact with things they can see within 7 tiles
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return STATUS_INTERACTIVE // interactive (green visibility)
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return STATUS_DISABLED // no updates, completely disabled (red visibility)
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/mob/living/silicon/robot/AI/can_interact_with_interface(var/src_object)
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return STATUS_INTERACTIVE
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/**
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* Update the status (visibility) of this ui based on the user's status
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*
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@@ -140,37 +175,11 @@ nanoui is used to open and update nano browser uis
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* @return nothing
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*/
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/datum/nanoui/proc/update_status(var/push_update = 0)
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if (istype(user, /mob/dead/observer))
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/* Ghosts see updates but can't interact */
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set_status(STATUS_UPDATE, push_update)
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else if (istype(user, /mob/living/silicon/ai) || (get_dist(get_turf(user),get_turf(src_object)) <= 1))
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set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
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else if (istype(user, /mob/living/silicon/robot))
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if (src_object in view(7, user)) // robots can see and interact with things they can see within 7 tiles
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set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
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else
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set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
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var/status = user.can_interact_with_interface(src_object)
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if(status == STATUS_CLOSE)
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close()
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else
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var/dist = get_dist(src_object, user)
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if (dist > 4)
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close()
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return
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if ((allowed_user_stat > -1) && (user.stat > allowed_user_stat))
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set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
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else if (user.restrained() || user.lying)
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set_status(STATUS_UPDATE, push_update) // update only (orange visibility)
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else if (istype(src_object, /obj/item/device/uplink/hidden)) // You know what if they have the uplink open let them use the UI
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set_status(STATUS_INTERACTIVE, push_update) // Will build in distance checks on the topics for sanity.
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else if (!(src_object in view(4, user))) // If the src object is not in visable, set status to 0
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set_status(STATUS_DISABLED, push_update) // interactive (green visibility)
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else if (dist <= 1)
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set_status(STATUS_INTERACTIVE, push_update) // interactive (green visibility)
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else if (dist <= 2)
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set_status(STATUS_UPDATE, push_update) // update only (orange visibility)
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else if (dist <= 4)
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set_status(STATUS_DISABLED, push_update) // no updates, completely disabled (red visibility)
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set_status(status, push_update)
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/**
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* Set the ui to auto update (every master_controller tick)
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