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Power cost decrease on Lights and Shield Diffusers
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@@ -161,7 +161,7 @@
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layer = ABOVE_MOB_LAYER
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use_power = 2
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idle_power_usage = 2
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active_power_usage = 20
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active_power_usage = 10 // Previously 20.
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power_channel = LIGHT //Lights are calc'd via area so they dont need to be in the machine list
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var/on = 0 // 1 if on, 0 if off
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var/brightness_range = 6 // luminosity when on, also used in power calculation
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@@ -5,8 +5,8 @@
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icon = 'icons/obj/machines/shielding.dmi'
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icon_state = "fdiffuser_on"
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use_power = 2
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idle_power_usage = 100
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active_power_usage = 2000
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idle_power_usage = 25 // Previously 100.
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active_power_usage = 500 // Previously 2000
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anchored = 1
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density = 0
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level = 1
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