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[MIRROR] some small things (#10877)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com> Co-authored-by: C.L. <killer65311@gmail.com>
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@@ -20,6 +20,7 @@
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#define MAT_SIFLOG "alien log"
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#define MAT_HARDWOOD "hardwood"
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#define MAT_HARDLOG "hardwood log"
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#define MAT_WOODEN_STICK "wooden stick"
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#define MAT_STEELHULL "steel hull"
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#define MAT_PLASTEEL "plasteel"
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#define MAT_PLASTEELHULL "plasteel hull"
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@@ -69,6 +70,7 @@
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#define MAT_FANCYBLACK "fancyblack"
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#define MAT_FOAM "foam"
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#define MAT_FLOKIUM "flockium"
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#define MAT_SMOLEBRICKS "smolebricks"
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// cloth materials
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#define MAT_WOOL "wool"
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@@ -72,7 +72,7 @@
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purchase_log = list()
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..()
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/datum/mind/proc/transfer_to(mob/living/new_character)
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/datum/mind/proc/transfer_to(mob/living/new_character, force = FALSE)
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if(!istype(new_character))
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to_world_log("## DEBUG: transfer_to(): Some idiot has tried to transfer_to() a non mob/living mob. Please inform Carn")
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if(current) //remove ourself from our old body's mind variable
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@@ -90,7 +90,7 @@
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if(changeling)
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new_character.make_changeling()
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if(active)
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if(active || force)
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new_character.key = key //now transfer the key to link the client to our new body
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if(new_character.client)
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@@ -73,7 +73,7 @@
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if(!L.say_understands(null, langset))
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new_message = langset.scramble(new_message)
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to_chat(L, span_filter_say(span_italics(span_bold("[src]") + "translates, ") + " \"<span class='[langset.colour]'>[new_message]</span>\""))
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to_chat(L, span_filter_say(span_italics(span_bold("[src]") + " translates, ") + " \"<span class='[langset.colour]'>[new_message]</span>\""))
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/obj/item/universal_translator/proc/user_understands(mob/M, mob/living/L, list/message_pieces)
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for(var/datum/multilingual_say_piece/S in message_pieces)
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@@ -67,9 +67,9 @@
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/obj/item/stack/material/stick
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name = "wooden stick"
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name = MAT_WOODEN_STICK
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icon_state = "sheet-stick"
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default_type = "wooden stick"
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default_type = MAT_WOODEN_STICK
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strict_color_stacking = TRUE
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apply_colour = 1
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drop_sound = 'sound/items/drop/wooden.ogg'
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@@ -373,6 +373,9 @@
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/mob/verb/abandon_mob()
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set name = "Return to Menu"
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set category = "OOC.Game"
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if(istype(src, /mob/new_player))
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to_chat(src, span_boldnotice("You are already in the lobby!"))
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return
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if(stat != DEAD || !ticker)
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to_chat(src, span_boldnotice("You must be dead to use this!"))
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@@ -442,6 +445,7 @@
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if(!client)
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log_game("[key] AM failed due to disconnect.")
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qdel(M)
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M.key = null
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return
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M.has_respawned = TRUE //When we returned to main menu, send respawn message
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@@ -129,9 +129,10 @@
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observer.name = observer.real_name
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if(!client.holder && !CONFIG_GET(flag/antag_hud_allowed)) // For new ghosts we remove the verb from even showing up if it's not allowed.
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remove_verb(observer, /mob/observer/dead/verb/toggle_antagHUD) // Poor guys, don't know what they are missing!
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observer.key = key
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mind.transfer_to(observer, TRUE)
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observer.set_respawn_timer(time_till_respawn()) // Will keep their existing time if any, or return 0 and pass 0 into set_respawn_timer which will use the defaults
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observer.client.init_verbs()
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qdel(src)
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return TRUE
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@@ -26,8 +26,7 @@
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created_for = ckey
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if(!QDELETED(src))
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addtimer(CALLBACK(src, PROC_REF(do_after_login)), 4 SECONDS, TIMER_DELETE_ME)
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addtimer(CALLBACK(src, PROC_REF(do_after_login)), 4 SECONDS, TIMER_DELETE_ME)
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/mob/new_player/proc/do_after_login()
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PRIVATE_PROC(TRUE)
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@@ -311,6 +311,7 @@
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user.visible_message(span_filter_notice("[user] starts pulling \the [tool] from [target]'s [affected]."), \
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span_filter_notice("You start pulling \the [tool] from [target]'s [affected]."))
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user.balloon_alert_visible("starts pulling \the [tool] from [target]'s [affected]", "pulling \the [tool] from \the [affected]")
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return
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target.op_stage.current_organ = organ_to_remove
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@@ -66,7 +66,7 @@
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recipes += new/datum/stack_recipe("smole museum", /obj/structure/smolebuilding/museum, 2, time = 10)
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/datum/material/smolebricks
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name = "smolebricks"
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name = MAT_SMOLEBRICKS
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stack_type = /obj/item/stack/material/smolebricks
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icon_base = "solid"
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icon_reinf = "reinf_over"
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@@ -77,13 +77,13 @@
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//the actual materials
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/obj/item/stack/material/smolebricks
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name = "smolebricks"
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name = MAT_SMOLEBRICKS
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desc = "A collection of tiny colored bricks ready to be built into whatever you want."
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icon = 'icons/vore/smoleworld_vr.dmi'
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icon_state = "smolematerial"
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drop_sound = 'sound/items/drop/smolematerial.ogg'
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pickup_sound = 'sound/items/pickup/pillbottle.ogg'
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default_type = "smolebricks"
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default_type = MAT_SMOLEBRICKS
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w_class = ITEMSIZE_SMALL
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//smolebrick case to make for easy bricks.
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@@ -45,10 +45,10 @@
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/obj/item/stack/material/weathered_agate
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name = "weathered agate"
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name = MAT_WAGATE
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icon_state = "sheet-void_opal"
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singular_name = "weathered agate"
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default_type = "weathered agate"
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default_type = MAT_WAGATE
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/obj/item/reagent_containers/food/snacks/weatherlily
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name = "strange leaves"
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