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Merge pull request #4638 from Verkister/patch-32
Fixes movement draining nutrition below negatives
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@@ -1,5 +1,5 @@
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/mob/living/carbon/human/proc/weightgain()
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if (nutrition > 0 && stat != 2)
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if (nutrition >= 0 && stat != 2)
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if (nutrition > MIN_NUTRITION_TO_GAIN && weight < MAX_MOB_WEIGHT && weight_gain)
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weight += species.metabolism*(0.01*weight_gain)
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@@ -68,6 +68,8 @@
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M.nutrition -= M.species.hunger_factor/10
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if(M.m_intent == "run")
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M.nutrition -= M.species.hunger_factor/10
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if(M.nutrition < 0)
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M.nutrition = 0
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else
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src.nutrition -= DEFAULT_HUNGER_FACTOR/10
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if(src.m_intent == "run")
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