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Add missing sprites to teshari for a few misc items.
A few items were missing sprites for teshari, and for my first PR I decided to give a few of the miscellaneous items that were already in the game proper sprites to fit teshari. https://i.imgur.com/ihCMzVM.png Though with the emotional mask, there was only sprites fitting for humans and shadekin, no sprites for the other species IE: Vulpakin, Unathi, etcetc This is my first code go easy on me, and I'm still not sure if this is how the modular system works. Code compiled and all that.
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@@ -0,0 +1,15 @@
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/obj/item/clothing/mask/gas/plaguedoctor/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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/obj/item/clothing/mask/gas/plaguedoctor/gold/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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@@ -0,0 +1,7 @@
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/obj/item/clothing/mask/emotions/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/face/mob_teshari.dmi'
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@@ -0,0 +1,7 @@
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/obj/item/clothing/head/cone/New()
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. = ..()
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var/shtfound = sprite_sheets.Find(SPECIES_TESHARI)
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if(shtfound)
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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else
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sprite_sheets[SPECIES_TESHARI] = 'modular_chomp/icons/inventory/head/mob_teshari.dmi'
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