mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts: code/modules/events/infestation.dm
This commit is contained in:
@@ -126,6 +126,6 @@ var/list/uristrune_cache = list()
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result.Insert(I3, "", frame = 7, delay = 2)
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result.Insert(I2, "", frame = 8, delay = 2)
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uristrune_cache[lookup] = result
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uristrune_cache[lookup] = result
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return result
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@@ -95,15 +95,16 @@
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anchored = 0
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layer = 2.7
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health = 3
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var/amount_grown = 0
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var/amount_grown = -1
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var/obj/machinery/atmospherics/unary/vent_pump/entry_vent
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var/travelling_in_vent = 0
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New()
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pixel_x = rand(6,-6)
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pixel_y = rand(6,-6)
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processing_objects.Add(src)
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//50% chance to grow up
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if(prob(50))
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processing_objects.Add(src)
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amount_grown = 1
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/obj/effect/spider/spiderling/Bump(atom/user)
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if(istype(user, /obj/structure/table))
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@@ -134,8 +135,8 @@
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entry_vent = null
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return
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var/obj/machinery/atmospherics/unary/vent_pump/exit_vent = pick(vents)
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if(prob(50))
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src.visible_message("<B>[src] scrambles into the ventillation ducts!</B>")
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/*if(prob(50))
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src.visible_message("<B>[src] scrambles into the ventillation ducts!</B>")*/
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spawn(rand(20,60))
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loc = exit_vent
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@@ -164,21 +165,24 @@
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entry_vent = null
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//=================
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else if(prob(33))
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var/list/nearby = oview(10, src)
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else if(prob(25))
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var/list/nearby = oview(5, src)
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if(nearby.len)
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var/target_atom = pick(nearby)
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walk_to(src, target_atom)
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if(prob(40))
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walk_to(src, target_atom, 5)
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if(prob(25))
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src.visible_message("\blue \the [src] skitters[pick(" away"," around","")].")
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else if(prob(10))
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else if(prob(5))
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//ventcrawl!
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for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src))
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if(!v.welded)
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entry_vent = v
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walk_to(src, entry_vent, 1)
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walk_to(src, entry_vent, 5)
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break
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if(isturf(loc))
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if(prob(1))
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src.visible_message("\blue \the [src] chitters.")
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if(isturf(loc) && amount_grown > 0)
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amount_grown += rand(0,2)
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if(amount_grown >= 100)
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var/spawn_type = pick(typesof(/mob/living/simple_animal/hostile/giant_spider))
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@@ -47,13 +47,13 @@
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possibleEvents[/datum/event/infestation] = 50 + 25 * active_with_role["Janitor"]
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possibleEvents[/datum/event/communications_blackout] = 50 + 25 * active_with_role["AI"] + active_with_role["Scientist"] * 25
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possibleEvents[/datum/event/ionstorm] = active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
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possibleEvents[/datum/event/grid_check] = 10 * active_with_role["Engineer"]
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possibleEvents[/datum/event/ionstorm] = 25 + active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
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possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
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possibleEvents[/datum/event/electrical_storm] = 75 + 25 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
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if(!spacevines_spawned)
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possibleEvents[/datum/event/spacevine] = 5 + 10 * active_with_role["Engineer"]
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if(active_with_role["Engineer"] > 0 && minutes_passed >= 30) // Give engineers time to set up engine
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if(minutes_passed >= 30) // Give engineers time to set up engine
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possibleEvents[/datum/event/meteor_wave] = 20 * active_with_role["Engineer"]
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possibleEvents[/datum/event/meteor_shower] = 80 * active_with_role["Engineer"]
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possibleEvents[/datum/event/blob] = 30 * active_with_role["Engineer"]
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@@ -64,8 +64,8 @@
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possibleEvents[/datum/event/spontaneous_appendicitis] = active_with_role["Medical"] * 75
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possibleEvents[/datum/event/viral_outbreak] = active_with_role["Medical"] * 5
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possibleEvents[/datum/event/prison_break] = active_with_role["Security"] * 50
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if(active_with_role["Security"] > 0)
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possibleEvents[/datum/event/prison_break] = active_with_role["Security"] * 50
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if(!sent_spiders_to_station)
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possibleEvents[/datum/event/spider_infestation] = max(active_with_role["Security"], 5) + 5
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if(aliens_allowed && !sent_aliens_to_station)
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@@ -73,6 +73,15 @@
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if(!sent_ninja_to_station && toggle_space_ninja)
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possibleEvents[/datum/event/space_ninja] = max(active_with_role["Security"], 5)
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// Debug code below here, very useful for testing so don't delete please.
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/*var/debug_message = "Firing random event. "
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for(var/V in active_with_role)
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debug_message += "#[V]:[active_with_role[V]] "
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debug_message += "||| "
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for(var/V in possibleEvents)
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debug_message += "[V]:[possibleEvents[V]]"
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message_admins(debug_message)*/
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var/picked_event = pickweight(possibleEvents)
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if(!picked_event)
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return
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@@ -160,32 +169,32 @@
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for(var/mob/M in player_list)
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if(!M.client || M.client.inactivity > 10 * 10 * 60) // longer than 10 minutes AFK counts them as inactive
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continue
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switch(role)
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if("Engineer")
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if(istype(M, /mob/living/silicon/robot) && M:module && M:module.name == "engineering robot module")
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active_with_role["Engineer"]++
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if(M.mind.assigned_role in list("Chief Engineer", "Station Engineer"))
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active_with_role["Engineer"]++
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if("Medical")
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if(istype(M, /mob/living/silicon/robot) && M:module && M:module.name == "medical robot module")
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active_with_role["Medical"]++
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if(M.mind.assigned_role in list("Chief Medical Officer", "Medical Doctor"))
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active_with_role["Medical"]++
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if("Security")
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if(istype(M, /mob/living/silicon/robot) && M:module && M:module.name == "security robot module")
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active_with_role["Security"]++
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if(M.mind.assigned_role in security_positions)
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active_with_role["Security"]++
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if("Scientist")
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if(M.mind.assigned_role in list("Research Director", "Scientist"))
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active_with_role["Scientist"]++
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if("AI")
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if(M.mind.assigned_role == "AI")
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active_with_role["AI"]++
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if("Cyborg")
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if(M.mind.assigned_role == "Cyborg")
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active_with_role["Cyborg"]++
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if("Janitor")
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if(M.mind.assigned_role == "Janitor")
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active_with_role["Janitor"]++
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if(istype(M, /mob/living/silicon/robot) && M:module && M:module.name == "engineering robot module")
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active_with_role["Engineer"]++
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if(M.mind.assigned_role in list("Chief Engineer", "Station Engineer"))
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active_with_role["Engineer"]++
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if(istype(M, /mob/living/silicon/robot) && M:module && M:module.name == "medical robot module")
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active_with_role["Medical"]++
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if(M.mind.assigned_role in list("Chief Medical Officer", "Medical Doctor"))
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active_with_role["Medical"]++
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if(istype(M, /mob/living/silicon/robot) && M:module && M:module.name == "security robot module")
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active_with_role["Security"]++
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if(M.mind.assigned_role in security_positions)
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active_with_role["Security"]++
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if(M.mind.assigned_role in list("Research Director", "Scientist"))
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active_with_role["Scientist"]++
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if(M.mind.assigned_role == "AI")
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active_with_role["AI"]++
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if(M.mind.assigned_role == "Cyborg")
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active_with_role["Cyborg"]++
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if(M.mind.assigned_role == "Janitor")
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active_with_role["Janitor"]++
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return active_with_role
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@@ -3,7 +3,7 @@ var/list/potentialRandomEvents = typesof(/datum/event) - /datum/event
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//var/list/potentialRandomEvents = typesof(/datum/event) - /datum/event - /datum/event/spider_infestation - /datum/event/alien_infestation
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var/eventTimeLower = 15000 //15 minutes
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var/eventTimeUpper = 30000 //45 minutes
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var/eventTimeUpper = 30000 //30 minutes
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var/scheduledEvent = null
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@@ -25,11 +25,11 @@ var/scheduledEvent = null
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playercount_modifier = 1.2
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if(11 to 15)
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playercount_modifier = 1.1
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if(16 to 20)
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if(16 to 25)
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playercount_modifier = 1
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if(21 to 25)
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if(26 to 35)
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playercount_modifier = 0.9
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if(26 to 100000)
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if(36 to 100000)
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playercount_modifier = 0.8
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scheduledEvent = world.timeofday + rand(eventTimeLower, eventTimeUpper) * playercount_modifier
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@@ -11,7 +11,7 @@
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#define VERM_MICE 0
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#define VERM_LIZARDS 1
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#define VERM_SLIMES 2
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#define VERM_SPIDERS 2
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/datum/event/infestation
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announceWhen = 10
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@@ -81,20 +81,24 @@
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spawn_types = list(/mob/living/simple_animal/lizard)
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max_number = 6
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vermstring = "lizards"
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if(VERM_SLIMES)
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spawn_types = list(/mob/living/carbon/slime)
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max_number = 3
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vermstring = "slimes"
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if(VERM_SPIDERS)
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spawn_types = list(/obj/effect/spider/spiderling)
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max_number = 6
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vermstring = "spiders"
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spawn(0)
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var/num = rand(2,max_number)
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while(turfs.len > 0 && num > 0)
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var/turf/simulated/floor/T = pick(turfs)
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turfs.Remove(T)
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var/spawn_type = pick(spawn_types)
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new spawn_type(T)
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num--
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//world << "[vermstring] spawned in [spawn_area_type]"
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if(vermin == VERM_SPIDERS)
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var/obj/effect/spider/spiderling/S = new(T)
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S.amount_grown = -1
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else
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var/spawn_type = pick(spawn_types)
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new spawn_type(T)
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/datum/event/infestation/announce()
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command_alert("Bioscans indicate that [vermstring] have been breeding in [locstring]. Clear them out, before this starts to affect productivity.", "Vermin infestation")
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@@ -111,4 +115,4 @@
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#undef VERM_MICE
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#undef VERM_LIZARDS
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#undef VERM_SLIMES
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#undef VERM_SPIDERS
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@@ -8,7 +8,7 @@ datum/event/viral_infection/setup()
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severity = rand(1, 3)
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datum/event/viral_infection/announce()
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command_alert("Confirmed outbreak of level [severity + rand(2,3)] biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
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command_alert("Confirmed outbreak of level five biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
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world << sound('sound/AI/outbreak5.ogg')
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datum/event/viral_infection/start()
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@@ -8,7 +8,7 @@ datum/event/viral_outbreak/setup()
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severity = rand(2, 4)
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datum/event/viral_outbreak/announce()
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command_alert("Confirmed outbreak of level [severity + rand(3,5)] biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
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command_alert("Confirmed outbreak of level 7 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
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world << sound('sound/AI/outbreak7.ogg')
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datum/event/viral_outbreak/start()
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@@ -186,6 +186,9 @@
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M.powernet = PN
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P = M.get_connections()
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else
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return
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if(P.len == 0) return
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O = P[1]
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