[MIRROR] tweak: Adds ability to add atoms to entity narrate while in buildmode (#6671)

Co-authored-by: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Co-authored-by: CHOMPStation2 <chompsation2@gmail.com>
This commit is contained in:
CHOMPStation2
2023-07-29 23:14:57 -07:00
committed by GitHub
parent 1b4c1547ae
commit a6afb1ee86

View File

@@ -159,8 +159,9 @@
Left Mouse Button + alt on AI mob = Toggle hostility on mob<br>\
Left Mouse Button + shift on AI mob = Toggle AI (also resets)<br>\
Left Mouse Button + ctrl on AI mob = Copy mob faction<br>\
Middle Mouse Button + alt on any atom = Add atom to entity narrate menu <br>\
Middle Mouse Button + shift on any = Set selected mob(s) to wander<br>\
Middle Mouse Button + shift on any = Set selected mob(s) to NOT wander<br>\
Middle Mouse Button + ctrl on any = Set selected mob(s) to NOT wander<br>\
Right Mouse Button + ctrl on any mob = Paste mob faction copied with Left Mouse Button + shift<br>\
Right Mouse Button on enemy mob = Command selected mobs to attack mob<br>\
Right Mouse Button on allied mob = Command selected mobs to follow mob<br>\
@@ -559,6 +560,9 @@ CHOMP Remove end */
for(var/mob/living/unit in holder.selected_mobs)
var/datum/ai_holder/AI = unit.ai_holder
AI.wander = FALSE
if(pa.Find("alt") && isatom(object))
to_chat(user, SPAN_NOTICE("Adding [object] to Entity Narrate List!"))
user.client.add_mob_for_narration(object)
if(pa.Find("right"))