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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Spelling correction: tratior and Tratior to traitor and Traitor
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@@ -39,7 +39,7 @@
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var/feature_object_spell_system = 0 //spawns a spellbook which gives object-type spells instead of verb-type spells for the wizard
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var/traitor_scaling = 0 //if amount of traitors scales based on amount of players
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var/objectives_disabled = 0 //if objectives are disabled or not
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var/protect_roles_from_antagonist = 0// If security and such can be tratior/cult/other
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var/protect_roles_from_antagonist = 0// If security and such can be traitor/cult/other
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var/continous_rounds = 1 // Gamemodes which end instantly will instead keep on going until the round ends by escape shuttle or nuke.
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var/allow_Metadata = 0 // Metadata is supported.
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var/popup_admin_pm = 0 //adminPMs to non-admins show in a pop-up 'reply' window when set to 1.
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@@ -91,6 +91,6 @@ client/verb/showrevinfo()
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var/output = "Sorry, the revision info is unavailable."
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output = file2text("/home/bay12/live/data/gitcommit")
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output += "Current Infomational Settings: <br>"
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output += "Protect Authority Roles From Tratior: [config.protect_roles_from_antagonist]<br>"
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output += "Protect Authority Roles From Traitor: [config.protect_roles_from_antagonist]<br>"
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usr << browse(output,"window=revdata");
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return
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@@ -1049,7 +1049,7 @@ datum/mind
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special_role = "malfunction"
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current.icon_state = "ai-malf"
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proc/make_Tratior()
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proc/make_Traitor()
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if(!(src in ticker.mode.traitors))
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ticker.mode.traitors += src
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special_role = "traitor"
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@@ -22,7 +22,7 @@
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var/explosion_in_progress = 0 //sit back and relax
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var/list/datum/mind/modePlayer = new
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var/list/restricted_jobs = list() // Jobs it doesn't make sense to be. I.E chaplain or AI cultist
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var/list/protected_jobs = list() // Jobs that can't be tratiors because
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var/list/protected_jobs = list() // Jobs that can't be traitors because
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var/required_players = 0
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var/required_players_secret = 0 //Minimum number of players for that game mode to be chose in Secret
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var/required_enemies = 0
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@@ -358,7 +358,7 @@ datum/objective/escape
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if(!location)
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return 0
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if(istype(location, /turf/simulated/shuttle/floor4)) // Fails tratiors if they are in the shuttle brig -- Polymorph
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if(istype(location, /turf/simulated/shuttle/floor4)) // Fails traitors if they are in the shuttle brig -- Polymorph
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if(istype(owner.current, /mob/living/carbon))
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var/mob/living/carbon/C = owner.current
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if (!C.handcuffed)
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@@ -73,11 +73,11 @@ client/proc/one_click_antag()
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candidates += applicant
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if(candidates.len)
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var/numTratiors = min(candidates.len, 3)
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var/numTraitors = min(candidates.len, 3)
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for(var/i = 0, i<numTratiors, i++)
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for(var/i = 0, i<numTraitors, i++)
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H = pick(candidates)
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H.mind.make_Tratior()
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H.mind.make_Traitor()
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candidates.Remove(H)
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return 1
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